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New Games - Page 12713

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New Most Popular Top Rated
  • 3-D Voice Chess

    1985

    3-D Voice Chess

    1985

    Strategy
    Amstrad CPC
    Extraordinary Chess game in three dimensions made entirely in machine code. If you have a voice synthesizer, you'll be able to hear the strokes being played.
  • 3D Fight

    1985

    3D Fight

    1985

    Shooter
    Amstrad CPC
  • 2112 AD

    1985

    2112 AD

    1985

    Puzzle
    ZX Spectrum Amstrad CPC
    The old city of London in the year 2112 is now one giant complex containing a computer which now runs Britain, controlling law, production, finances and other tasks required to run a country. Problem is, Hackers have messed with the programming and now the computer has become a Dictator and the people of Britain have become oppressed by the machine servants the computer has given power to. The hope is for someone to enter the complex and find nine pieces of a Switching Code and placed inside the computer in the right order to hopefully make the computer think more sensibly. You have been chosen to under go this mission in this side view flick screen arcade adventure.
  • The Way of the Exploding Fist

    1985

    The Way of the Exploding Fist

    1985

    Fighting Sport
    BBC Microcomputer System Commodore C64/128/MAX ZX Spectrum Acorn Electron Commodore 16 Amstrad CPC
    star 7.7
    Discover Kung-Fu: The Way of the Exploding Fist (also known as Way of the Exploding Fist, The Way of the Exploding Fist), an excellent game of 1985 runnable on Amstrad CPC system. With side view, fixed / flip-screen perspective, the publisher Melbourne House had wonderful ideas around fighting, martial arts.
  • Scalextric: The Computer Edition

    1985

    Scalextric: The Computer Edition

    1985

    Racing Arcade
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    Scalextric is a one or two player racing game based on the popular Hornby slot care racing system. The game is a simple two car, split screen racing game. Cars cannot come off the track but they do lose speed when driving along the track edge or when skidding in the chicanes. Cars can crash, a crash is when one car hits another from behind at a speed that's in excess of 20 mph. In a crash such as this the car that's behind automatically loses the race. However if the cars are level the race does allow one driver to move sideways to push the other player out of the way, either to make passing easier or to distract the other player. Each race can be for one or two players and when racing against the computer the player an select one of three difficulty levels to play against. Races can be from 1 to 99 laps long and the player has a choice of racing on one of the 2 supplied circuits or they can design their own.
  • Mordon's Quest

    1985

    Mordon's Quest

    1985

    Adventure
    Atari 8-bit Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    You have to help the Ancient One to find all the pieces of a time machine before the evil Bostafer beats you to it.
  • Mandragore

    1985

    Mandragore

    1985

    Role-playing (RPG)
    Commodore C64/128/MAX ZX Spectrum Apple II Amstrad CPC MSX
  • Fairlight

    1985

    Fairlight

    1985

    Puzzle Adventure
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC Amstrad PCW
    star 7
    The player controls an adventurer named Isvar that can be moved in a castle which is not only three-dimensional isometric view, but realistic in terms of the way objects behave. Each object has its own physical properties and resultant characteristics in terms of how much else can be carried alongside it. Certain objects have special uses (e.g. keys open certain doors), and there is a puzzle element to the game to discover how some of these objects relate to the world in order to help the player solve the game. In addition to carrying objects, they could also be stacked on top of each other to enable Isvar to climb up to rooms above him or to reach important objects perched high above on platforms. There are also a number of secret areas in the castle that are not visually obvious to the player and can only be discovered through exploration. During Isvar's exploration of the castle he is accosted by its guards and monsters - trolls, monks, guards, tornadoes, man-eating plants, bubbles, etc. all of which weaken Is
  • Contamination

    1985

    Contamination

    1985

    Simulator Strategy
    Amstrad CPC
  • Zzzz

    1985

    Zzzz

    1985

    Adventure
    Commodore C64/128/MAX ZX Spectrum
    Zzzz is a single player text adventure game with graphics.
  • Time Tunnel

    1985

    Time Tunnel

    1985

    Puzzle Adventure
    Commodore C64/128/MAX
    Time Tunnel is a computer game for the Commodore 64. The aim of the game is to teleport between different ages to solve puzzles, find "The Seven Scriptures" and become King of the Gnomes.
  • Souls of Darkon

    1985

    Souls of Darkon

    1985

    Adventure
    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    Megron, the planet where science and magic meet, has fallen. The Great Council of Megron has vanished. Their lust for power released Darkon, and the evil one has now acquired all the council's knowledge. Only you together with the robot Komputa, can save the day. Souls Of Darkon Is a single player text adventure with graphics, based on ZX Spectrum and released also for Amstrad CPC and Commodore 64.
  • One Man and His Droid

    1985

    One Man and His Droid

    1985

    Puzzle
    Atari 8-bit Commodore C64/128/MAX ZX Spectrum Commodore 16 Amstrad CPC Commodore Plus/4
    Do you want to fight with a sword? Do you want to feel like a hero? "One Man Is Not No Man" project will quench that desire! You will defend the castle from the army of enemies on your own!
  • Bored of the Rings

    1985

    Bored of the Rings

    1985

    Adventure
    BBC Microcomputer System Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    A parody of the original adventure written by Fergus McNeill for Silversoft.
  • Buggy Boy

    1985

    Buggy Boy

    1985

    Racing Arcade
    Arcade Commodore C64/128/MAX ZX Spectrum Atari ST/STE Amiga Amstrad CPC
    star 6.8
    Buggy Boy is a race game, but not just an ordinary race game. There are five different routes, offroad, north, east, west, south. The offroad course loops around back to the start, the others are long runs with a distinct beginning and ending. You must complete each leg before the time runs out. Along the way you can pick up all kinds of bonuses. The colored flags are 30 points each, collect all colors in the order as indicated at the top of the screen to get 1000 bonus points. There are several gates the give you 100, 250 or 500 points, and a time gate. Drive through a time gate to collect it, you receive two seconds extra time upon completing a leg. Occasionally there will be a soccer ball on the road, hit it and it will fly away and you get 2000 points. There are bridges and tunnels, be careful not to fall off the bridge into the water or crash into the tunnel wall. There also are obstacles like boulders, logs and fences. If you hit them it will cost you valuable seconds off your leg time. But if you hit a log
  • The Halley Project: A Mission in Our Solar System

    1985

    The Halley Project: A Mission in Our Solar System

    1985

    Simulator
    Atari 8-bit Commodore C64/128/MAX Amiga Apple II
    In The Halley Project, the player assumes the role of a star pilot whose mission is to travel between the various bodies of the solar system.
  • Desert Rats

    1985

    Desert Rats

    1985

    Turn-based strategy (TBS)
    ZX Spectrum DOS Amstrad CPC
  • Spellbound

    1985

    Spellbound

    1985

    Puzzle Adventure Arcade
    Atari 8-bit Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    Thanks to a spell gone awry your tutor Gimbal has gone missing in time. You have to find him.
  • 3D Quasars

    1985

    3D Quasars

    1985

    Shooter
    Commodore 16 Amstrad CPC
    In this shoot 'em up the player is a captain of a Taranula C1 patrol ship and has to attack the enemy crafts and defend the planet.
  • 1815

    1985

    1815

    1985

    Strategy
    Amstrad CPC
    Il s'agit enfin d'un véritable WAR GAME de haut niveau. Basé sur les campagnes napoléoniennes, il reflète fidèlement toutes les possibilités offertes au stratège pour vaincre l'armée ennemie. Le terrain est représenté sur l'écran avec son relief, les villes, les unités des deux armées : infanterie, cavalerie, artillerie, poste de commandement. L'ordinateur sert d'arbitre et gère tous les paramètres. Idéal pour les débutants qui pourront découvrir tout l'art du WAR GAME et pour les joueurs avertis qui pourront s'affronter sur un nouveau plateau de jeu. Enfin ce logiciel offre la possibilité de créer son propre terrain de manœuvre et de le sauvegarder offrant ainsi une multitude de situations ! On peut sauvegarder également une partie en cours. Les joueurs apprécieront un WAR GAME où il n'y a pas des heures de préparation, des manipulations incessantes et des multitudes de petits cartons qui s'envolent au premier courant d'air...
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