You are a Japanese salary man, normal in every way... except that you've just been bitten by an evil space insect, turning you from a regular man into a rage-fueled monster. Destroy anything you can to fill your dopamine gauge, and reach the end of the stage to continue your transformation from a normal human into an enormous kaijuu monster, all the while avoiding the police and the military trying to stop you.
Sengoku Musou Chronicle 2nd (戦国無双 Chronicle 2nd) is the revamp of Samurai Warriors Chronicles. According to the initial news report, it was made to answer the positive fan responses of the original title and is being revised to accommodate their requests. There are currently no plans to localize it in North America.
The producer says this title is not a completely new title; the main scenario, particular stages, and character movesets remain relatively unchanged. It is targeted towards consumers who may have played or interested fans who have not yet played Samurai Warriors Chronicles.
Garou Densetsu vs. Fighter's History Dynamite is a crossover title of the Fatal Fury and Fighter's History series. Similar to the slot game and boxset, this collaboration title was created to celebrate Fatal Fury′s 15th Anniversary. It also gave a chance for both companies to share the intellectual property for Fighter's History. The game was primarily developed by G-mode and was released for the i-mode and Yahoo networks on July 2, 2007. SNK Playmore returned the sentiments by placing Makoto Mizoguchi in KOF: Maximum Impact Regulation "A".
Unlike their game of origins, this title is a side-scrolling beat 'em up. Players travel the world looking for either Geese or Karnov. Fighting is like other games in the genre with the exception of the three-bar super gauge at the bottom of the screen, allowing players to perform their character's special or desperation moves. The computer can also use their special techniques and aren't given a particular limit. Plane switching from the Fatal Fury series is kept intact and
Sengoku Basara 4 is the latest entry to the Sengoku Basara series by Capcom and was released for the PlayStation 3 on January 23, 2014. The game focuses on the theme of Sengoku Genesis and centers around the beginning of the Sengoku Period. There is also an expansion to the game called Sengoku Basara 4 Sumeragi.
For this entry in the series, character design was passed to Tooru Ookubo, chief designer for the anime series, instead of series standby Makoto Tsuchibayashi.