There are three main game types. The first two are single race and tournament and the last is a knockout race. Single races allow players to become familiar with the circuits and increase their skill of any one of the six tracks. The six tracks are called Mediterranean, Mystic Peaks, Proving Grounds, Outback, North Country, and Pacific Spirit.
Dr. Mario BS Ban is a Downloadable game for the Satellaview that was broadcast in at least 9 runs between March 30, 1997 and April 2, 2000. Early game broadcasts were accompanied by the Dr. Mario BS Ban: Seiseki Magazine (「Dr.マリオBS版 成績マガジン」), however these ceased after April 26, 1997.
A minigame for a three-hour Blender competition (#19) demanding works incorporating the three subjects "E.T.", "being scared" and "Stonehenge", this title adeptly strings them together, permitting the player to play E.T., frying tourists who are being scared at Stonehenge... er, with destructive rays fired from the tip of his glowing finger. Plot niceties such as why E.T., the friendly extra-terrestial, has such anger at the tourists -- or since when his finger began packing such a payload -- are largely unexplored here.
As far as gameplay goes, the following can be said: the tourists run at varying speeds, and can only be shot when the finger is fully charged -- beyond these factors, the rule of the day is "if it moves, shoot it!"
Ancient Stone Tablets was a Japan-Only release for the Legend of Zelda: A Link to the Past. It was an add on made for Satellaview, a system that takes radio broadcasts and processes them into games live. The game came in four weekly broadcasts and made new additions to the original, such as weather, many new dungeons, and a new story.
The game was much like a Second Quest or Master Quest of A Link to the Past, sharing a very similar overworld with slight changes and entirely new dungeons. Unlike a Second Quest however, it has an entirely new story. Various actions earned the player points, and these points could later be traded in to Nintendo for different prizes.
Ancient Stone Tablets is different from most other Zelda games as the game's central heroes are actually the avatars of the player's ID for the BS-X Broadcasting System (Super Famicon), drawn into Hyrule, which is also true for BS The Legend of Zelda. The difference being that this time the player does not take the place of Link, but takes part in a new
A point-and-click adventure game that takes place on a European train shortly before the outbreak of World War I. The game attempts to simulate real time with a non-linear story and dozens of fully voiced characters.
Thieves is a 2D platformer for DOS created in 1997 by Duncan Gill. In Thieves, you play as one or two thieves tasked with hunting down and stopping a witch who is terrorizing the town.
Helicops is a 3D Helicopter game with a view in the cockpit and externally. You can choose different pilots which have different stats, as well as choosing a helicopter.
This game is a spin-off of Sakura Taisen and Columns. This was developed by Sega and was released in 1997 for the ST-V arcade board and the Sega Saturn in Japan. The game follows the Sakura Taisen story line and uses Columns gameplay.
The game is a competitive falling block puzzle game similar to Puyo Puyo. Pairs of differently colored blocks fall into a well. The player must arrange them so that three identically colored blocks are touching in order to eliminate them. The floor of the well is staggered such that a block can be touching two other blocks on each side (in addition to a block above and a block below). Additionally, the floor is tilted at an angle. Blocks are affected by gravity and slide off of each other in the direction of the tilt after they are placed. The player can change the tilt of the floor at any time, which causes the blocks to shift around. A block also falls when placed over an empty space or when the block below it is eliminated. Players can use the effect of gravity to create chain reactions where one set of eliminated blocks causes another set to be eliminated, and the ability to change the tilt of the floor can be used to induce reactions by shifting falling blocks before they land.
A less racy remake of the original Dragon Master Silk for the Sega Saturn.
The size of the dungeons are considerably wider than the original, and the erotic contents are slightly modified for Sega Saturn.
A combination of ice hockey, basketball, and bare-knuckle fighting, Professional Underground League of Pain is a futuristic sports game with few rules and loads of violence. The object of the game is to throw a plasma ball into a round goal that is suspended above the middle of a hockey-sized arena. Before you or your computer opponent can make a basket, the ball must be charged. Each team's charger is located in their opponents end of the court. Be careful, though: If the ball is charged with your opponent's color and you make a basket, your opponent gets the points. The same rule applies for the opposing team. There are different zones on the court and depending on where a player is standing when he makes a shot, he will score one, two, or three points.
There are sixteen different teams to choose from, representing the countries of England, France, the United States, Germany, Japan, Mexico, Australia, and Russia. Each team has four players on the court at once. Most of the action consists of passing, shooting, a