Salvation sees the player take control of Grigori immediately after bidding Gordon farewell following the quarry holdout. Whilst his journey continues forwards, Grigori must now work backwards in an effort to not only leave Ravenholm behind, but cleanse it such that no parasites remain. You'll tread familiar ground made unfamiliar by the effects of Gordon's path through the town, combined with the riled-up zombie hordes out in full force, and new pathways Grigori will take to complete his exodus. Pyres will deliver some of Grigori's once-friends to a better place, and also play their part in igniting a flame that will sweep through Ravenholm. By the time you've reached the end of the mod, the entire town will be up in flames and scorched by your actions.
Blues Brothers 2023 exists because @msx2plus made a bunch of awesome skull from google images edits as titlepics and they expire after this year. Bullets have been replaced by Plasma, and the Plasma Rifle is now a default weapon in Slot 2
Not Even Remotely Fair is a limit-removing Doom II megaWAD project lead by Peter "MegaSphere" Lawrence designed around Doom's Nightmare difficulty setting.
Annihilator is a gritty top-down shooter for the Game Boy Color. You play as Shinryu, after awakening from a robotic slumber. You seek revenge for the theft of you and your family.
A new single map for GZDoom, done for @Baratus's birthday using their and Skelegant's custom weapons mod Broadsword Jim, a modifier that puts you in the metallic, armored shoes of Jim, a sword-headed wielder of both medieval and modern weaponry.
200 Line Christmas: Snowy Slaughter is a community project targeting MBF21 (complevel 21). The project is inspired by Arsinikk and NinjaDelphox's Line Massacre Series and is the sequel to 100 Line Christmas. It uses the new Doom Christmas Enhanced resource pack with some new additions specific to the project.
As the 200 in the title suggests, each map was limited to 200 lines at most. Each mapper was asked to add some kind of friction in their maps (Either slippery ice or heavy snow). In addition, each map has a hidden runaway gnome for you to grab (replacing the item count)!
A SHMUP-Survivor-Roguelike mash where you must dodge, shoot, and upgrade in order to beat the final boss. Created along the LazyDevs academy basic shmup tutorial with its own twists on the theme.
If you like space shooter and space invader games, you should try this version of a galaxy shoot 'em up.
Galactic war in space and endless waves of alien spaceships are waiting for you!
Captain George and his crew of daring cats embark on a taco-filled odyssey, encountering treacherous waters, dastardly duck foes, and a grand admiral with a quacking secret. As you navigate the Taco Tides, you'll sail, shoot, and solve the mystery of disappearing tacos in this purrfectly hilarious and action-packed game.
An Egyptian ruin with a dark secret. Contains a story, lots of quad runs, randomized elements, and plenty of secrets. Runs on the Copper mod, which is included.
The best 3D shooter game of the 80's. Drive the Silpheed fighter jet and crush the ambitions of the Xacalite who have sacked Gloire.
"SILPHEED" is a vertical scrolling 3D shooter game released by Gamearts in 1986.
The player boards the air fighter SA-08 Silpheed and sets out to crush the insurgency.
The game consists of a total of 20 areas, including outer space, inside the base, and above the planet, and players advance while destroying enemies who fly in one after another. Silpheed can be powered up by collecting items placed in each area, and weapons are added according to the score.
At the end of each area, players will be confronted by large enemies with unique attack methods, such as attacking with ring lasers or reflecting our lasers.