A community build project utilising Jonof port's new build limits to make a bigger and more detailed map. The aliens have taken over a moon base and it's up to Duke to terminate their occupation with extreme prejudice.
Silent Hill: The Escape is a Silent Hill spin-off game, featuring first-person shooter-style gameplay. Its characteristic feature is a gameplay mechanic called gesture technology, which is a method of controlling the actions in the game via image feedback from the mobile device's built-in camera. The game objective is for the player to make their way through ten levels by finding the key and bringing it to the locked door at the end of each level. The player must slide their fingers to move the character in a first person perspective and tap the screen to shoot enemies.
This is the first of a series of shooting games we are working on.
In this game we worked on the guns feeling and aiming concept.
In the next game, the player will be able to move in a 3D scene.
Nordhell is a three-level limit-removing PWAD released in December 2007 by Alexander S. (Eternal). It was created in celebration of the coming new year, and was released alongside a different Nordhell for GZDoom. This WAD was later updated by Eternal in 2008 and 2009 to add two new maps to similarly celebrate the new years of that time. The PWAD furthermore comes with a custom enemy through DeHackEd, the evil marine originally from Scythe 2, but with a brown, rather than red, uniform.
After making a large map with slopes, scripts, all new resources and whatnot, I felt like making something very basic.
Also used this opportunity to get some maps that were gathering dust finished and released; a very old episode 2 project (although I have released e2m1 of that project before as e2m1er.wad), and a project for EDGE that got to 1½ levels (Rust). The maps were converted to use vanilla resources only (except for the sky).
E2M5-E2M9 however are brand new levels for this release. The wad is tested to be vanilla compatible, though during mapping it has mainly been tested with ZDoom for convenience's sake. Also found to work with Eternity. But as it is vanilla compatible, any port should work.
Dinky is a polar bear whose family was murdered by Eskimos. He seeks revenge of the ones who murdered his family by attacking their camp and taking them out.
An award-winning World War II mod for Battlefield 2, covering all aspects of land, air and sea combat, with a focus on realism and historic accuracy.
It is the sequel to Forgotten Hope, one of the most popular mods for Battlefield 1942.
As player, you can take control over an expansive number of authentic WWII equipment; from tanks such as the mighty German King Tiger, to famed aircraft like the British Spitfire, or hit the road with the Willys MB Jeep. Lay your hands on infantry weapons, such as the powerful German Panzerfaust or the fearsome American M1 Garand rifle. Fight your way through the North African deserts, the landing grounds of Normandy, the freezing Ardenne forests, and alongside your comrades in mother Russia!
The Medal of Honor Complete Collection bundles Medal of Honor: Frontline, Medal of Honor: Rising Sun, Medal of Honor: European Assault and Medal of Honor: Vanguard.
The Heroic Map Pack was the first map pack released for Halo 3. It was released on December 11, 2007, for 800 Microsoft Points - though was later made downloadable for all players for free on March 25, 2008.
Confronter : The Tower of Time is based in 2000, but in the past 5000 years ago the land of “blazarn” was ruled By the evil “BeastVaz”.
The main character time travels 5000 years in to the past to destroy the “BeastVaz” to save his beloved.
Nordhell is a single-level PWAD for Doom II meant for the GZDoom source port, released in December 2007. Also titled "Death-Moroz" on the automap and intermission screen, it was designed by Alexander S. (Eternal) and uses the music track "". Nordhell was created to celebrate the coming new year of 2008, and was released alongside a different Nordhell for limit removing ports.
he Marathon: Resurrection project is breathing new, fully 3D life into an old 2.5D action game. With the advanced 3D capabilities of today's graphics cards, Marathon can become an even more visually-stunning and addictive game. The vessel for this rebirth: Unreal Tournament.