California Watersports was developed on Australia's Gold Coast, spiritual home of the surfer, this unique game has been specifically created for the PlayStation console. It allows players to free ride surf beaches and compete in wave riding competitions on a selection of surfboards, jet watercraft, windsurfers and bodyboards.
Take some time off, hit the surf and free ride some waves to the popular surfin' tunes of The Penetrators.
The game will feature gorgeous California girls, strong guys and beautiful beaches with a variety of surf conditions faithfully recreated to accommodate shifting sands and wave patterns.
California Surfing is an arcade cartoon theme surfing game set among the beaches of the California Coast. Multiple beaches and game modes keep the fun lasting longer and longer.
All Star Watersports lets you 'Ride-the-Barrel' through the most realistic waves yet seen on PlayStation. Grab a surfboard, bodyboard, windsurfer or jet watercraft and carve up some of the most awesome surfing beaches along the coast.
Play with the seagulls and dolphins as you master the skills required for each sport including barrel surfing the surfboard, jibbing the windsurfer, jumping the watercraft and spinning the bodyboard.
You can compete against the computer or up to four players can compete in contests including 'Beach Competition', 'Big Air Contests' and 'Extreme Trick'.
This port features another set of small graphical changes compared to the SNES port, as well as different sound. The port retains the EU title for all regions.
Hyper Sports is the Famicom port of the arcade original. This port notably uses the international title as Konami's Olympic video game licensee was up a year after the Olympic Games Los Angeles 1984 happened.
Hyper Sports is a sports game originally developed by Konami, which was ported and published for the SG-1000 by Sega in 1985. The game has the player compete through a number of Olympic events.
Hyper Sports simulates six hyper-sporting events.
Swimming – Race against opponents while managing breathing and stroke rhythm.
Skeet Shooting – Use fast reflexes to shoot flying targets with computer-guided sights.
🤸 Long Horse – Perform gymnastic vaults with timed somersaults and landings.
Archery – Shoot arrows at a moving target, adjusting for wind speed and angle.
Triple Jump – Involves precise timing across hop, step, and jump phases.
️ Weight Lifting – Requires timing and strength to lift successfully.
Six tough events await in this joystick-waggling successor to Track &Field.
The full sequence of events is - swimming, skeet shooting, gymnastics, archery, triple jumping and weightlifting. You must complete each event in order to be allowed onto the next one.
Swimming involves moving left and right as fast as possible, while pressing fire when a breath is required. Skeet shooting and archery both come down to timing - though elevation and wind factors affect the latter. Gymnastics involves timing a succession of presses to ensure that the jump is long and the landing graceful. The triple jump involves one press for each part of the jump, whereas the weightlifting involves merely brute strength.
If the player wants to go to the next event or round, they will have to qualify by beating increasingly difficult maximum times or minimum targets.
The original Famicom version of Track & Field is very different from the version released internationally. It has less events and is programmed to use special controllers in a way to simulate the arcade game.