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Most Popular Gb Games - Page 323

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  • Astro-Dodge

    1982

    Astro-Dodge

    1982

    Arcade
    DOS
    In this Asteroids clone, you get points by shooting enemy ships, and asteroids which gradually break down into smaller and smaller pieces. Your controls are rotating clockwise or counter-clockwise, thrusting, firing, and hyperspace. As you progress, the levels will get more and more difficult as you move into areas with more and more asteroids.
  • Kamikazi Alien

    1982

    Kamikazi Alien

    1982

    Arcade
    DOS
    A very simple and primitive spaceshooter.Shoot aliens before they reach your spaceship. The ship is equipped with two weapons: plasma guns and smart bombs. You get more points, if you shoot the aliens immediately after they appear.
  • The Queen of Hearts Maze Game

    1982

    The Queen of Hearts Maze Game

    1982

    Arcade
    DOS
    The Queen of Hearts Maze Game is basically Pac-Man clone in ASCII.
  • Rocket Lander

    1982

    Rocket Lander

    1982

    Arcade
    DOS
    Rocket Lander is a good - but very rare - conversion of the hit arcade game Lunar Lander.
  • Snack Attack II

    1982

    Snack Attack II

    1982

    Arcade
    DOS
    Another Pac-Man clone
  • Poke-Man

    1982

    Poke-Man

    1982

    Arcade
    DOS
    Poke-Man is another clone of Pac-Man.
  • Pac Girl

    1982

    Pac Girl

    1982

    Arcade
    DOS
    Another Pac-Man clone.
  • PacWorm

    1982

    PacWorm

    1982

    Arcade
    DOS
    PacWorm is an early Snake-like game for DOS. Your objective is to eat 10 "foods" that appear randomly on the field. Each time you gobble a food, your worm gets longer; if you hit anything except the food (like walls or yourself), you use a life. If you've eaten 10 foods, a door opens and you can leave the level, coming to the next level with additional walls. There is also time limit of sorts: if you'll not eat next food in given time range, it will multiply and counter of "needed food" will go up.
  • Ramsak

    1982

    Ramsak

    1982

    Arcade
    DOS
    The player (a white smiling face) travels on a field, trying to collect all dots and symbols and escaping evil Red Faces. There are also destructible (light-blue) and indestructible (dark blue) blocks on field. There is only one playing field, but it is randomly generated: there is random block placement, in-field bonus symbols randomly restocked after each death, and, moreover, each Red Face can remove or place any symbol on board (including indestructible blocks). There are no different levels and the game plays on the same board until the player loses all lives.
  • Floppy Frenzy

    1982

    Floppy Frenzy

    1982

    Arcade
    DOS
    In Floppy Frenzy, players guide a floppy disk through a maze, being careful to avoid dust and magnets. Players can trap magnets in a trap, while using traps on dust will reduce the dust and make it harmless. Be warned though, as magnets get free after a while or if they touch another trap after they are trapped. There is also a timer. If the player does not use their traps on all the enemies within the time limit, they will die. If the player loses all three of their lives the game is then over. After each level the player gets to a bonus score screen, which shows how well they did within the time limit. The faster a player used their traps on all the enemies, the higher the bonus score multiplier.
  • Candy Gliders

    2016

    Candy Gliders

    2016

    Arcade
    Android
    Candy Gliders is an arcade game that tests your reflexes and challenges your skills to the extreme! Make use of your skills to navigate the glider through treacherous environment and collect those candies. Fight awesome unique mini bosses in more than 25+ awesomely crafted levels designed to test your skills.
  • 3D Monster Maze

    1981

    3D Monster Maze

    1981

    Arcade
    Sinclair ZX81
    3D Monster Maze is a computer game developed from an idea by J.K.Greye and programmed by Malcolm Evans in 1981 for the Sinclair ZX81 platform with the 16 KB memory expansion. The game was initially released by J. K. Greye Software in early 1982 and re-released later the same year by Evans' own startup, New Generation Software. Rendered using low-resolution character block "graphics", it was one of the first 3D games for a home computer, and the first game incorporating typical elements of the genre that would later be termed survival horror. 3D Monster Maze puts the player in a maze with one exit and a hostile monster, the Tyrannosaurus rex. There, the player must traverse the maze, from the first-person perspective, and escape through the exit without being eaten.
  • Nautilus

    1982

    Nautilus

    1982

    Arcade
    Atari 8-bit
    A 1982 game by Synapse Software, the player controlled a submarine to destroy or rebuild an underwater city.
  • Shark Trap

    1982

    Shark Trap

    1982

    Arcade
    Commodore VIC-20 BBC Microcomputer System ZX Spectrum Acorn Electron
  • Gypsy

    1983

    Gypsy

    1983

    Arcade
    Atari 8-bit
    You steer a caterpiller on his search for food through the treetop of a tree using its branches. Naturally you have to avoid loads of unpleasant enemies.
  • Firebug

    1982

    Firebug

    1982

    Arcade
    Apple II
    Set off gasoline tanks on every floor of the building in order to burn it down.
  • Falcons

    1981

    Falcons

    1981

    Arcade
    Apple II
    Phoenix clone
  • Color Catch

    2016

    Color Catch

    2016

    Arcade
    Android
    Color Catch is an challenging game, all you need is to catch color balls, just tap the color wheel to change it's color so it is the same as the coming ball, but be ware avoid bombs! to do so you need to receive bomb with opposite color, catch as much as you can, challenge your friends, share your score and enjoy.
  • DragonHawk

    1984

    DragonHawk

    1984

    Arcade
    Commodore C64/128/MAX
    Joust Clone, single player.
  • Bouncing Kamungas!

    1983

    Bouncing Kamungas!

    1983

    Arcade
    Commodore C64/128/MAX Apple II
    You have to defend your watermelons until they can be harvested from nasty kamungas.
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