Monolithic Laser is a Space Invaders clone. The player shoots alien vessels to try to stop an alien invasion. The player controls a small space ship in the bottom half of the screen which can move in 4 cardinal directions. Moving left to right on the top half of the screen are the invading alien vessels, which fire randomly upon the defending player. If your ship is hit, it is destroyed. When the player has destroyed all ships, they move to a higher difficulty level with faster moving ships that fire more frequently. The player has a total of 3 lives. When all are lost, it's game over.
Mad Rat is a 1-player arcade game for the Apple II.
Three blind field mice named Masecy, Karson, and Marshall have been trapped in the Zacks 6th Avenue department store. Numerous dangers lurk there, and the Mad Merchandiser of Zacks takes perverse pleasure from throwing cheese at them for food, but then making it downright dangerous for them to get it.
The player controls a single mouse on a series of platforms moving in alternating directions. The player can move left or right, and can also jump to higher platforms, or fall down below. Numerous pieces of cheese recurrently appear on the screen, and every time the player collects 10 pieces, the conveyor belts move faster. A cat on the bottom of the screen will pace back and forth, and randomly jump to different platforms, and if it catches the mouse, it's a lost life It's also a lost life from falling through the hole in the bottom of the screen. If the player collects the green power-up at the top of the screen, they become a Mad Rat, whom can destroy the cat if
In Gang Man, you play a desperado on the run from the law after your latest villainous escapade. Rival armed gang members are hot on your trail, and it's a case of shoot or be shot. You control the motion of the getaway car as it speeds down a straight highway. The opposing cars have gang members leaning out of their windows to shoot at you either vertically or horizontally. You can also shoot back, and the direction of your shot will be opposite the one in which your car last moved. Once you have killed all your pursuing enemies, the level is complete.
The first level requires you to defeat only one opponent to complete the level. Subsequent levels add opponents and increases the frequency of their gun-shots. Multiple foes can appear on screen simultaneously, and defeating them before the timer runs out gives you bonus points. Additional points can be scored by collecting loot which randomly appears on the road as you drive by. If you are shot, you loss one of your three lives. Once you have used those up, it is
Like in the original Pac-Man, the goal of the game is to eat all of the dots in a maze while avoiding the four ghosts; if one of the ghosts catches Ms. Pac-Man, a life is lost and the game ends when the player has no more remaining lives. In each corner of the maze are power pellets; when Ms. Pac-Man eats one of these, the ghosts temporarily turn blue and are no longer a threat (the player can earn bonus points for eating ghosts while blue). On some sides of the screen are warp tunnels which transport the player to the opposite side of the screen; if a ghost follows through the tunnel they are unable to move as fast allowing the player to use them to escape. Once all of the dots in the maze have been eaten, the player continues to the next level. As the levels progress, the difficulty is increased by increasing the overall game speed and the duration the ghosts remain blue after eating a power pellet is shortened (eventually disappearing altogether).
Space Maze Attack is a top-down shooter in which the player navigates a white spaceship in search of treasure through claustrophobic mazes that are infested with hostile aliens. The spacecraft is equipped with a simple peashooter and has limited energy. When the energy runs out, the spaceship explodes. Upon finding a treasure, the unused energy is converted to points and a new level starts. There is also a 2-player mode where two people can take turns in order to find out who can amass the highest score.
It's war, and you are a gunner in a fortified gun emplacement, or pillbox. Your position at the top of the screen is slowly being over-run by soldiers, who are creeping up on you from the bottom of the screen, and taking cover behind rows of sand-bags. Once the enemy gets past the final row, they will destroy your base with a grenade, so you will need to shoot them before that happens. You control the cross-hairs of a gun, and must take aim and fire at the soldiers when they are crawling between the sandbags, which is the only time they are exposed. Occasionally, the leader of the troops briefly appears at the bottom of the screen to encourage their troops. Shooting the leader will cause all of the remaining troops to surrender, and the next wave to begin.
The difficulty increases for the later waves, when the troops start crawling faster, and vehicles will sometimes appear which deliver soldiers closer to your pillbox.
Mole is a whack-a-mole type of game where the objective is to hit on the head of colored moles as they emerge from 8 holes situated in cardinal and ordinal directions from the center of the field. However, the color of the mallet changes frequently and the player has to respond to it because hitting a mole of the same color as the mallet will result in decrease of the score bar. If the player is unable to fill the score in time (indicated by a timer bar), the game is lost. There are 9 difficulty levels, with higher difficulty featuring more frequent appearance of moles of the same color as the mallet, thus requiring more attention of the player.
Marine Battle is an arcade shooter which pits your destroyer against a multitude of aerial and naval forces. Your ship can move back and forth across the top of the water, and can fire directly upwards at planes or downwards at submarines or the elusive ghost ship whose shadowy presence occasionally manifests itself at the bottom of the screen. Both planes and submarines may fire back at you, and the goal for a given level is to destroy a certain number of submarines before a timer runs out and while avoiding incoming fire.
Destroying a plane will cause its pilot to bail out into the water, and he may be collected for extra points. Your war ship also has a finite amount of ammunition, and a limit on the number of bombs/shots in the air at any one time. When ammo supply runs low, a resupply ship appears at the side of the screen allowing you to restock. Later levels increase the rate of fire of all of the enemies, and the game continues with increasing difficulty until you eventually lose all your lives.