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New Music Games - Page 81

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  • Cartoon Jukebox

    1990

    Cartoon Jukebox

    1990

    Music
    Philips CD-i
    Hours of interactive play awaits kids with Cartoon Jukebox. Now, favorite children's tunes like Pop Goes the Weasel, and Row, Row, Row Your Boat, come alive as never before. Each song is illustrated with dazzling original animation.
  • Doremikko

    1987

    Doremikko

    1987

    Music
    Family Computer Disk System
    A music game developed by Konami for the Famicom Disk System and published in late 1987. Like a few other music games of its kind, it comes complete with a digital keyboard which connects to the Famicom for the purpose of composing and playing music. The inclusion of a large keyboard with the game makes Doremikko the most expensive Famicom Disk System title at the time of its original sale. The name is a play on the Do Re Mi scale.
  • Karaoke Studio

    1987

    Karaoke Studio

    1987

    Music
    Family Computer Disk System Family Computer
    The first ever karaoke video game.
  • Ikinari Musician

    1987

    Ikinari Musician

    1987

    Music
    Family Computer
    Ikinari Musician provides a piano-like keyboard, a treble clef on the staff to show note location, a 5-channel Backing track, 4 timbre choices, and controllers to manipulate common synthesizer parameters such as release and attack, LFO, etc. It also provides recording and play back function. The player has many choices of styles of the backing track, from popular styles such as Rock, Techno, and Jazz, to various ethnic flavors such as Bossa, Rio, Japan, India, Arabia, etc. The backing tracks representing the styles use familiar elements to make the game more accessible to the general audience. For example, in the Scotland style Cadence to Arms, a familiar bagpipes tune, is used. Most backing tracks loop around one or two chords, allowing an open improvisation on the main keyboard. Once the style is chosen, the main keyboard is masked in the way that only the scale that easily fits into the style is available, e.g. blues scale, pentatonic scale, etc. The keyboard is controlled by the UP-DOWN or LEFT-RIGHT d-pads
  • Jukebox

    1984

    Jukebox

    1984

    Music
    ColecoVision
    JUKEBOX is a musical strategy game that's kind of a cross between a chess match and a dance contest. During the game the jukebox plays lots of terrific songs—songs so good you never want them to stop. But to keep the music playing. you've got to create gold records. Use your dancing shoes to jump from square to square. creating hit records as you go. The more gold records you get, the more coins you earn. Use the coins to keep the music bopping and the game from stowing. And not only is JUKEBOX fun to play. it's also a challenging learning game. By studying the size and configuration of records. players develop strategies to avoid being trapped. Memory and concentration skills are tested as players plan their moves from square to square. And by recognizing patterns. players sharpen their prediction skills. All together. JUKEBOX is an exciting challenge with plenty of fun for young and old alike.
  • Dance Fantasy

    1984

    Dance Fantasy

    1984

    Music
    ColecoVision
    There are eight dance steps to choose from and endless ways to put them together. You decide how long your dance is, where the dancers move, and how they dance together. And that creates the freedom children need to stretch their imaginations and create their own special works of art.
  • Brain Strainers

    1984

    Brain Strainers

    1984

    Music
    ColecoVision
    Brain Strainers is a collection of two separate games/learning tools. The first game is "Follow The Leader" where a pattern is repeated using a 4-color circle. By keeping track of either the tones generated or the colors flashing, the player can copy the sequence to continue. Higher difficulties increase speed and allow only tone identification of sequences. Additionally it keeps track of your best number of correct identifications in a row. The second game is "Clef Climber" where the player is given a tone that corresponds to a certain musical note and must match the note being played. Lower difficulties provide a constant tone to refer to and visual help on the note being used. Higher difficulties provide a single playing of the tone and no visual help.
  • Coco Notes

    1984

    Coco Notes

    1984

    Music
    Atari 8-bit Commodore C64/128/MAX
    Compose songs by fishing up coconuts, across 4 game modes.
  • Charlie Brown's ABC's

    1984

    Charlie Brown's ABC's

    1984

    Music
    Apple IIGS Commodore C64/128/MAX DOS Apple II
    Charlie Brown's ABC's is a simple educational game designed for children ages 3-7. Featuring Charles Schulz's Peanuts characters, the game presents each of the 26 letters in the alphabet along with a brief animation to go along with it. Each animation has a different object that starts with the letter in question and one or more Peanuts characters interacting with it (such as Charlie Brown playing the guitar for the letter "G", or Snoopy dancing to music on the radio for "R"). Player's can select a letter and see the corresponding word and animation by pressing the letter on the keyboard, or the arrow keys can be used to cycle through each letter (forwards and backwards) in alphabetical order. The game package also included a set of activity cards which provided additional suggestions for parents or teachers to help kids learn the alphabet using the game.
  • Music Construction Set

    1983

    Music Construction Set

    1983

    Music
    Apple IIGS Atari 8-bit Commodore C64/128/MAX DOS Apple II
    Compose and play a musical score using an easy graphical interface and toolkit. Use a pointer to drag notes, sharps, and other music nomenclature directly onto a staff, then play your creation. You can cut, copy, and paste entire sections of music, as well as print your masterpiece.
  • Melody Master

    1983

    Melody Master

    1983

    Music
    Vectrex
    Melody Master is a fantastic cartridge that, when used in conjunction with your Vectrex light pen, introduces you to the exciting world of music. It allows you to compose your own melodies and even has the capability to play flute and piano harmony with rhythm sections of snare and cymbals. You can create your own electronic musical masterpiece and amaze your friends that this interactive cartridge in a quarter century old gaming system allowed you to compose it. There is also a tutorial program for those of us who are not musically inclined. The "Songman" teaches you to recognize notes and identify other concepts of musical notation. It is a true interactive educational and creative experience. In my opinion, the feel of this cartridge rates 9-10, controls 7-10, and overall 8-10. It is a fun software title to sink hours of creative fun into on your Vectrex.
  • Off Your Rocker

    1983

    Off Your Rocker

    1983

    Music
    Atari 2600
    For use with Amiga's Joyboard controller. A prototype game that was mass produced! It seems that Amiga sent these carts off to a company that handled the task of labeling them. During this time Amiga was in trouble and the games never got labeled or retrieved by Amiga. Years later they were sold off as scrap to a videogame dealer who added his own label and sold them to the classic community. Gameplay is similar to the handheld game, Simon.
  • Musician

    1981

    Musician

    1981

    Music
    Odyssey 2 / Videopac G7000
    With this cartridge, the Odyssey 2 can play music thanks to the 3 stored tunes. The user can of course play its own music and record it. This introduction to computer music do not stop here: the user can play with tunes, modifying note duration, for example. The cartridge also provides training through a musical dictation feature.
  • Music Composer

    1979

    Music Composer

    1979

    Music
    Atari 8-bit
    An early music composition game released for the Atari 400 and 800, and one of the first applications which allowed users to create their own chiptunes.
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