The object of the game is to guide the protagonist, named Zzyzzyxx, through a moving maze of bricks to collect gifts and bring them to the fair-haired Lola, the object of his affection. Zzyzzyxx is opposed by the evil trio by the names Boris, Bluto and Smoot, also known as the Rattifers. These three will try to intercept Zzyzzyxx as he makes his way through the maze. He can collect a helmet in the maze, which can be used to imprison a Rattifer inside a brick, or to break a brick in the row above to move through the maze. As the levels progress, Zzyzzyxx must avoid crumbling bricks, rising missiles, and dropping bombs. The game has a 1up player score and laps tallied at the top of the screen.
War of the Worlds is a Cinematronics arcade game released as a conversion kit for Star Castle. The game features battle against the three-legged aliens from the classic H.G. Wells novel.
Congo is an action game where the player is in control of a raft that is floating down the Congo river. Taking place after a ship wreck, the player's task is to rescue his ship mates who are stranded along the shore as well as on islands in the river. One survivor can be picked up at a time and has to be dropped off at a safe harbour before time runs out.
Gold Rush is a 1-player wild west themed arcade game for the Apple II.
The player controls a small character who can move in the 4 cardinal directions. The player moves about a small wild west-themed screen, with the goal of excavating gold from the four mines on the left of the screen. The player arrives via railroad at the right of the screen at the beginning of the game, with the goal is to pick up sticks of dynamite, and place them next to the four mine shafts on the left. The player must avoid Native Americans near their teepees and soldiers guarding their fort. There is also a dangerous grizzly bear who can take the player's life. Claim jumpers haunt the mining sites, and like to return the player to their starting zone.
In Lazer Silk, you play as a spider who rules over an elliptical web. Flower petals, flies, and wasps will intermittently blow in from a central vortex, and deposit themselves in your web. The spider can move across all quadrants of the spider web, and gains points by collecting flies and flower petals. If they are not cleared quick enough, they will leave a hole in the web which can not be traversed. If the spider touches a wasp, they will lose a life. Other spiders will descend vertically through the web, and they must be avoided. Small chewing insects will invade the web, and chew pieces out of your home. There are even enemies that incessantly chase the player.
An interactive art project programmed in Zgrass for SIGGRAPH '82. The game is housed in an arcade cabinet, and was described by the artist as an "artistic video game". It has been exhibited at the Ontario Science Center.
A very rare and unique third-party release for the Bally Astrocade which used a custom analog controller. The game is a close version of Missile Command, with the most significant difference being that space ships move around on the screen and fire the missiles directed to the player's missile bases.
Cosmic Raiders is a side-scrolling shoot 'em up where the player's space ship can move both left and right and there is also a radar showing the locations of enemies. In every level four bombs are dropped along with a number of fighters to ensure the bombs reach the surface of the planet. The objective of the game is simply to clear all the enemies and get the highest score possible. For every two bombs destroyed an energy star that the player can collect will appear. By picking it up the player's ship is energized with an invincible energy shield. Once all enemies have been cleared from one level the game moves on to the next.
The C7010 is a Chess Module for the Videopac. Due to Videopac's hardware limitations, the Chess Module has extra CPU and memory to make the console have enough power to run the game. The module is connected to the console by a dummy cartridge.
The game displays the board on screen and asks the player the color which he or she wants to play with. Depending on the choice, the board will have the numbers 1 to 8 shown at the left side in crescent or decrescent order. The game has 6 levels of difficulty, each corresponding to how many moves ahead the computer can predict (1 move to 6 moves). The game is played using the keyboard to input the coordinates for the movements, using the coordinate notation, i.e., the player enters the letter and number corresponding to the square of origin and to the square of destination
A chess program for the Sinclair Spectrum with 48K RAM written in fast and efficient machine-code. The chessboard and chess peices are displayed in high resolution graphics.
Ten levels of Spectrum ability: level 2 will probably beat you!
A collection of 8 games for the Sinclair ZX81 with an a 16K memory expansion module.
Invaders
A Space Invaders clone with an extra shield that can be activated for a brief moment in time.
Life
A simulation of cell growth. The player can set a patern and see if/how it grows.
3D Tick-Tac-Toe
A 3D Tic-Tac-Toe game. The aim is to make a straight line of 4 dots. You play against the computer.
Galaxy Invaders
A shoot em up where the player is at the bottom trying to shoot alien crafts moving around the screen.
Gun Fight
An Outlaw clone. You try to shoot a cowboy on the other side of the screen and you can take cover behind a carriage.
ZX Scramble
A Scramble clone where the player flies through a tunnel from left to right which bombing installations on the gound.
Snakebite
A Snake clone.
Fungaloids
The player flies at the top of the screen bombing funguses growing into the air. When a funcgus is destroid it can throw spores into the air which must be dodges. Be aware not to bomb installations on the ground. Fuel c