The Classic Doom 3 modification is a remake of the original Doom game, by id Software. The main emphesis is that of brining the older game up to date in a modern graphics engine. The project makes use of all of Doom 3's advanced graphical features while retaining the feel and gameplay of the original game.
An intercepted distress signal lures you to a UAC black site. Your mission: containment. Siren is a total conversion, of sorts, for ID's latest: Doom 2. Bringing a new roster of weapons get through its exclusive campaign.
This mod builds on the PSX Doom Total Conversion and Doom 64 Retribution, to take advantage of the latest GZDoom versions and adds many features that make them more faithful but were impossible to implement at their time of release. To achieve this, a large amount of the code has been adapted from GEC Master Edition (also known as DZDoom) into ZScript, while looking at the reverse engineered source code and existing source ports of these games for reference.
In addition to that, the mod is highly modular and also incluides many optional "enhancements" that deviate from the original experience. Depending on your taste you can opt for going as close to vanilla as possible, or experiment and play with upscaled textures, PBR materials, flashy particle effects and other features that are common in other GZDoom "enhacement" mods.
Bumer 2 is a full-motion video rail shooter with real actors based on Pyotr Buslov's movie Bumer: Film vtoroy.
The game follows the story of Kostyan Kot from the movie. The game includes fragments from the movie, but most of the scenes were shot specifically for the game. All the player has to do is to click on enemies when they appear on the screen to shoot them.
Tomorrow Never Dies 64 is a 13-level fan-made campaign pack for GoldenEye on Nintendo 64, based on the Bond movie of the same name.
This mod features custom levels, characters and guns crafted by members of the N64 Vault community – in addition to a specially-composed soundtrack.
The Expanded Edition adds "Countdown Critical", "Expect To Die" and "Girl Power Mode" cheats to the base game.
Goldfinger 64 is a fan re-imagining of the 1997 Nintendo 64 game Goldeneye 007. The goal of the project is to replace all 20 of the original Goldeneye levels and missions with new ones, based on the 1964 movie Goldfinger.
In The Last Survivor the player's character finds themselves in the midst of a zombie apocalypse. After preparing for years, the player finds themselves low on food, and lacking ammunition and functional weaponry. In a last ditch effort, the player heads out to a rescue point in hopes of survival.
Returnal: Ascension adds a co-op mode to the game allowing the player to team up with another player to try and break the cycle as well as an endless mode called The Tower of Sisyphus where the objective is to keep climbing the tower to discover new secrets and challenges.
With only a slingshot in hand our mighty little Hero is set to fight the mighty flame throwing Alien. Only by using his immense strength can our endangered Hero spin and hurl his arsenal of fireballs to successfully destroy the enemy. But at the same time, he must be wary of the Alien's savage attacks and do what he can to dodge the deadly missiles, otherwise he will lose his chance to defeat his adversary.