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New Simulator Games - Page 379

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  • Star Trader

    1974

    Star Trader

    1974

    Simulator
    HP 2100
    Star Trader is a 1974 video game and an early example of the space trading genre. Seemingly based on Isaac Asimov’s Foundation series of novels, Star Trader presents a star map of the galaxy in which the players move about and make money from trading and establishing trading routes. The players travel about the star map buying and selling six types of merchandise: uranium, metals, gems, software, heavy equipment, and medicine.
  • Lemonade Stand

    1973

    Lemonade Stand

    1973

    Simulator
    Microcomputer CDC Cyber 70 Apple II
    Lemonade Stand is a business simulation game created in 1973 by Bob Jamison of the Minnesota Educational Computing Consortium. Charlie Kellner ported the game to the Apple II platform in February 1979. Throughout the 1980s Apple Computer included Lemonade Stand (along with other software) with the purchase of their systems. The game simulates a child's lemonade stand, where choices made by the player regarding prices, advertising, etc. will determine the success or failure of the enterprise. The game owed its success to offering just enough variables to make a complex challenge for users, but still providing a simply-grasped addictive introduction to the offsetting priorities facing a business. The choice of the right prices and quantities on the day of a heat-wave could instill the satisfaction unique to a greatly profitable private enterprise. The player is first given a weather report for the day (sunny, cloudy or hot and dry, each accompanied by a color drawing) and is prompted for three values: the number of
  • Trek73

    1973

    Trek73

    1973

    Simulator
    Linux HP 2100 DOS
    Trek73 is a computer game based on the original Star Trek television series. It was created in 1973 by William K. Char, Perry Lee, and Dan Gee. The game simulates battles between space ships of the Star Trek franchise. Through text commands, a player may order the ship to perform certain tasks in battle against an opposing vessel.
  • Moonlander

    1973

    Moonlander

    1973

    Simulator
    PDP-11 DEC GT40 PDP-10
    star 5.3
    Moonlander (also known as Lunar Lander) is an early computer game made for the DEC GT40 computer and is the first graphical game in the lunar landing simulator subgenre, as well as the first one in real-time. It is notable for being the first video game with an Easter egg, a lone McDonalds on the moon's surface that can be interacted with or destroyed.
  • Submarine

    1972

    Submarine

    1972

    Simulator
    Odyssey
    Submarine is one of the 12 original games that were shipped with the Magnavox Odyssey system. It runs on Cartridge No.5.
  • Freeway Crossing Program

    1971

    Freeway Crossing Program

    1971

    Simulator
    Imlac PDS-1
    A simple reaction test game designed by student Michael Irrgang for the IMLAC PDS-1 in 1971. It was made for use in a psychological study at the University of Washington by Dr. Earl Hunt.
  • Space Travel

    1969

    Space Travel

    1969

    Simulator
    PDP-7
    Space Travel was an early computer game for Unix that simulated travel in the solar system.
  • Lunar Lander

    1969

    Lunar Lander

    1969

    Simulator
    PDP-8
    star 7
    The original Lunar Lander game was a 1969 text-based game called Lunar, or alternately the Lunar Landing Game. Lunar Lander was originally written as a text-based computer game in the FOCAL programming language for the Digital Equipment Corporation (DEC) PDP-8 computer by Jim Storer while a student at Lexington High School (Massachusetts) in the autumn of 1969. Storer submitted the game to the DEC users' newsletter, which distributed the source code to readers. Other versions of the concept were written soon after: a version called Rocket was written in BASIC by Eric Peters at DEC, and a third version, LEM, was written by William Labaree II in BASIC, among others. A full game of Rocket, one of the early versions of the game type. The player has only spent fuel at the last moment, and as a result has crashed into the moon. All three text-based games require the player to control a rocket attempting to land on the moon by entering instructions to the rocket in a turn-based system in response to the textual summary
  • Mouse in the Maze

    1959

    Mouse in the Maze

    1959

    Simulator
    Legacy Computer
    A game where players place maze walls, bits of cheese, and (in some versions) martini glasses by way of a light pen interacting with the screen.
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