Smudge is afraid of storms, he will always run from it! There is a big one coming and he is really far from home.
Can you help him get home safely? The path is full of obstacles.
Features 2 characterful games with beautifully illustrated visual aesthetics bursting with vibrant and approachable graphics. Both titles have a wide variety of puzzles and platforming adventures, as well as challenging levels, collectibles, and additional game modes.
Help Mario to run and jump over stuff! Oh, and save some baby Yoshi eggs, too.
This hack has custom music and palletes, several simple ASM edits, some altered graphics and an original overworld. The demo contains the first four worlds and 41 available exits.
An unprecedented new enemy has emerged. His plan, to kidnap Princess Peach. Now it's up to Mario to save her and subdue this new foe.
Old Friendships will be lost, new freinds will be made, and Mario will learn a valuable lesson.
-5 worlds + 53 exits + Koopa-ventures-
This is a not-quite-vanilla hack Noivem has been working on for the past year or so. There's not any groundbreaking stuff in it; the goal was just to make fun levels. There's 62 exits.
After a bright flash of lightning, Mario finds himself in a strange place. He assumes Bowser caused this and is now going to try and find out where he is and how to get back to the Mushroom Kingdom. This hack has 51 exits.
As the earliest remastered of the classic Sonic Titles, Sonic CD has fewer changes and features compared to later remasters and Origins.
The purpose of this mod is to bring Sonic CD more in-line with the later remasters/Origins by adding several new features/options originally available in other mods.
This sequel takes the jumping, grappling and swinging insanity of the original and adds jetpacks, conveyor belts, electrified blocks, lasers, rockets, moving blocks, bosses and more. You will have to have patience and perseverance to make it through the 60 levels in Normal mode and the punishing 12 additional levels in Hard mode. Good luck, and don't give up.
Outback Joey is a fitness focused platform game, specifically designed for the Sega Genesis' HeartBeat Catalyst accessory. Joey, the main character, navigates through four distinct levels. He utilizes his jumping ability to combat enemies with kicks and dodge obstacles. At specific points within the game, Joey has the opportunity to obtain boxing gloves, enhancing his ability to vanquish foes.
A devilish platform game for the 24K expanded Vic 20.
There are three experiments to complete, select one to play using the function keys (F1, F3, F5) or the action buttons on TheVic20's 'TheJoystick'. Can press these keys / buttons at any time to switch experiments without losing your progress.
The experiment main rooms reveal doorways to the trial rooms. Initially in each experiment you will see just the first trial room. Complete it to reveal more,
Control Echo the Mouse with a joystick and learn his abilities as you go. Hint, it is best to start with Experiment 1.
To beat a trial room collect a piece of cheese before the time runs out. You only have 5 seconds to do this between each cheese and more of the room is revealed. Sometimes there will be more than one cheese and your choice can drastically affect the room.
You have infinite clones but must be successful to proceed. If a trial room in one experiment is proving to be too challenging, jump over to one of the other experiments instead.
Complete the t
In this 2D platformer with golf controls, you must aim, charge, then launch yourself around a dangerous abandoned power plant in order to save the worms!
The Princess Cliche is an episode for Super Mario Bros. X game and its branches. This is the second episode that was released alongside Super Mario Bros. X 1.1.0 Beta 1.
In Ninja Tobu, speed and accuracy are key, as you guide your ninja through platforms, enemies, and spikes.
Use power-ups to triple jump, throw ninja stars and slow time. Collect coins in endless and challenge modes. Spend them on chests containing different ninjas with accessories and effects.