Heat up Devil Engine with Ignition! Featuring 6 new stages, a new ship and an all-star Arranged soundtrack, Devil Engine Ignition nearly doubles the amount of content in Devil Engine!
Inspired by LunchLunch's 10x10 Project and the Doomworld 1024 community projects, I decided to mash the two concepts together like chocolate and peanut butter.
Enter a Quake world of pure concrete, minimalist structures, and eldritch horror. What started as just a map for QBJ2 got out of hand and became a standalone episode.
Johou Battle is a bullet hell shoot 'em up game putting you in the shoes of Jotaro Kujo, the legendary fighter of Jojo's Bizarre Adventure fame or Ichirin Kumoi, a fighting spirit from Touhou Project, and pits you against the other! Take on a barrage of attacks based on those seen in Jojo's Bizarre Adventure: Stardust Crusaders and Touhou Project: Hopeless Masquerade in this challenging yet loving tribute to the two franchises!
Black Diamond is a set of 5 boom-compatible maps set in the cavernous void of the sea. Uncover a forgotten civilization on your quest for the Black Diamond, a mystical artifact said to let its bearer see beyond death.
The Last Bullet (also known as The Last Bullet: Updated) is a total conversion Half-Life modification, one of the alternate histories inspired by the Wolfenstein series of games and other iconic 3D shooters.
The mod started back in 2017, however the development was left unfinished after v1.4.5 release and the localization patches. In 2020, the development started to continue, according to the developer, as a remaster (TLB: Updated) and polishing to a reasonable and playable state with a WW2 theme, which In addition to new maps, weapons and characters, you will find an expanded plot.
Welcome fellow DOOMers. What you can see here is a labour of love from a variety of mappers, beginner to pro. The concept behind it? Each mapper has taken a specific theme, and then tried to make something nice looking, but also fun, within specific confines. This Doom II megawad is divided between chapters of varying difficulty, with each chapter using specific monsters and enemies, with the purpose of the whole thing feeling like a gradually more challenging adventure. While this is playable from pistol-start, it is mean to be experienced continuously in UV as it has been balanced for that purpose and that purpose alone.
Each mapper has taken a specific theme, and then tried to make something nice looking, but also fun, within specific confines (3072*3072 Grid or Smaller, bar some exceptions, and stock textures-only). This Doom II megawad is divided between chapters of varying difficulty, with each chapter using specific monsters and enemies, with the purpose of the whole thing feeling like a gradually more challenging adventure.
You have come to the territory of the digital circus where not friendly creatures live at all. Beat off all waves of enemies. Buy new weapons and hire allies.
Rowenna grew up amidst a war, but in a move that turned the tide, one Monarch Titan sacrificed itself to end the fighting. In the years after, her home planet of Nexus established ties across the Outlands, introducing Rowenna to the Apex Games. The Games represented everything she aspired to–heroism, hard work, sacrifice—and she became a dedicated fan.
When her elder sister Diwa suffered a terrible injury at work, Rowenna resolved to support her family no matter what. She stole the battery from the Monarch, still rusting on the hill, and had a combat rig built with its battery at the core. She used it to qualify for the Apex Games, and even though the battery exposes her to poisonous radiation, she refuses to give up. No one else was going to get hurt to support her family. Rowenna’s choosing to have hope for her dreams or die trying. Now, it’s Conduit’s chance for a day in the sun.
Ciudad Empresarial is a vanilla map inspired by the early city levels of A.L.T. and my own previous works, most notably El Viaje de Diciembre. The map takes you through some kind of apartment complex, up onto the roof, down into the parking lot and finally out on the avenue. It's a mostly straightforward layout, and should take you about 20 minutes to beat blind. There's a catch though: I've added three new monsters through DeHackEd!