Turboflex continues the Deflex formula by Jeff Minter.
The objective is to hit a target with a ball within a set amount of time, To do so the player places deflectors or bats in the location the ball is at the time of placement and the ball immediately changes direction.
The ball moves across the screen in either a horizontal or vertical direction, the player places one of two type of barriers in the location the ball is at any given moment and it immediately changes direction from horizontal to vertical (or vice versa). The type of barrier placed determines if he bounces up/down or left/right. Once the ball hits a barrier, it changes direction, so the next time the ball hits it, it will send the ball in the opposite direction.
There are five different modes of play, static targets and four types of moving targets (a mixture of fast/slow and with reverse). The difficulty increases with each phases of play, up to level 5.
'Deflex', aka, Deflex V is a port of Jeff Minter's title for the VIC-20. This game was released on the same cassette along with another Minter title 'Rox' by publisher DK'Tronics.
One of the earliest titles developed by Jeff Minter, this pre-Llamasoft title was sold by dk'tronics along with the Deflex V in multi-game cassette's for the Vic-20. An enhanced version would later be release for the 8K VIC-20 as Rox III.
Galaxians is a clone of Galaxian. The player's goal is to destroy a matrix of enemy spaceships which is gradually descending on the screen. Single ships will sometimes leave the formation and bombard the player with multiple shots.
There's only a single scenario with a single type of spaceship. The process repeats itself when a squadron is completely eliminated, but the difficulty increases.
Avventura nel Castello is a 1982 text adventure game by Enrico Colombini and Chiara Tovena, the first to be created and sold commercially by an Italian author, later included with the Apple II itself.