Players will find themselves deep behind enemy lines, attempting to destroy their most coveted assets, while dealing with various hazards such as flak guns, enemy radar, weather and dreaded Ace Pilots.
Recruiting, training and guiding the right crew, and keeping them alive, is vital in turning the tides of war and achieving success on your bombing campaign.
APE-X has been built from the ground up to fully take advantage of the StarVR Virtual Reality HMD. APE-X raises the bar for a LBVRE and is the perfect blend between gaming and immersive storytelling and is Starbreeze flagship for its vision for the future of out-of-home VR.
Organ Quarter is a Survival Horror VR game taking place in an abandoned, nightmarish, and surreal urban environment. Immerse yourself in the overwhelming sense of dread with gun combat, strict resource management, complicated puzzles, and large sprawling areas to explore.
In this party game, little Bobby's chasing a feral dog, the BBQ's on fire, Jen's eating poisonous berries and the birthday cake still needs icing. It's just another wonderful day with the kids so... Ready! Set! Parent!
Party Hard Tycoon puts you behind the scenes, managing themes, budgets, and talent. From retro nights to foam fests, glamor shows to disco-fueled get-downs, build the perfect nightclub to throw the ultimate party.
Remember Sensible Soccer? Jon Hare, lead designer of the famous football series, is back with a spiritual successor, called Sociable Soccer.
Hare has kicked off a £300,000 Kickstarter for Sociable Soccer, which, if successful, will lead to a download release on PC, PlayStation 4 and Xbox One in 2016.
Here, in a wide-reaching, exclusive interview with Eurogamer, Hare reveals why now is the right time to return to the football video game limelight, reveals his personal frustration at how the Sensible games have fared since he sold his company in 1999, and explains how Sociable Soccer will stand out in the face of competition from big hitters FIFA and PES.
A classic Doom 2 city-style map originally made for the cancelled community project "Plain Ol' Doom 2". Originally designed as a Map 20 replacement. Level layout is a based on "Central Yharnam" level from From Software's Bloodborne, and the visual theme is a homage to Viggles' Brigandine.
A game about a sad man who lives in a small house, his only two friends are his dog and a toiler spider. What he doesn't know, there is a big misfortune awaiting him.
The Tower at Tortenna is a short first person exploration game where you pick your way amongst the ruins of a cloud-bound tower. Among the dust, secrets wait to be uncovered, ancient machines slumber, and a silent history hides in plain sight.