This is a Boom compatible megawad replacement for The Ultimate Doom. It features 4 episodes with 9 levels each all themed in the vein of the original game. The levels are all levels that Chris Hansen has released either solo or as part of projects over the past 25 years. There are also a couple of new levels to fill in the gaps. "Hell's Bane" is oldschool Doom with a few Boom tricks behind the scenes.
Revisit the map that started it all in this reimagining of E1M1: Hangar, now christened Hangul and set in a demon-infested fortress built into the cliffs of a remote desert. Old secrets and new surprises abound in this tribute to 30 years of 둠
Overhaul modification for Half-Life 2 & Episodes which adds everything you like to live.
Refresh your Half-Life 2 Experience with brand new gameplay and post-processing features!
Fight against Race X,New Combine Units or Xen Aliens with new weapons!
Choose between lots of options,make your own style you like!
An unreleased prototype port of the popular Williams game Stargate. The sequel to Defender and much like the arcade game you fly around blasting aliens and trying to survive long enough to save humanoids. You also have a Hyperspace button that can teleport you to a random area which can be good or bad. Also new in Stargate was an Inviso button that would cloak your fighter for a limited time.
Save the humanoids from the impending aliens in the sequel to Defender. The task is still rescuing humanoids before Landers can turn them into Mutants, while avoiding and shooting other foes, however you must now carry humanoids to safety through the Stargate of the title. Entering this Stargate not only warps you to the nearest humanoid in jeopardy, but can also warp you ahead (while on the first 15 levels) if you enter it with 4 or more humanoids, and give you extra lives if you warp with 10 humanoids, so there is a trade-off between guaranteeing the safety of existing humanoids, and trying to advance your position There are more enemies on screen than ever before. The Inviso button makes you invisible to enemies, but also to yourself, so you will have to follow your bullets to work out where on the screen you are.