1000 Words tells the story of a little girl whose family is falling apart. One day she meets an artist, and asks him to teach her how to draw better. He answers that she just has to train everyday, and a few years later she'll get better. But that's too slow to her; there's no time.
From chain mails that leads to murder, mysterious suicides and missing children, you, as a police officer have to put all your brain cells to work, connect the events together to discover the truth.
"Will you marry me?" The story starts when Shinichiro suddenly says it to Aya...
She is supposed to live a happy life with him...
However, complaints about boring married life and a husband who doesn't care much about her accumulate little by little...
An attractive younger guy at work. A cheerful and clear delivery person. A mysterious owner of a beauty salon. A reliable coworker of her husband's. She gradually gets attracted to other men...
Will she keep on loving her husband? OR will she look for another happiness?
The game features four new scenarios with Nanaka and Asami getting separate scenarios, and there are two duel scenarios with Syuri and Aoi in one, and Hinako and Yuzuki in the other. Several new characters are also introduced.
Features additional event CGs.
Includes the mini-drama that was included as a pre-order bonus for the PS2 edition.
Adds epilogue for the 6 characters' routes.
Sir Basil Pike Public School is an interactive narrative role playing game that explores the dynamics of bullying among boys and girls aged 10-14 (grades 5-9). The user can follow either the boys’ story or the girls’ story. Both stories intersect for the conclusion. In the boys’ story, the user is accused of stealing another boy’s bike. At issue is the truth and honor. The girls’ story revolves around a sleepover party where all but one is invited and the consequences of being nice or competitive are explored.
The purpose of the game is to show what’s really going on in a couple of common schoolyard conflicts and to challenge the user to think about the consequences of
impulsive action. The game presents a non-linear approach to problem solving that reveals to the user the cause and effect of different strategies of conflict resolution.