TNT: Revilution is a 32-level megawad and unofficial sequel to Final Doom's TNT: Evilution, developed by members of the Doomworld forums and released in 2017. The project had a long and turbulent development dating back to 2009, where it was originally part of TNT 2: Devilution before becoming a separate project led Steve Muller (Kyka) in 2014. After changing hands multiple times, the WAD under the leadership of Micah Petersen (Jaws in Space) was finished and uploaded to the /idgames archive on 29 May, 2017, and was followed by several bugfix patches.
NOVA: The Birth is a limit-removing megawad released in 2014. It was made by members of the Doomworld community who were new or inexperienced with mapping at the time.
Thousands of MOXAT-2046 androids are scattered throughout the confederation of XATOR plants, sowing death and desolation.
Your objective will be to activate the detonators that will destroy the planets and escape before they explode.
The mission is not easy but you are the chosen one
It was Fall of 2014 in the borders of the Chernobyl Zone, the largest blowout in history thundered. After that disaster the Zone began to devour more and more areas of the Earth, threatening the existence of life on the planet. In 2048, a time machine was invented. The creator of this machine gives birth to a plan to save humanity. This plan consists of sending a military specialist to the past to find the main reasons of this massive blowout and eliminate the cause.
Batman Doom is a total conversion for Doom II, created by ACE Team in 1999. In Batman Doom, the player plays Batman fighting various criminals in Gotham City. The game includes a very complex DeHackEd patch which makes it very different from Doom.
Going Down is a 32-level megawad for Doom II released by Cyriak Harris (mouldy), featuring its own original soundtrack by the same author and a custom DeHackEd boss monster (replacing the Wolfenstein SS). It requires a Boom-compatible source port to play. It is known for its small, fairly hard maps with high body counts, and gameplay the author has described as "chaotic-evil". The WAD was named as a winner of the 21st Annual Cacowards.
BrainBread is a cooperative multiplayer experience built on the original Half-Life's GoldSrc engine. It features an arsenal of over 20 weapons makes sure you stand a chance of surviving against the zombie hordes - even if it's but a small one. You will need to help your friends to survive - the Zombies work as a team, and so you better do the same! You're not entirely alone, however. The Army is your only other ally. AI-based tanks, helicopters and soldiers will bring great AI vs. AI fights onto the streets.
The new GOREgeous-system allows you to shoot zombies into pieces and implements realistic blood particles, a seriously novel feature for an early Half-Life mod!
Are you afraid of being killed by a zombie? One thing is worse: becoming one of them. Avoid getting bitten by those buggers. Hundreds of zombies, your friends, a bunch of weapons... are you ready for BrainBread?
The Specialists is a modification for Valve's famous first-person shooter, Half-Life.
It is a real fusion of ideas, taking inspiration from such famous Hollywood movies as Face/Off and The Matrix, mixed with the Hong Kong "Blood Opera" style of directors such as John Woo. All of this is added to classic yet innovative deathmatch and team play game types and mixed with an arsenal of realistic weapons, real freedom of movement, a great selection of maps and serious amounts of carnage.
Hell Revealed (HR.WAD) is a 32-level megawad for Doom II, released on May 2, 1997. It was created by speedrunner Yonatan Donner and his friend Haggay Niv. This megawad was designed with full skill level support to allow unskilled players to complete it, and yet also provide "extreme challenge" for the best players.[1][2] The latter is the best-known feature of Hell Revealed, with the result that it has had the most speedruns recorded of any PWAD. Thus, it is one of a few PWADs that are legal for competition in the Compet-n. A sequel, Hell Revealed II, was released in late 2003, created by a new team with Yonatan Donner's approval.
Stahlfeder: Tekkou Hikuudan is a vertical shoot'em'up released only in Japan in 1996 for the original Sony Playstation, it has since been re-released for the PSN.
Zone of Action is a cooperative adventure mode where players navigate through tiers of rooms, choosing from various classes that provide unique perks. Players will fight enemies, mini-bosses, and face off against a big boss, all while exploring a rich lore set in both indoor and outdoor environments.
Hell Hunt is a new retro FPS that tells the story of a Demon Hunter entering hell for revenge. Combining 90s classic shooter with modern skill-based FPS controls, bullet time, fast-paced are the features.
Remnant features a pseudo-3D environment and plenty of space-faring combat to keep you on your toes. In this arcade extravaganza, you fight off endless waves of invaders. Try to survive multiple foes at once, meteor showers, and more!
In order to prevent nuclear armageddon, the player has to immerse with a remotley controled mecha inside of the bunker in which the AI Nemac IV is planning world war iii.
Oblivion Lost Remake is a total remake of the old unreleased alpha build(s) of STALKER Shadow of Chernobyl. It's faithful to the old story, remakes cut content from scratch (like 3D item selection and showing hands when driving a car) OLR aims to be the definitive cut content restoration mod.