DICE’s first game was built by five friends from the Amiga demo group The Silents in their spare time. What started out as a demo idea soon became a full-fledged pinball simulation published by 21st Century Entertainment with the Amiga as the primary platform. Pinball Dreams captivated gamers and quickly became a cult hit.
The Isle of the Avatar was discovered during the Fourth Age (as related in Quest of the Avatar), at the climax of the Avatar’s quest. The Stranger from Another World, who came to Britannia in answer to Lord British’s summons, completed the Test of the Eight Virtues and became the Avatar — the embodiment of the pure axiom of life.
It was during his journeys that the Avatar unearthed a chilling artifact: the skull of Mondain the Wicked, the first of the Triad of Evil. There were those who claimed that the artifact held the power to destroy all life on our world. Fortunately, it was the Stranger who discovered it, and not someone of lesser Virtue.
Upon completing the Path of the Eight Virtues, the Avatar embarked on a search for the Codex of Ultimate Wisdom. Legend linked this ancient tome with the subterranean maze known as the Great Stygian Abyss. “Truly, no one has ever plumbed its depths,” wrote Shamino, who arranged by magic to obtain a map of its corridors. “I cannot imagine the horrors that await t
Hit, run, dive, jump, catch and throw. Pitch for the strikeout record and swing for the fences! Play baseball against the Lynx or take on a friend. Four different games with super graphics!
Kyuukyoku Harikiri Koushien is a baseball game for the Famicom, not unlike any of the others. The main drawing point with this one is that there are close to 100 teams you can choose from. Plus, the traditional baseball stats are not used; rather each player has a set rating for strength and speed, and that is all you get to go by. A neat addition is the power meter, which can help your team get ahead if used properly.
Mario Teaches Typing is one of the few licensed Mario computer titles. As the title suggests, Mario Teaches Typing was designed for improving a computer user's typing skills. Kids with no typing experience will get the most from the program, while enjoying cute antics of Nintendo's popular Mario brothers. All of the game's music was sampled from Super Mario World.
One summer evening, a young man and a woman were driving down a winding mountain road. You take the role of the young man. The young woman is named Nami. The two of you attend the same college. While driving back home from an out-of-town date, you got into an accident. The car's brakes suddenly stopped working, leaving the car totaled and the two of you clueless about where to go, until you spotted the mailbox of a nearby home. Together, you trudged through the woods, struck by the rain and trembling from the lightning. Nami was looking more and more displeased. Emerging from the woods, you found an old western-style mansion gated off with high walls.
While ostensibly a traditional platform game in which the player controls Kawauso-kun, the game has gained renown for being one of the earliest titles to attempt to break away from the video game conventions of the time. Among other convention-flouting novelties that the game offers are a series of fake title screens that the player must pass through at the start, and the allowance of the main character to traverse the background at times to bypass pits of spikes that otherwise appear impossible to cross.
In addition, the character's attack requires the player to hold down the attack button as the game cycles through the possible special moves with the more powerful attacks only highlighted for a short period of time.
Similar to the original Don Doko Don, the player controls a bearded dwarf wielding a hammer to flatten enemies and throw them. But unlike the original, this version is a side-scroller. The game consists of five stages, plus the final boss battles. The player's goal is to reach the end of each stage, defeat a boss, and collect a bag,(antidote ingredient,) to advance to the next.
Black Crypt is a role-playing video game. It was Raven Software's debut title, and was published for the Amiga by Electronic Arts in 1992. Its 3D realtime style is similar to FTL Games' popular Dungeon Master, where the player leads a party of four heroes through a large dungeon to ultimately confront and defeat a powerful enemy. A version for the Sega Mega Drive was in development, but never released.
Galactic Storm is a chase-view shooter in the same vain as Galaxy Force or Taito's own Night Striker. The player controls a spaceship equipped with a shield to withstand multiple hits, in addition to the standard shot there is a also a more effective special weapon in limited supply available. After taking off, the player flies on a predetermined course with some limited maneuvering room through the stages, facing of against waves of enemies (giant robots for example). At the end of a level, a stronger boss enemy awaits. Once this obstacle has been defeated, the ship's shields get recovered to some extent and the player can continue the flight through various environments, including for example the wide-openness of space, planetscapes covered with trees, and narrow tunnels.
Super Bros. 8 is a hack of Don Doko Don 2, released sometime in the early 1990's (likely in March 1992, as implied by its manufacture code). It was likely developed by J.Y. Company, as its PCB has two PROMs suggesting this: one reads JY-A1 and another JY211.
The game takes place in modern times where a great depression has swept over the world. Amidst the depression and its riots of jobless workers, a mad scientist starts his plan of world domination. Taking command in the titular fortress orbiting Earth, the evil Doctor Gegeben Funkerun uses his own robots, flying fortresses and mercenaries to wreak havoc across the globe until all his demands are met. Assisting the attacked and weakened governments, workers across the nations help develop a series of jet fighters called the Aizerun Geist to use against the forces of Dr. Funkerun and save the world.
Before each stage begins, players are given a choice of weapons to purchase at a hangar for the Aizerun Geist. There are four weapons within three tiers to choose from including Main Attack, Sub Weapon and Bomb. Of the Main Attack the player can choose Twin Shot, Laser, Heavy Laser and the Charge Shot. Of the Sub Weapons, players can choose additional firepower, Homing Missiles, Shielded Options or an energy barrier. Play