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New Dos Games - Page 411

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  • Curious George Goes Shopping

    1989

    Curious George Goes Shopping

    1989

    Simulator
    Apple II
    Curious George Goes Shopping is a 1989 educational game programmed by Ahead Designs and distributed by Developmental Learning Materials, Inc.
  • Designasaurus

    1988

    Designasaurus

    1988

    Simulator
    Apple IIGS Commodore C64/128/MAX DOS Amiga Apple II
    Designasaurus is an educational simulation game set in the far future. It enables the player to create (build) custom dinosaurs and then walk (control) them through all five ecosystems. The designed dinosaurs can also be printed.
  • Navcom 6: The Persian Gulf Defense

    1988

    Navcom 6: The Persian Gulf Defense

    1988

    Simulator
    Commodore C64/128/MAX DOS
  • Steel Thunder

    1988

    Steel Thunder

    1988

    Simulator
    Commodore C64/128/MAX DOS
    Lead an elite tank crew in one of four frontline U.S. tanks of the Cold War era, including the M60A3, M48A5 Patton, M3 Bradley CFV, and the devastating M1A1 Abrams. Assume the roles of Commander, Driver, and Gunner in an indomitable war machine that rolls out of the west like steel thunder.
  • Top Landing

    1988

    Top Landing

    1988

    Simulator
    Arcade
    Top Landing is a 3D flight simulator released by Taito for the arcades in 1988. The object of the game is to land an airliner during any number of adverse conditions. It is the second of four games in Taito's "Landing" series.
  • Thud Ridge: American Aces in 'Nam

    1988

    Thud Ridge: American Aces in 'Nam

    1988

    Simulator
    Commodore C64/128/MAX DOS
  • Prime Time

    1988

    Prime Time

    1988

    Simulator
    Atari ST/STE DOS Amiga
  • SkyChase

    1988

    SkyChase

    1988

    Simulator
    Atari ST/STE DOS Amiga
  • Falcon A.T.

    1988

    Falcon A.T.

    1988

    Simulator
    PC (Microsoft Windows) DOS
    When you climb into the cockpit of the F-16 Fighting Falcon, get set for the "flight of your life" as the powerful FALCON AT takes you streaking across the sky at Mach 2.
  • F-18 Hornet

    1988

    F-18 Hornet

    1988

    Simulator
    Atari 7800 Commodore C64/128/MAX
    Attention all Naval Aviators! Report to your squadron leaders and prepare for deployment. Your tour of duty will take you around the world on some of the most challenging and dangerous missions of your career. F-18 Hornet is a carrier based adventure. Fast, solid 3-D graphics and responsive instrumentation make for an incredible sensation of flight. Fly missions through a variety of terrain executing aerial combat, emergency supply drops, strafing and bombing runs while battling hostile jets, helicopters and tanks. F-18 Hornet features all of the action of carrier based jets including thrilling aircraft carrier take-offs and landings in smooth 3-D animation.
  • Life & Death

    1988

    Life & Death

    1988

    Simulator
    Apple IIGS PC-9800 Series Sharp X68000 Atari ST/STE Mac DOS FM Towns Amiga
    Life & Death is a game which casts you as a doctor in a hospital. Your job is to diagnose patients and administer appropriate therapies, or even perform surgery when necessary. To diagnose a patient, you have to press on his or her abdomen, to see which portions of the stomach cause pain. Basing on this knowledge, you can choose a therapy for him (observation, medication or referring to another specialist) or administer a X-Ray or ultrasound scan to get more information about his illness. In some cases, surgery will be necessary. You're the surgeon and you have to perform the operation very carefully, adhering strictly to the procedures, preserving hygiene, and maintaining care when cutting up the patient. Should you mistakenly administer the wrong therapy, or kill your patient at the operating table, you're kicked into the medical school, where you're given hints as to what you've done wrong.
  • F/A-18 Interceptor

    1988

    F/A-18 Interceptor

    1988

    Simulator
    Amiga
  • Microsoft Flight Simulator 3.0

    1988

    Microsoft Flight Simulator 3.0

    1988

    Simulator
    DOS
    The third version in Microsoft's popular Flight Simulator series. This game adds new planes, airports, locations, and other various features.
  • '89 Dennou Kyuusei Uranai

    1988

    '89 Dennou Kyuusei Uranai

    1988

    Simulator
    Family Computer
    '89 Dennou Kyuusei Uranai is one of those horoscope sims that used to be very popular in Japan in the early days of home consoles. They still exist today, but they tend to be extended to more interactive dating sims rather than just walls of text to read. This game being released in December 1988 and namely so, it was designed to predict your fortune for the upcoming year 1989. This makes attempting to play it already kind of useless once the year had passed. Therefore one can only look back at what the computer predicted for you back in 1989.
  • Konami no Uranai Sensation

    1988

    Konami no Uranai Sensation

    1988

    Simulator
    MSX
    This is a collection of four fortune telling mini-games as follows; - Match making - Horoscope - Palm reading - Rune stones For this you first need to define some details about yourself and answer some questions, after which you can have your Horoscope, or palm read or the rune stones. For the match making you need to have a second person input their details and have them answer some questions also.
  • Battlehawks 1942

    1988

    Battlehawks 1942

    1988

    Simulator
    Atari ST/STE DOS Amiga
    Battlehawks 1942 is a groundbreaking World War II flight combat simulation game developed by Lucasfilm Games in 1988. Set in the Pacific Theater during the crucial year of 1942, the game allows players to experience aerial warfare from both American and Japanese perspectives. It focuses on three major naval battles: the Coral Sea, Midway, and the Eastern Solomons, offering a variety of historically accurate aircraft to pilot, including the American F4F Wildcat and SBD Dauntless, and the Japanese A6M Zero and D3A Val. The game stands out for its attention to historical detail and innovative graphics for its time. Players engage in diverse missions, from carrier defense to ship attacks and dogfights, with a unique damage model that visually represents the effects of combat on aircraft and vessels. Battlehawks 1942 successfully balances simulation elements with arcade-style action, making it accessible to a wide range of players while maintaining historical authenticity. Its multiple perspectives and varied missions
  • Moon Landing

    1988

    Moon Landing

    1988

    Simulator
    MSX2
  • Ocean Ranger

    1988

    Ocean Ranger

    1988

    Simulator
    Commodore C64/128/MAX DOS
    A naval simulation game. The Ocean Ranger is the first of a new class of frigate sized foilborne missile ships. You are able to track and destroy targets on the sea surface, beneath the sea, and in the air. Missions occur in one of four locations (from easiest to most difficult), the Bering Sea, Southeast Asia, Central America, and the Persian Gulf. While in port you can choose to equip your ship with a variety of weapons, then take off to rid an area of hostile enemies. In battle the view is from the deck of the boat, allowing enemies to be targeted and destroyed.
  • JetFighter: The Adventure

    1988

    JetFighter: The Adventure

    1988

    Simulator
    DOS
    Fly the F/A-18, F-16, and F-14 in a hypothetical invasion of the U.S. west coast by the Soviet Union. Missions range from combat air patrols to bombing runs to intercepting cruise missiles. Plus, carrier launches and landings are also possible. Graphics include a detailed model of San Francisco -- the Golden Gate Bridge, Transamerica tower/pyramid, and more are all represented. This game is effectively an enhanced version of F/A-18 Interceptor from the Amiga (same setting, programmers etc) with extra missions and the addition of the F-14.
  • The Cockpit

    1988

    The Cockpit

    1988

    Simulator
    MSX
    The Cockpit is a Simulation game, developed and published by Taito Corporation, which was released in Japan in 1988. Though the game is limited to simulating runway landings only. After a successful touchdown you can progress to other airports around the country, each with increasing difficulty in the way of wind interference. The graphics and controls are quite basic, but the game still aims to provide immersion during each short landing sequence. The later versions on X68000 and PC-98 feature control tower speech and higher resolutions which add further realism to the simulation.
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