Samurai Shodown! 2 is a handheld game in SNK's Samurai Shodown series of fighting games. Unlike its predecessor, it was released on the Neo-Geo Pocket Color system, so its graphics were no longer monochrome.
It was designed as a conversion from the most recent game in the Samurai Shodown series, Samurai Shodown 64: Warriors Rage, and almost all of its story events, endings and cutscenes are derived from its arcade cousin. Almost all of the characters from Samurai Shodown 64: Warriors Rage are included (the sole exception being Hanma Yagyu). It also re-added two series favorites who were not in the arcade, Charlotte and Yagyu Jubei.
Duel Fight Transformers Beast Wars: Beast Warriors' Strongest Decisive Battle is a fighting game for the Game Boy Color system.
It features combatants from Beast Wars, Beast Wars II and Beast Wars Neo.
Kickboxing, Karate, Kenpo, Kung-Fu, and Tae-Kwondo are among the various martial arts disciplines making up the "K" in K-1 Revenge, the unofficial sequel to 1997's K-1: The Arena Fighters. The K-1 is a real event held annually to determine the best fighter in the world, and it is unique in that it embraces all forms of fighting styles.
Now you can decide if you have what it takes to become a world-class fighter by selecting one of fourteen authentic K-1 participants in your choice of five game modes including One Player, Tournament, Team Battle, Training and AI Setup. The One Player contest has you fighting against eleven computer opponents, while Tournament has up to eight human players competing in a series of matches for the right to be called champion.
Mix it up in COLOR with King Of Fighters R-2 now on NEOGEO Pocket Color! Get SKILLS in the MAKING Mode and create your very own custom-made character! You can also play two-player VS. MODE battles and trade SKILLS using the NEOGEO Pocket Link Cable! 14 characters to choose from including 2 new characters make King Of Fighters R-2 H-O-T!
Get equipped with the future's enhanced body armor arms legs, "Arms", and destroy the enemy! Action 3D fighting for survival! Several game modes and story mode to explore.
The Legend of Silkroad is a 2D side-scrolling beat 'em-up game that puts players in the shoes of either the heroes Munmoo from Korea, Sochun from China or Jamuka from Mongolia. The adventure leads you along the Silkroad, with a total of twenty-five different enemies.
Each character has five attack skills and twenty different magical attacks. Along the way items can be found that replenish health as well as magic stones for different magic attacks. The game has nine regular stages and four hidden stages. It can be played solo or with a friend.
Fatal Fury: Wild Ambition re-tells the story of Terry and Andy Bogard's fight to avenge their father's death at the hands of Geese Howard with the use of a fully polygonal engine. The game is a 3D one-on-one fighting game that uses the standard Fatal Fury control scheme under a brand new 3D arena. Choose from a selection of classic Fatal Fury characters that includes 2 all-new characters, plus 2 secret guest stars.
Game modes include arcade, vs, and story mode, which adds pre-rendered CGI cutscenes between certain fights.
Evil Zone or Eretzvaju (封神領域エルツヴァーユ Fūjin Ryōiki Erutsuvāyu) is a fighting game released for the PlayStation console. It was developed by Yuke's Future Media Creators and published by Titus Software in 1999. The player can choose from ten characters to fight in several game modes including story mode, arcade mode, versus mode, practice and survival mode.
The story mode is a unique aspect to the game and sets it apart from other fighting games. Each character has a unique story mode which progresses like an ongoing television program, complete with episode names and previews with voice acting. As the mode progresses, you learn more about the character's backstory and why they are fighting, an incentive to play through the game with each character. Evil Zone is also one of the few games to feature a fully fleshed out story mode for its boss character.
Final Fight 3 is a pirated port of the SNES game of the same name, made by Hummer Team in 1998. This is Hummer Team's last game published under J.Y. Company.
This is a direct port of the SNES game. All four playable characters from the original game are present, as are most of the enemies, bosses, and rounds. However, the weaker enemies appear throughout the whole game.
Dragon Ball: Final Bout is an unlicensed fighting game developed for the Sega Mega Drive. A re-release of the game was done two years later in 2000, but it's unknown if this re-release has any difference from the original 1998 release.
Virtua Fighter 2 was full of many brand new gameplay elements implemented into the realistic fighting engine of the first Virtua Fighter. The Virtua Fighter series has been heralded before as the fighting game with most involving gameplay.
In Fighters Megamix, another game has been added, a game called Fighting Vipers. Fighting Vipers has drastically different gameplay than the more popular Virtua Fighter 2. Instead of being sophisticated, Fighting Vipers is simplified to appeal to a wider audience of video gamers and was meant for "casual" gamers.
Mixing a simplistic video game and a sophisticated video game must have been difficult. But Fighters Megamix manages to do so by offering many options. The most important option available is the choice of having Fighters Megamix run under the Fighting Vipers style of gameplay or the Virtua Fighter 2 style of gameplay. Other options are unlockable while playing the game.
One good thing about mixing two games into one is that the game would include more selectable chara
Psychic Force 2012, the sequel to Psychic Force, is a one-on-one fighting game with a twist. The matches take place inside a giant floating cube. You are able to fly, using your psychic abilities, around a 3D arena with six walls. Each of the ten available characters, Might, Regina, Wendy, Emilio, Setsuna, Patty, Gudeath, Genshin, Carlo, and Gates, are controlled with three buttons: guard, weak attack and strong attack. The effect varies with the distance. Next to the regular life meter, there is also a power meter. By using special moves, the meter is drained and your moves are limited. It is possible to recharge, and the capacity of the power meter expands when you lose a lot of health.
Additionally, each fighter has its own unique moves, energy attacks and a weapon, which they use, mid-flight, to pummel their opponent. There are three main game modes: training, versus and a story mode using static anime-inspired images and in-engine cut scenes to tell the story. The story centers around two groups of psychics w