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New Games - Page 12534

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New Most Popular Top Rated
  • QS Invaders

    1982

    QS Invaders

    1982

    Arcade
    Sinclair ZX81
    A space invaders clone. Plays the same as the original.
  • Bigflap Attack

    1982

    Bigflap Attack

    1982

    Sinclair ZX81
    You're being attacked by giant birds! You must shoot the bird right between the eyes in order to defend yourself and score points.
  • Cassette Three

    1982

    Cassette Three

    1982

    Sinclair ZX81
    A collection of 8 games 16KByte containing: Starship Trojan Your ship has been damaged by a meteor storm. In this adventure you have 70 hours to repair the damage before the next interstellar jump. Princess of Kraal Free the princess from the hidden chamber and fight of the monsters through tunnels, stairs and chambers. Startrek The galaxy is divided in 64 quadrants, every quadrant has 64 sectors. Spread around the galaxy are the Klingons, find and destroy them. Battle With your fleet of ships you fight against another fleet of ships by firing rockets and conquering their basises. Cube A simulation of a Rubic Cube. Martian Cricket An impossible cricket game that drives you into madness. Secret Messages Program to generate secret codes that can be exchanged with other ZX81 owners. Kalabriasz A game of carts.
  • Escape

    1982

    Escape

    1982

    Adventure
    Commodore C64/128/MAX ZX Spectrum
    Inside a distant valley was a maze cut off from civilisation where many explorer as entered but never returned to say what was inside or on the other side. You are an explorer and have decided to navigate the maze and find the answers on the other side. Escape is a single screen top view maze game where the screen has many paths to walk along as you try to find an axe that is hidden to break a blue door at the other side. As you explore the maze you are being chased by a dinosaur and if he catches you then it is game over. When you walk over the axe then the border turns black and you pick it up but this slows you down and if a dinosaur is close then you can drop it to speed up. Once you manage to break the door then you are given a time and you can select another skill level (1-5) with more dinosaurs the higher the level.
  • Astroblitz

    1982

    Astroblitz

    1982

    Shooter Arcade
    Commodore VIC-20 Commodore C64/128/MAX
    In this space combat game, pilot a lone spaceship on a mission to eliminate various hostile enemies including flying saucers, seekers, satellite dishes, and spinners. Utilize the top-screen radar to track enemy movements and strategically position yourself for optimal firing range. Advance through increasingly challenging waves by destroying a set number of foes. Navigate carefully to avoid collisions with enemies and shrapnel, as these will cost you precious lives. The battle continues until you clear all waves or exhaust your lives, ending your interstellar defense mission. This game offers a blend of strategic positioning, quick reflexes, and spatial awareness for an engaging space shooter experience.
  • Super Alien

    1982

    Super Alien

    1982

    Arcade
    Commodore VIC-20
    Super Alien is a single-screen action game. The player moves through the maze and can place traps on the floor. When a monster walks into it, it becomes trapped and the player can kill it by filling in the hole. Each defeated monster rewards points while touching them results in a life loss. The maze is shown from the usual top-down perspective, but the characters have a side-view.
  • Anti-Ballistic-Missile

    1982

    Anti-Ballistic-Missile

    1982

    Shooter Arcade
    DOS
    Anti-Ballistic-Missile is a Missile Command variant. The object of the game is to protect six cities along the IBM east coast. The enemy has 12 missiles it will fire which need to be destroyed before they reach the cities. The player controls a cursor indicating where to fire anti-ballistic missiles. If the missile detonates within range of an enemy missile, the enemy missile is destroyed. If all of the cities are destroyed, the player loses the game; if any cities survive, the player wins (better scores are earned for more remaining cities). Several skill levels are available which control the speed of the enemy missiles and the accuracy required for destroying missiles.
  • Cave of the Word Wizard

    1982

    Cave of the Word Wizard

    1982

    Commodore C64/128/MAX
    This edutainment game for the Commodore 64 required players to spell specific words in order to progress through the titular Wizard's cave. Successfully spelling words gives the player name-brand adhesive bandages useful for treating snake bites and scorpion stings. Failing to spell words correctly causes the wizard to drain energy from your flashlight. The game ends when you run out of bandages, run out of light, or if you can successfully collect all four crystals and escape the cave. The game impressively relied on the Commodore 64's ability to produce recorded voice clips. Whether it did so successfully is a matter of debate.
  • Up Periscope

    1982

    Up Periscope

    1982

    Strategy Tactical
    Dragon 32/64 TRS-80
    You play as a fleet commander and your task is to escort a convoy from one end of the map to the other within a set time limit, with at least half the convoy vessels surviving the U-boat wolfpack hiding in the depths. The fleet commander has six destroyers for protecting the convoy and clearing the sea of submarines. The ships are equipped with sonar to discover the submarines and a number of depth charges and torpedoes to destroy them with. Only a limited amount of moves may be made during each turn.
  • Competition Golf: Final Round

    1982

    Competition Golf: Final Round

    1982

    Sport
    Arcade
    Competition Golf: Final Round is a golf simulator.
  • Battlesight

    1982

    Battlesight

    1982

    Shooter
    Apple II
    Battlesight is a 1st person shooter for the Apple II. Welcome to World War III. The Warsaw Pact Army crashed through the West German border at 0530 hours today. You have five M60A3 Tanks dug in on the high ground overlooking the enemy's avenue of approach. Situated between the towns of Fulda and Schlitz with Lauterbach to your rear, it is up to you to stop or at least slow the advancing Red Army.
  • Explorer

    1982

    Explorer

    1982

    Shooter Arcade
    Arcade
    Horizontal space shooter
  • Ken Uston BlackJack/Poker

    1982

    Ken Uston BlackJack/Poker

    1982

    Card & Board Game
    ColecoVision
    Feeling Lucky? Pull up a chair and play a few hands of Blackjack or Poker. Minimum bet is $1 and maximum is $499 at the BlackJack table, whereas over on the 5-Card Stud Poker table the sky is the limit. Up to 4 people can play simultaneously, or if you're a little shy you can always go one-on-one with the dealer. Speaking of which, don't forget to give Max, your dealer, a nice tip, or you never know what kind of cards he'll deal out in your next hand.
  • Tron

    1982

    Tron

    1982

    Arcade
    Apple II
    Up to two players control light cycles that leave a solid light trail in their wake. The object of the game is to trap the other player by surrounding them with a light trail that they can't avoid crashing into – or forcing them to run into their own trail. Coming into contact with a light trail, either yours or the other player's, collapses your own trail and ends your turn. The player still standing at the end of the round wins.
  • Grapple

    1982

    Grapple

    1982

    Arcade
    Apple II
    You must stop the galactic jailbreak. The player controls a small character which can move up and down, while firing horizontally to the right. The screen is divided into 5 rows, and the player can fire high, medium, or low in each row. At the beginning of each level, 5 alien creatures attempt to escape to the left. Each monster must be shot in a specific location, and when they hit they are pushed back to the right. When a monster is pushed off the right of the screen, they are eliminated, but the empty rows can then produce small blue creatures which endanger the player. These creatures are destroyed in one hit. The player loses a life if any monster reaches the left side of the screen. Victory for each level is achieved by clearing the screen. Each level has monsters which take progressively more hits to push back, increasing the difficulty. The player starts with 3 lives, and gains an extra at 30,000 points.
  • Spider Raid

    1982

    Spider Raid

    1982

    Arcade
    Apple II
    The player controls a spider which attempts to eat a single fly on the screen. The fly will flit bout randomly, only staying in one place for a few seconds at a time. The player has a health bar on the left, and gains strength whenever they eat a fly. There are several dangers the spider faces, including cans of bug spray which move towards the player, and drops of water which fall from the sky. If the player is hit by water, they are pushed away from the fly. The player loses a life if their health falls to zero There are also leaves on the screen which move the player closer to the fly. The player has a total of 3 lives, and when all are lost it's game over.
  • Fireflies

    1982

    Fireflies

    1982

    Arcade
    Apple II
    The player controls a bug jar, and attempts to catch all the fireflies which flit about the screen. Fireflies are represented by single pixel dots which intermittently turn on and off as they move randomly about the screen. The player must attempt to guess their location, and correctly open their bug jar while over the firefly.
  • Mr. Grumpy

    1982

    Mr. Grumpy

    1982

    Platform Arcade
    Atari 8-bit
    Mr. Grumpy has to eat all the apples he can find. But watch out for the bad ghost cause he likes you fir his dinner.
  • Morky

    1982

    Morky

    1982

    Platform Arcade
    Atari 8-bit
    Morky is a platform game, where you play as Morky and have to collect keys to open doors and jump over enemies and holes. You can also collect pills with a plus on it for extra points.
  • Minky Monkey

    1982

    Minky Monkey

    1982

    Arcade
    Minky Monkey was produced by Technos in 1982. You control a red boy who must bring fruits to the blank square in order to complete the message.
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