Roommate: Inoue Ryōko is a love-simulation adventure game and the first title in the Roommate series. The player can freely move about the apartment, and the game mostly consists of voiced dialogue sequences where the player interacts with Ryōko and can respond to her via multiple-choice answers. Unlike many such games, the two weeks of the in-game story progress in real time using the Saturn's internal clock (or the PocketStation in the PlayStation version), and the time and frequency of the player's visits will affect the events that occur and the protagonist's relationship with Ryōko, leading to several different endings.
In Roommate Ryoko you have three years to develop a relationship with her. Using a truly innovative real-time feature, the Saturn's internal clock affects how the game plays out. If you play during the day, she isn't around at times. Most of your "interfacing" with her occurs at night (welcome to the next level, indeed). Bad Three's Company allusions aside, there is a good bit of social int
A fan disc that provides interactive news about the future of the Sakura Taisen series as well as quizzes and short video greetings from the characters' voice actresses.
Amagi Shien is a murder-mystery adventure game featuring live actors. The player takes the role of an assistant to the famous detective-novelist-turned-real-detective Fumi Kindaichi, who has come to the remote Amagisō hot springs resort as it celebrates its 60th anniversary. Tensions are high with all of the resort's shareholders present, and it's not long before a body is found. It's up to the player to explore the grounds and solve the mystery, hopefully before anyone else winds up dead. The game's story is presented via live-action photos and video clips, with the player's actions and choices determining how the story proceeds, leading to one of over 30 different endings.
Harmful Park was only released on the Playstation in Japan by a small company named Sky Think Systems. It's your standard 2D side-scrolling shooter, except set in a bizarre amusement park. As the (relatively lengthy) introduction tells you, an evil scientist has taken over Heartful Park and is using it for nefarious purposes. One of his colleagues aims to stop him, but she's old to do it herself. So, she commands her two slacker daughters to save the day, equipping them with some kind of flying motorcycle armed to the teeth with strange weapons.
Satan has enlarged the sun in a devious attempt to get a perfect tan. Arle Nadja embarks on a quest to defeat him in this competitive puzzle game.
This is the 3rd installment of the Puyo Puyo games series, and the sequel to Puyo Puyo Tsu. After the highly acclaimed success of its predecessor, Compile took a slightly more retro approach, so players had a more original feel to the game over that of Tsu.
The name of Puyo Puyo SUN comes from a Japanese pun on san, and also indicates a new Puyo brought into the game. As Sun Puyo were used in this game, and the game itself is not only set on a tropical beach, but is the third in the series (san (三)) is the Japanese word for the number three), the name served multiple purposes.
This game was released only in Japan.
Following the arcade release, Puyo Puyo Sun was ported to the then-current home consoles. The Saturn version was released merely three months after the arcade release, while the other ports were released in late 1997 and throughout 1998. The Saturn, PlaySt
Neon Genesis Evangelion: Girlfriend of Steel, also known as Neon Genesis Evangelion: Iron Maiden, is a video game based on the Gainax anime/manga series Neon Genesis Evangelion, released officially only in Japan for the PlayStation, Sega Saturn, PlayStation 2, PSP, Windows (PC), and Macintosh. On January 20, 2005 a sequel was released titled "Neon Genesis Evangelion: Girlfriend of Steel 2nd" for the Playstation 2, and while it does feature much of the cast of the original game, the story is unrelated to the original's.
A Satellaview-only game in the Famicom Tantei Club franchise. The game is made up of 3 chapters; the first was broadcast from February 9–14, the second from February 16–21, and the last from February 23–28. The game was later re-broadcast several times. It is currently not possible to obtain and play the game in its intended form, as Satellaview service is no longer supported, some parts of the game used stream voice acting, which is not part of the game code itself, and the game was never ported to other consoles. As a Satellaview release, it was never released outside Japan.
The Yakutsu Noroi Game is a Japan-only PlayStation horror visual novel game that is sequel to Yuujou Dangi.
The protagonists visit an abandoned school at midnight to dig out a time capsule they buried when they were in elementary school. The trip turns out unexpected.
Vagabond's Quest (VQ) was a web-based pit fighting and arena RPG that originally launched in the mid-1990s. The game was designed to be a text-based, multiplayer experience where players could engage in duels, develop their characters, and explore solo dungeon crawlers.
Compared to DonPachi, DoDonPachi is generally known for introducing new gameplay elements while improving or changing existing ones. The overall background of the game, unlike following sequels, remains more or less centered around a supposed invasion by a mysterious race of mechanized aliens, which the player is called to face throughout its run. However, more sinister and shocking secrets lie beneath the surface, accessible only to those brave and skilled enough to clear the entire game.
Theme Hospital is a business simulation game developed by Bullfrog Productions and published by Electronic Arts in 1997, in which the player designs and operates a hospital. Like most of Bullfrog's games, Theme Hospital is permeated by an eccentric sense of humour. The game is the thematic successor to Theme Park, a game also produced by Bullfrog. The game was a massive commercial success, selling over 4 million copies worldwide.
Pikiinya! is a Japan-exclusive action-puzzle video game developed by Crea-Tech and published by ASCII, which was released in 1997 for the Super Famicom.
Pikiinya! takes the Tetris-esque formula of blocks falling from the sky, and adds gyrating tropical-type penguins. They excite easily, and sleep when they are alone and/or bored. These penguins just want to live in peace, and throughout the story mode in the game they must constantly fight against people that want to capture them including poachers, witch doctors, and mad scientists.
The characters were designed by Tamakichi Sakura (the artist of Super Mario Adventures). The game designers were Hiroshi Miyaoka and Tomoki Tauchi. The voices are from Maki Yagita.