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Most Popular Sport Games - Page 231

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  • I Love Softball

    1989

    I Love Softball

    1989

    Sport
    Family Computer
    The object is to win the championship using female softball players. Players must choose between the six major high schools from all of the regions of Japan. After winning the Japanese high school championship, the player must take on the American women's softball team before becoming a professional softball player. If the player loses one game, play starts over unless the player uses a password to return to the previous round. The game's password feature allows games to be replayed and maintains total memory of which teams have already been defeated. However, the passwords and long and very difficult to remember.
  • J.League Fighting Soccer: The King of Ace Strikers

    1992

    J.League Fighting Soccer: The King of Ace Strikers

    1992

    Sport
    Family Computer Game Boy
    J.League Fighting Soccer: The King of Ace Strikers is a Sports game, developed by Graphic Research and published by IGS (Japan), which was released in Japan in 1993.
  • J.League Winning Goal

    1994

    J.League Winning Goal

    1994

    Sport
    Family Computer Game Boy
    J.League Winning Goal is a soccer game released for the Game Boy and Family Computer that revolves around the J-League. There is an exhibition, a season mode, a playoff mode, and a practice mode. The object in the game is to win the championship so that the player's chosen team can be called the greatest team in all of Japan.
  • Moero!! Judo Warriors

    1992

    Moero!! Judo Warriors

    1992

    Sport
    Family Computer
    Moero!! Judo Warriors is a Family Computer video game that was released in 1990. The box art shows competitors in an international judo tournament; flags of different countries like the Soviet Union, France, Brazil, the United States of America, and Japan are used to signify the eliteness of the virtual competition. Players must travel around the world in search of judo opponents. The player even gets to compete in the Summer Olympic Games under his discipline of judo after defeating five opponents. However, this would most like refer to either the 1992 Summer Olympic games in Barcelona, Spain because of the game release date. Nine opponents must be defeated in the Olympic Games in order to collect the gold medal. Losing some matches while winning other may result in the awarding of either the silver or the bronze medal.
  • Namcot Classic

    1988

    Namcot Classic

    1988

    Sport
    Family Computer
    Namcot Classic is a golf game developed by Namcot and published for the Famicom in 1988. The game features Round Play, which you can use to practice the course in the game or compete with friends, or Tournament mode, where you play against a computer opponent in an effort to win a large amount of prize money. The game was also released for the Game Boy in 1991. The Game Boy version features a different course but is very similar in many respects. In 1996, that version was also included in the compilation title, Namco Gallery Vol. 1.
  • Namcot Classic II

    1992

    Namcot Classic II

    1992

    Sport
    Family Computer
    Namcot Classic II is a Sports game, developed by TOSE and published by Namcot, which was released in Japan in 1992.
  • Super Real Baseball '88

    1988

    Super Real Baseball '88

    1988

    Sport
    Family Computer
    Super Real Baseball '88 is a baseball game developed by Pax Softonica for the Famicom and published in Japan by Vap in 1988. After Namco excited the market for baseball games with the release of Pro Yakyuu Family Stadium, many other companies attempted to meet the demand for more baseball games. This title differentiated itself from other baseball games by obtaining permission from the Professional Baseball Organization of Japan to use the official names of the 12 Japanese baseball teams and their players. This was a groundbreaking feature at the time. It was also the first game to depict an existing stadium with it's actual name, the Tokyo Dome, which had just opened shortly before the game's release. Outfielder and first baseman Warren Cromartie, formerly with the Montreal Expos, and playing for the Yomiuri Giants at the time, was chosen to help promote the game. To further distinguish the game, the developers chose to use a more realistic approach when depicting the players on the field, as opposed to the more
  • Super Star Pro Wrestling

    1990

    Super Star Pro Wrestling

    1990

    Sport
    Family Computer
    Super Star Pro Wrestling is a 1989 Japanese professional wrestling, or puroresu, game made by Nihon Bussan and published by Pony Canyon for the Nintendo Famicom system. Released December 9, 1989, the game features play for both one- and two-player modes. It was released a year later in the United States as WCW Wrestling on the Nintendo Entertainment System, with different wrestlers. The game featured several puroresu legends of the era, including Giant Baba, Antonio Inoki, and Stan Hansen. There are some inaccuracies in the game, mainly with the birthdates of some of the wrestlers, and Big Van Vader's hometown and date of birth are not listed in order to protect his gimmick. The only two wrestlers to appear in both Super Star Pro Wrestling and WCW Wrestling are Road Warrior Hawk and Road Warrior Animal.
  • Terao no Dosukoi Oozumou

    1989

    Terao no Dosukoi Oozumou

    1989

    Sport
    Family Computer
    Terao no Dosukoi Oozumou is a Sports game, developed by TOSE and published by Jaleco Entertainment, which was released in Japan in 1989.
  • RacerMate Challenge II

    1997

    RacerMate Challenge II

    1997

    Sport
    Nintendo Entertainment System
    Racermate Challenge II is not a game that was readily available to the public. As a specially-ordered game from Computrainer, it was used to help increase bikers' performance for marathons and races. It came in an oversized Computrainer shipping box and typically included a top loader NES, multiple manuals (all different), Racermate Challenge II cart, and several accessories in which you used to hook your bike up to the NES. The game would keep track of your speed and endurance and let you know how well you were doing. A rather odd game and extremely tough to find anywhere especially complete since many would have thrown the box and manuals away.
  • Surprise! Nekketsu New Records! The Distant Gold Medal

    1992

    Surprise! Nekketsu New Records! The Distant Gold Medal

    1992

    Sport
    Wii Family Computer Wii U
    Toudou Mamoru's plan that tried to crush the other schools in the athletic meet, ended in failure. While his team played decent, he underestimated the strength of Nekketsu High. Toudou doesn't take the loss lightly, and goes back to the drawing board in his quest for complete domination. With his wealth and influence, Kounosuke Todou is set on making things right and announces another event! Fight back, Kunio-Kun! The game was originally released as Bikkuri Nekketsu Shin Kiroku! Harukanaru Kin Medal, but has since been localized as Surprise! Nekketsu New Records! The Distant Gold Medal.
  • Jumbo Ozaki no Hole in One Professional

    1988

    Jumbo Ozaki no Hole in One Professional

    1988

    Sport
    Family Computer
    A golf sim for the NES developed by HAL Laboratory and released in 1988 in Japan only. It uses the likeness of prolific Japanese professional golfer Masashi "Jumbo" Ozaki. HAL Laboratory, after creating many of Nintendo's golf games as a second party developer, decided to develop and publish their own golf title. Jumbo Ozaki no Hole in One Professional features the likeness of Japan's most prominent golf player, Masashi "Jumbo" Ozaki - the Jumbo nickname comes from his unusual height for a Japanese male: almost 6'. Though featured on the box art and in the title, Jumbo Ozaki makes no obvious appearance in-game. The game can be played as a single player Stroke Match, which allows the player to practice on each of the game's 36 holes across two different courses. The player can also play against another human, or rate their score against CPU opponents in the 1 Day and 4 Day modes. The player can also adjust the difficulty, which makes wind speed a much more important factor.
  • Emoyan no 10-bai Pro Yakyuu

    1990

    Emoyan no 10-bai Pro Yakyuu

    1990

    Sport
    Family Computer
    Emoyan no 10-bai Pro Yakyuu is a Sports game, published by Hect, which was released in Japan in 1989.
  • Famicom Igo Nyuumon

    1991

    Famicom Igo Nyuumon

    1991

    Sport
    Family Computer
    Famicom Igo Nyuumon is a Miscellaneous game, developed by Home Data and published by I'Max, which was released in Japan in 1991. It is basically the video game version of Go, a board game for two players.
  • The Triathron

    1988

    The Triathron

    1988

    Sport
    Family Computer
    The Triathron allows players to compete in the three consecutive events of the triathlon: Swimming, Cycling and Running. In each stage of the race, the player must mash the B button, similar to Track & Field, in order to reach the end of each course before their opponents. After winning a triathlon, the player can invest some points into their chosen competitor's stats and move onto the next.
  • Kyuukyoku Harikiri Stadium '88 Senshuu Shin Data

    1988

    Kyuukyoku Harikiri Stadium '88 Senshuu Shin Data

    1988

    Sport
    Family Computer
    Kyuukyoku Harikiri Stadium '88 Senshuu Shin Data (Ultimate Harikiri Stadium '88 Players Updated Data Version) is a baseball game developed by Taito Corporation for the Famicom and NES. It is an updated version of Taito's original Kyuukyoku Harikiri Stadium. Like its predecessor, it is a straightforward baseball simulation game for the Famicom which was never released outside of Japan. Besides a roster update and a few graphical improvements there is little difference between this and the previous game in the series. This process of having minor incremental improvements between annual releases would eventually become common practice in console sports games.
  • Kyuukyoku Harikiri Stadium III

    1991

    Kyuukyoku Harikiri Stadium III

    1991

    Sport
    Family Computer
    Kyuukyoku Harikiri Stadium III is a Sports game, developed and published by Taito Corporation, which was released in Japan in 1991.
  • Kyuukyoku Harikiri Stadium

    1988

    Kyuukyoku Harikiri Stadium

    1988

    Sport
    Family Computer
    Kyuukyoku Harikiri Stadium is a baseball game developed by Taito Corporation. It was published in Japan for the Famicom in 1988. It is the first of the series of baseball games that was informally known as "Harisuta", which saw four games published for the Famicom, and two more for the Super Famicom. The starting entry contains 13 teams, 12 of which are modeled after real Japanese teams, while a 13th team (the I team) consists of a team of women players who represent various idols or models who were popular at the time. The game features a single player mode against the computer, a head-to-head mode for two players, or a home run mode where you compete to see who can hit the most home runs. Before the end of 1988, a version of the same game was released with an updated player roster, under the title Kyuukyoku Harikiri Stadium '88 Senshuu Shin Data.
  • Perfect Bowling

    1989

    Perfect Bowling

    1989

    Sport
    Family Computer
    Perfect Bowling is a Japan-only Famicom bowling game, in which the player competes with other computer opponents. Each of the opponents has their own name, appearance and style of play. The game seems to take place in the future, with lanes restocking pins with lasers and certain characters dressed in strange, futuristic (or at least an 80s interpretation of futuristic) fashions. This is a complete departure from its box art, which seems more reminiscent of the 1950s and 60s. The game allows for a lot of precision-based options in order to bowl effectively. This includes rotating the ball to put spin on it, selecting the power and hitting the power gauge just right. The player can also select which hand they favor and the weight of the ball during the character creation process.
  • Power Soccer

    1990

    Power Soccer

    1990

    Sport
    Family Computer
    Power Soccer is a Sports game, developed by Kitty Group and published by Tokuma Shoten, which was released in Japan in 1990.
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