From the team that brought you Aleph One, the classic sci-fi FPS Marathon Infinity from Bungie on Mac revived for modern hardware by the fan community.
Marathon Infinity takes the closed universe of the Marathon series and blows it wide open. The solo/co-op campaign, “Blood Tides of Lh’owon,” is a 20-level scenario sporting new textures, weapons, and enemies. More than that, the scenario sheds a surprising new light on the story’s characters and the meaning of events. Having defeated the Pfhor and reawakened the ancient remnants of the S’pht, the player now faces a world where friends become enemies and all is not what it seems…
This classic 1996 Bungie FPS is now maintained by the fan community. Experience authentic game play using the original data files, with achievements, optional widescreen HUD support, 3D filtering/perspective, positional audio, and 60+ fps interpolation, just in case the original is too authentic.
From the team that brought you Aleph One, the classic sci-fi FPS Marathon 2: Durandal from Bungie on Mac revived for modern hardware by the fan community.
Fresh from your triumph on the colony ship Marathon, you are seized by the rogue AI Durandal to do his bidding in a distant part of the galaxy. Within the ruins of an ancient civilization, you must seek the remnants of a lost clan and uncover their long-buried secrets. Battle opponents ancient and terrible, with sophisticated weapons and devious strategies, all the while struggling to escape the alien nightmare…
This classic 1995 Bungie FPS is now maintained by the fan community. Experience authentic game play using the original data files, with achievements, optional widescreen HUD support, 3D filtering/perspective, positional audio, and 60+ fps interpolation, just in case the original is too authentic.
Choose your path in the Serpent's Wake, an all-new Heretic adventure with three variations of each map. Featuring the quest system: each skill level represents a different way of playing each map. Monsters, items, progression, geometry and more change from quest to quest.
Skinship is a large map for GZDoom with four new custom monsters, replacements for the cacodemon, imp, hellknight and baron of hell. They were all taken from realm667 and modified by me for balance's sake. Freelook is recommended. Dynamic lights should be turned on. Otherwise, important switches could be missed.
Team Rocket comprises AD_79, Dragonfly, Jimmy and MTrop, four experienced Doom mappers who together will be working round the clock to reach the goal of 32+ full levels for Doom 2, averaging 8 maps each. Through their combined efforts, and the encouragement of you, the viewer, they hope to run for around 24 hours (but most likely a bit less!).
The Al-Qatala threat is growing. Put a halt to their devastating nuclear plans in Season Two, a thrilling new season for Call of Duty: Modern Warfare that is jam-packed with free content for all players.
Assemble your squad and fight across a mix of new maps, including two traditional Multiplayer maps, a new Ground War battleground, and an additional Gunfight map. Join the close-quarters firefight in Rust, a fan-favorite map making its return to Modern Warfare. Wreak havoc as Ghost, the iconic and intimidating Special Forces Operator, and load up two new functional Weapons with a new Assault Rifle and SMG available for all online players.
A stream of free content will arrive throughout Season Two, which overall includes: four Multiplayer maps, new in-game Challenges and Rewards, limited-time game modes and playlists, two functional Weapons, as well as a host of new Weapon Blueprints, Operator Skins, accessories, and much more.
Nobody Told Me About id is a love letter from DOOM fans to the iconic trinity of Build Engine games; Duke Nukem 3D, Blood and Shadow Warrior. Whether it be ludicrous gore or explosions, NTMAi tries its best to faithfully replicate all things Build on DOOM while also enhancing the base gameplay. Your arsenal may be tough, but some enemies will have a trick or two up their sleeves...
Welcome to Crescent Falls Prospectors!
Season 2 is starting and alongside we bring you tons of new customization items, a new map, new Archetypes, a new Fortuna Pass & a lot more to Fortuna III.
MAYhem 2019: Blood for the Doom God! is a 19-level megawad for MBF-compatible source ports, created in May 2019 by members of the Doomworld forums. It is the eighth installment of the MAYhem series, and was led by James Caldwell (Obsidian).
The megawad includes textures from Blood and Clive Barker's Undying, and as such, most maps carry a darker, horror-esque atmosphere. Additionally, the WAD features very extensive DeHackEd work, adding custom weapons, items and a wide range of custom monsters as well as new sprites for some of the original monsters
Ray Mohawk is a 100% vanilla-compatible mini-episode for Doom 2. 6 maps of fun and sun to blaze through - engaging, but never unfair. Despite having a bit of a beachy theme, these maps are mostly Classic Doom, just like momma used to make, but with a dash of palm trees, bright blue skies and a cruisy, light-hearted soundtrack.
The Fuhrer has been defeated, but the dead still rise. Infiltrate a mysterious laboratory, tear your way through zombified researchers and solve the mystery of the zombie scourge! Terror Lab is the first mission in Hell Cult, a new hair-raising three-part Zombie Army 4: Dead War campaign! Explore a brand-new location in this terrifying mission in co-op or single player, complete with new collectables! The Fuhrer may be gone, but the dead war rages on!
Hitler's hordes are back for more in this spine-chilling shooter! Occult enemies, epic weapons and a new campaign for 1-4 players await, as you fight to save humankind from undead Armageddon!
Calling all brave space captains! Fire up your Guardian cannons and blast away those pesky Minions!
Use your deadly accuracy to shoot the Minions circling around the planet! Be careful not to hit the planet and bombs! The higher your level, the more Minions to eliminate! Get a high score to receive more Allstars!
Each map is independent and should be done from pistol start. Contains a bunch of new monsters and one new weapon (all taken from various sources, nothing original yet.)
Dungeons and Demons is an 8-map limit-removing episode for Doom II from various members of Doomer Boards. In the words of adventuresmith @xvertigox, this month's project lead, Dungeons and Demons "is an one shot DND campaign played one slow Sunday afternoon on a dingy UAC base. Can you find the Daikantana Staff and make it out with your life? Will you try to take on the BBEG too early and end up having to re-roll your character? Grab your die and lets find out."
Halo: Reach Evolved is a sandbox overhaul of Halo: Reach that brings in certain aspects from the original trilogy of Halo games, re-balances the Legendary Campaign difficulty, edits some of the Campaign encounters, introduces brand new content, and alters the weapons and vehicles to give each tool of destruction their own distinct niche in the game.