Heisei Tensai Bakabon: Susume! Bakabons is a competitive falling-block puzzle game based on the 1990 animated series Heisei Tensai Bakabon. Pairs of blocks in four colors drop from the top of the screen, and the goal is to line up two or more blocks of the same color, with another pair of a different matching color at either end. Any blocks on top of the ones cleared will fall into the open space, potentially comboing together into chains. Clearing multiple sets of blocks in a combo or chain will send garbage blocks to the opponent's playfield, and also charge up a super move that triggers automatically at a certain threshold which can clear a large number of blocks from the playfield.
The game has a single-player story mode in which Bakabon's dad, refusing to wake up in the morning, gets sucked up by his wife's vacuum cleaner and sent to a strange puzzle world where he must defeat the other characters from the show in puzzle battles. There is also a two-player versus mode with nine playable characters.
Super Nazo Puyo: Rulue no Roux is the sequel to Nazo Puyo: Arle no Roux. It was succeeded by Super Nazo Puyo Tsu: Rulue no Tetsuwan Hanjouki. A Nuisance Puyo variation known as Iron Puyo was introduced in this game.
Super Nazo Puyo: Rulue no Roux uses the basic rules of Puyo Puyo. The game controls like a normal Puyo Puyo game with all five colors available and the ability to roate clockwise and counter clockwise, except the ability to double rotate and climb is not possible. Each puzzle gives the player different objectives to clear. The objectives range from clearing all of a specific color of Puyo, clearing all Nuisance Puyo, creating a specific chain length, clearing a certain amount of Puyo simultaneously, or simply clear the whole board. Every time the player fails to complete a puzzle, the player's health will deplete, as indicated by Arle or Rulue's expression gradually getting more distressed. If the player's health depletes completely, they'll receive a Game Over and can either choose to continue from th
During the first few broadcasts of Yuki's Jigsaw Kids, the name of the game was still undecided, appearing only as Jigsaw Game on the content page, and without a title screen to go with.
This port of Risky Challenge adds 34 more levels to the original 40. "Gussun Oyoyo" also incorporates touched up cutscenes with voice-overs as well as intermission screens between levels. It is a game that can be described as a cross between Tetris, Solomon's Key and Lemmings. The game is a conversion of the Irem's arcade machine from 1993.
Super Bomberman: Panic Bomber W is one of the offsprings of the Panic Bomber Series. A tile matching puzzle game that plays like a mix between Bomberman and Puyo Puyo.
Tiles fall from the top of the screen, when three are matched bombs are dropped. Occasionally one of the dropped bombs will be lit, which will explode and cause a chain reaction with any bombs already present. Game over happens when the screen is filled with blocks or bombs.
It was released for the Super Famicom and was only released in Japan. It features a single player mode and a multiplayer one that supports up to four players.
This game also implements a Dokuro mode which involves status effects. These can do everything from reduce blast radius to igniting bombs on screen.
Qwirks is an English adaptation of Puyo Puyo (1992) for home computers licensed from Compile. Unlike Dr. Robotnik's Mean Bean Machine, and Kirby's Avalanche it does not involve the use of a particular license, instead featuring entirely original characters. The game was introduced by Alexey Pajitnov, the creator of Tetris.
Mario's Picross is a puzzle game for the Game Boy and the first game in the Nintendo-published Picross series. In this game, Mario takes on the role of an archaeologist who chisels away the squares in each playfield. The result is a small picture. There are 256 different puzzles to solve, divided into four courses with increasing difficulty level.