Darklight Conflict is a space combat simulator video game developed by Rage Software and published by Electronic Arts in 1997 for PCs running MS-DOS or versions of Microsoft Windows before Windows 2000, and the Sega Saturn and Sony PlayStation game consoles. In this game, you play the part of a contemporary human fighter pilot abducted by the alien Repton species during your aerial battle, and biologically modified to become a starfighter pilot for them in their war against the Evil Ovon race.
In the game itself, you would usually pilot one of three different starfighters, each with different strengths and weaknesses, along with occasionally piloting a captured enemy ship, or controlling a gun turret on your Mothership (The "War Drum"). The missions are quite varied, ranging from simple combat missions to missions where you need to defend your mothership, destroy an enemy Ovon mothership, clear an asteroid field, or retrieve an object with a tractor beam. Your ship moves between mission areas via "hyperspace porta
The Digital Monster is a digital pet created by WiZ and Bandai that spawned the Digimon franchise. It was released by Bandai on June 26, 1997 in Japan and on December 5, 1997 in North America. This pet was a masculine counterpart to the Tamagotchi, which was deemed more appropriate for girls. It was similar to earlier virtual pets with the distinctions of being a fighting pet that could connect with others like it.
This port for the Playstation was only released in Japan 2 years after the original PC version. It features new graphics, re-worked interface to accommodate the controller, the news paper is replaced with a TV broadcast of the news, as well as updated sound.
Wing Commander 4 is one of the greatest space sims of all time, and some even consider it the greatest one of all. It is one of those games that did everything right. This is one of the few games that actually successfully manages to integrate a lot of FMV into the action, mostly because it uses trained film actors and directors. The combat is straightforward, fluid, and entertaining. The characters are as believable and memorable as they come. The orchestrated music -- just perfect. Finally, its enthralling story is both deep and plausible -- a combination that is often lost in modern games. There is simply no reason not to play this game and, once you do start playing, you will find it hard to think of a reason why you should stop.
Balance of Power features a Rebel and an Imperial campaign of 15 missions each. The campaigns supported 8-player cooperative play. Both campaigns revolve around the same series of events, but with alternate endings.
Star Wars: X-Wing vs. TIE Fighter is the third release of the X-Wing computer game series.
The player has the ability to choose for each mission which squadron he or she wants to fly in (e.g. either the Y-wings that disable a ship for capture or the X-wings that support them), his or her specific ship type, and the ship's armaments.
F-16 Fighting Falcon aims to attract a wide audience, since the lover of an action game (with the Quick Start option) until the specialist able to explore more than nine tens gifts missions. The unit commands the player flies three war zones in air-to-air and air-to-ground, in great detail, and landscapes generated from the original maps of Korea, Israel and Cyprus.
AH-64D Longbow Longbow Gold Edition was released in April 1997.
It is a compilation pack featuring the AH-64D Longbow and Flash Point: Korea add-ons. It was also fully patched and updated to include a Windows executable, so DOS is no longer necessary. Also included the 3Dfx update, which adds a Glide renderer.
Densha de GO! is a 1997 train simulator arcade game developed and published by Taito in Japan. Players are tasked with driving a train, adhering to the schedule and obeying signals and speed restrictions. It features real-world train lines from Japan, including the Yamanote Line and Keihin-Tohoku Line. The game was ported to the PC, Sega Saturn, and PlayStation.
The concept for Densha de Go! was inspired by designer Akira Saito's personal fascination with Japanese train lines and railroads. He wanted to create a game that allowed players to familiarize themselves with driving a train. The controls were his primary focus as he wanted them to be accurate and responsive, and to mimic the controls of a real train—his father worked for the Kyoto City Transportation Bureau Facilities Division, which made this easier to accomplish. Saito included real-world railroads and trains to appeal towards other railroad enthusiasts, thinking that it could also attract more "ordinary" players for its realistic, familiar theme. As
The second version of the original Tamagotchi, also known as the "New Species Discovered!! Tamagotchi" in Japan, was produced not long after featuring new characters and a new game. The two versions are differentiated officially as "Gen 1" and "Gen 2".
Magical Date: Sotsugyo Kokuhaku Daisakusen is a skill game and dating sim published by Taito in 1997, as an updated version of Magical Date: Dokidoki Kokuhaku Daisakusen. In this game, the player picks one of three possible girls to date and then starts off in a square as in a board game, proceeding to other squares which have different mini games. At junction points the player is asked questions about their date and has to pick the correct answer, or she will become upset
Released in February 1997 in Japan only. The subtitle of this game translates from Japanese as 'Cruel Graduation Tactics'.