This is the easy-play shooter
NemoSphere is the easy-play shooter
Left and right operation and shoot
Shoot to the sphere coming from the left and right
The ejected block is speedy
The key point is timing
Leave your best time
Third-person casual arena shooter! Auto Aim for beginners!! Use Lovense to feel the damage directly!!! Use VRoidHub to play with your favorite avatar!!!
A parasitic outbreak turns the city’s residents into ravenous and violent creatures, plunging everything into total chaos.
After an accident during a special operation, you must fight to survive while crossing dark streets and infested houses until the rescue team arrives.
Year 2436. An unimaginable disaster has occurred on the 'Dawn' space station. You are the sole survivor of an elite marine squad. Your mission is to fight your way deep into the station and uncover the mystery behind the catastrophe.
Gossip is a nine-level PWAD for Doom II, designed for Boom-compatible source ports. It was created by Bartek Karoliński (Touchdown) and first released on the Doomworld forums on April 1, 2025. Gossip won a Cacoward in 2025, and Touchdown was named "Creator of the Year".
Shout — and Cast!
In Mage Wars, you control magic with your voice. Your real voice.
Want to blow up your enemies? Just say “Fireball!”
Want to disappear? Say “Invisible!” — and vanish into the shadows.
Yes, your voice is your weapon. Experience magic like never before!
Gun X Gunner is a free-to-play, round-based first-person-shooter where up to eight players face off in fast-paced free-for-alls. Choose new equipment, weapons, and powerful, game-altering augments between rounds in an ever-evolving competition. It’s time to get good, get lucky, and GUN X GUNNER.
Block Arena is a multiplayer action game (an FPS game) but where the levels are "block worlds". The project was started around 2008. The project is a continuation of the (never fully finished) Infinifrag 2 project that Dan Hathaway developed in collaboration with Zach Barth after being so impressed by Zach's original Infinifrag.
After Zach Barth left the Infinifrag 2 project, he would go on to make Infiniminer, the game that inspired Minecraft, however Dan continued to work on the Block Engine technology.
The idea behind Block Arena is that a block map is easy to build by hand (or procedurally generate), which greatly simplifies level design. The maps themselves are intended to be similar to those in Unreal Tournament or Quake.
Much of the code for Block Arena (and Infinifrag 2) was moved over for the new Fractal Block World game in 2012
Infinifrag 2 or Infinifrag II: Revenge of the Blocks was an unfinished multiplayer sandbox game developed by Zach Barth and Dan Hathaway. Conceived as a sequel to Barth’s earlier prototype Infinifrag, they intended to build on the idea of block based 3D worlds and combine it with mining gameplay inspired by the flash game Motherload.
The developers envisioned opposing teams gathering resources, constructing structures, and engaging in combat, with influences from contemporary multiplayer shooters such as Team Fortress 2.
The project grew in scope over approximately a year of development. Ultimately, Barth stepped away due to the increasing complexity of the design. Hathaway continued experimenting with the codebase after the collaboration ended, reworking many of its ideas into a first-person shooter project titled Block Arena, which would eventually get reworked again into Fractal Block World.
Barth later released Infiniminer, whose more focused design would go on to directly influence Minecraft, making Infin
Infinifrag is a networked, multiplayer first person shooter game developed by Zachtronics Industries and is the predecessor of Infiniminer, which went on to become the main inspiration behind Minecraft.
Infinifrag brings some of the trademark aspects of Infinitron and Infinarena to another level, with the features including:
Deathmatch, Team-Deathmatch, and Capture the Flag style gameplay
Customizable “sprite-models”, sort of like a 3D Infinarena
Customizable weapons, with tons of variables to change
Customizable terrain, allowing you to build massive bases