A falling block game in which the goal is the combine four or more blocks of the same color which then disappear. The remain blocks will fall down and can produce combos which can cause special blocks (can only be destroyed by eliminating adjunct blocks) to appear at the enemies field.
This game includes a story mode, in which Arle (the main character) fights against computer enemies, a vs player mode, a four player mode, and an endless mode.
ClockWerx is a Puzzle game, developed by Axes Art Amuse and published by Tokuma Shoten, which was released in Japan in 1995.
The object of the game is to solve a series of increasingly difficult levels by swinging a rotating wand from dot to dot until the player reaches the "goal" dot. Enemy wands that kill the player if touched march in predetermined patterns around each level's grid. The design is such that, with careful timing, the player can swing through seemingly impassable groups of enemies. Players can also swing from the same dot as an enemy by staying on the opposite side of it, since most enemy wands rotate at the same speed. At higher levels, more enemies are introduced, such as doors that open and close when the player's wand passes over a switch, hyperdots that send players to a different dot, and drops of acid that follow the player around.
The fourth and final episode of All Japan Super Bombliss Cup '95.
All Japan Super Bombliss Cup '95 (also Bombliss Cup '95) is a Downloadable game for the Satellaview that was broadcast between October 11, 1995 and November 21, 1995. The game was presented by Hatris, Yoshi's Cookie, and Tetris developer, BPS, and it is a pseudo-sequel to the Tetris variant, Bombliss.
The third episode of All Japan Super Bombliss Cup '95.
All Japan Super Bombliss Cup '95 (also Bombliss Cup '95) is a Downloadable game for the Satellaview that was broadcast between October 11, 1995 and November 21, 1995. The game was presented by Hatris, Yoshi's Cookie, and Tetris developer, BPS, and it is a pseudo-sequel to the Tetris variant, Bombliss.
Logos Panic GO.A.I.SA.TU. is a Japan-exclusive puzzle video game released for the Super Famicom. It was developed by Kan's and published by Yutaka in 1995.
The characters were designed by Kotobuki Shiriagari.
The game starts with an animated/cinematic intro sequence. A Japanese man and woman portrayed in the distinct business man/woman ("Kaisha-in 事務員") satire comedy Kotobuki Shiriagari "Heta-Uma へたうま" style, turn up at work but they can't understand the greetings their co-workers are saying. Suddenly a silver-haired devil turns up mumbling something. The man and woman say: "He just said しつれいします, didn't he?", prompting the start screen to launch. Logos Panic pits players to scramble Japanese Kanji in a sort of Tetris puzzle style scenario; kanji must be correctly put together in time, simultaneously as new kanji pop out at the bottom of the screen. The game ends when the player can't assemble appropriate sentences in time. At the beginning there are only eight selectable characters but
Panel de Pon: Event Version was an event released on the Super Famicom's Satellaview service. This Event version is notable as it predates the original Panel de Pon by 10 days because its used as one of the ways for consumers to try the game out.
The first episode of All Japan Super Bombliss Cup '95.
All Japan Super Bombliss Cup '95 (also Bombliss Cup '95) is a Downloadable game for the Satellaview that was broadcast between October 11, 1995 and November 21, 1995. The game was presented by Hatris, Yoshi's Cookie, and Tetris developer, BPS, and it is a pseudo-sequel to the Tetris variant, Bombliss.
All Japan Super Bombliss Cup '95 (also Bombliss Cup '95) is a Downloadable game for the Satellaview that was broadcast between October 11, 1995 and November 21, 1995. The game was presented by Hatris, Yoshi's Cookie, and Tetris developer, BPS, and it is a pseudo-sequel to the Tetris variant, Bombliss.
Get Ready for School, Charlie Brown! is an interactive educational game for Windows 3.1, Windows 95, and Apple Macintosh computers in 1995 and was developed by Morgan Interactive and published by Virgin Sound and Vision. You explore the world of Charlie Brown.
It is an educational game with many minigames and puzzles, including writing and dressing up Charlie Brown. It is also a visual dictionary, with spellings, definitions, and sentence usages both in text and in voiceover provided by one of the five voiced Peanuts child characters who appear; they are also accompanied by a Peanuts comic strip either relating to the word or where the word is used in dialogue. There are two settings; learn or play.
Gals Panic 3 is the third game in the Gals Panic Series. It features FAR more realistic models of girls and even in paintings! It was released in 1995 as of the experiment of Kaneko's new arcade system, the Kaneko Super Nova System.
The second episode of All Japan Super Bombliss Cup '95.
All Japan Super Bombliss Cup '95 (also Bombliss Cup '95) is a Downloadable game for the Satellaview that was broadcast between October 11, 1995 and November 21, 1995. The game was presented by Hatris, Yoshi's Cookie, and Tetris developer, BPS, and it is a pseudo-sequel to the Tetris variant, Bombliss.
Lemmings 3D is a puzzle video game released in 1995, developed by Clockwork Games and published by Psygnosis. The gameplay, like the original Lemmings game, requires the player to lead all the lemmings to their exit by giving them the appropriate "skills". It was the first Lemmings game to be rendered in 3D. It was released for DOS, PlayStation, and Sega Saturn, with all three releases being almost identical minus some performance differences.