The modern world is awash with materialism, vanity and the overwhelming impulse to excessively consume. You are a boy monk traversing through the world filled with urban dangers trying to find himself.
A solar-powered robot awakens in an abandoned data center. — In this short 3D platformer, your movement, health, and ammo all use precious solar energy. Plan your actions carefully to seek freedom, as every step may be your last.
Sack of Flour, Heart of Gold is a game developed by Bob Rost. This is a game where the player controls a sack of flour moving through 2d levels in order to avoid certain annihilation by the enemies around them.
Young Argos tries to free his people from the tyranny of Master Ghraul, who has ruled them through fear for years, helped by creatures from the very depths of hell.
Orochi terrorises the land! You are Sakura, youkai hunter, and you vow to protect your village and destroy Orochi, who inhabits the most vile of castles, The Akumanor!
The initial idea for this project was "what if I made Space Invaders an auto-run 2D platformer". I've never actually played Space Invaders but I know the main premise is just "shoot some guys". So in this game you must run around and kill as many enemies as possible. Killing enemies increases your score and you need a certain amount of points to complete each level. As for the moveset, you can jump and shoot (obviously) but you also get this double jump/boost move aswell as the ability to slow down for extra accuracy in your shooting. Oh and as I said before, you DON'T stop moving, ahahahahaaaa!!!
This project started sometime in January as a side-project and was mostly developed in my old school's library.