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Most Popular Ps3 Games - Page 434

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  • Atlantic City Action

    1983

    Atlantic City Action

    1983

    Puzzle
    Arcade
    A one or two player casino game published and developed by Epos Corporation in 1983.
  • Bloxeed

    1990

    Bloxeed

    1990

    Puzzle
    Arcade
    A Tetris-like game with additional twists and tools.
  • Block Buster

    1983

    Block Buster

    1983

    Puzzle
    Arcade
    A localized version of mahjong puzzle-action game Mr. Jong. Also known as "Crazy Blocks." The international versions replace various graphics in an effort to be more relatable and readable for Western audiences. Mr. Jong is replaced with Little Red Riding Hood, the ogres are replaced with Big Bad Wolves, standard mahjong suits are replaced with numbered fruit tiles, wind tiles are replaced by playing card suits, and dragon tiles are replaced with slot machine icons.
  • Las Vegas Girls

    1994

    Las Vegas Girls

    1994

    Puzzle
    Arcade
  • Miss World '96

    1996

    Miss World '96

    1996

    Puzzle
    Arcade
    Miss World is 96 Puzzle arcade game Qix genre of erotica and adult themes developed by COMAD. The goal in the game is to reveal 80% of the silhouette of a beautiful girl on the screen, preventing the monster caze the player in the attempt. Emepzar before the game the player can choose from a selection of beautiful girls, who will be aiming to show in each game.
  • Bubble Bobble Evolution

    2006

    Bubble Bobble Evolution

    2006

    Puzzle
    PlayStation Portable
    Bubble Bobble Evolution is a game in the Bubble Bobble series for the PSP system. It is known as Bubble Bobble Magical Tower Daisakusen in Japan. Bub and Bob, the two main characters in the series, have been trapped in costumed versions of their bubble dragon forms (instead of physically into bubble dragons) [1] and are separated into each of the two Towers of Entertainment. Bub and Bob must traverse the towers while defeating the various enemies inside it. The game's levels are now in a cylindrical structure, and there are puzzles that must be completed to progress through the game, such as activating switches and moving items.
  • Caterpillar

    2006

    Caterpillar

    2006

    Puzzle
    PC (Microsoft Windows) PlayStation Portable
    Caterpillar is a fast-paced, arcade game that pits you against relentless caterpillars. Take a stand against an army of pests! Click and eliminate groups of matching tiles to prevent the tricky insects from reaching the finish line. Dissolve enough tiles while keeping the bugs at bay and you'll advance to the next level. You can double the challenge in Pairs mode and stop two pests from zigzagging away in opposite directions. Race mode and Conundrum mode will present players with a whole new set of twists and challenges for hours of additional gameplay. With four different game modes to choose from and hundreds of levels to play, Caterpillar will keep reflexes sharp and give players a mental boost.
  • All Star Janken: Battle Portable

    2007

    All Star Janken: Battle Portable

    2007

    Puzzle
    PlayStation Portable
    Select your favorite idol and match her in "Paper Scissors Stone". If she loses, she will drop one piece of her clothes until wearing only her swimming dress. Each game consits of five rounds. If you can win all five rounds in a row, you can view a special ending sequence. Every time you pass one game, you will receive a passcode. Win against all nice idols to unlock a special sequence.
  • WildSnake

    1994

    WildSnake

    1994

    Puzzle
    Super Nintendo Entertainment System
    WildSnake is a puzzle game in which the player must manage falling snakes in a confined space and keep the snakes from reaching the top of the space. Snakes fall and slither until they reach a resting spot on the floor of the space. A snake will destroy any other snakes of the same color and pattern that it touches with its head on the way down, which often has the chain effect of loosening the pile of snakes so that all the snakes slither into new positions, possibly eliminating even more snakes. The game is played against a selection of backgrounds including desert, forest, water, or grass. Further, there are 7 game grids including the standard grid (a tall rectangle), X, plus, flask, Diabolo (an hourglass pattern), T-square, and obstacle (with a number of intermediate blocks). The player starts out as a nestling and earns higher and higher distinctions taken from the snake realm (garter snake, water snake, boa, mambo, python, king cobra, etc.) as more snakes are cleared. Also, as the level increases. more type
  • Super Gussun Oyoyo 2

    1996

    Super Gussun Oyoyo 2

    1996

    Puzzle
    Satellaview Super Famicom
    Released in Japan in 1996.
  • SD Gundam Power Formation Puzzle

    1996

    SD Gundam Power Formation Puzzle

    1996

    Puzzle
    Super Famicom
    SD Gundam Power Formation Puzzle is a Puzzle game, developed by Tom Create and published by Bandai, which was released in Japan in 1996.
  • Super Sokoban

    1993

    Super Sokoban

    1993

    Puzzle
    Satellaview Super Famicom
    Super Sokoban (or Soukoban) is a puzzle game in which the player must push crates around a maze to their designated storage area, ensuring they do not accidentally push a crate into a position where it cannot be recovered. Thinking Rabbit created the original game in 1982 on home computers, and Super Sokoban is the first Super Famicom game to follow the same blueprint. The intro establishes that the eponymous Sokoban, or warehouse worker, must perform enough box-pushing puzzles to earn enough cash for a flashy new car so that he might finally impress the girl of his dreams. An added wrinkle is that each stage has a fixed move limit, and so the player must not only push the boxes in the right order but do so with maximum efficiency. The game was not released outside of Japan.
  • Bishoujo Senshi Sailor Moon S: Kondo ha Puzzle de Oshioki yo!!

    1994

    Bishoujo Senshi Sailor Moon S: Kondo ha Puzzle de Oshioki yo!!

    1994

    Puzzle
    Super Famicom
    The Sailors try to find Princess Serenity, who was lost a long time ago fighting the forces of evil in the Moon Kingdom. The Negaverse are trying to go back in time to rule the Moon Kingdom as well, so time is not on your side.
  • Block Kuzushi

    1995

    Block Kuzushi

    1995

    Puzzle
    Super Famicom
    This game was released only for the japanese Super Famicom.
  • Raccoon Rascal

    1994

    Raccoon Rascal

    1994

    Puzzle
    Super Famicom
    The 11 year old Robby North and his friend Oscar live in Wisconsin. During fishing they hear a shoot. A racoon-mother was shot. Robby takes the baby of this racoon with him and cares for it. The boy names the racoon Rascal. Guide Rascal through puzzles and trouble and find Robby!
  • The Shinri Game

    1993

    The Shinri Game

    1993

    Puzzle
    Game Boy
    The Shinri Game is an Adventure game, published by Visit, which was released in Japan in 1993.
  • Power Lode Runner

    1999

    Power Lode Runner

    1999

    Puzzle
    Super Famicom
    Power Lode Runner is a Super Famicom video game published by Nintendo on the first day of 1999. The game is an updated version of Lode Runner. In the game you'll control Muguru-kun whose primary goal is to collect gold in order to progress through the game. Monkeys will act as the game's villains. The game was released as a Nintendo Power RAM cartridge.
  • Lode Runner Twin: Justy to Liberty no Daibouken

    1994

    Lode Runner Twin: Justy to Liberty no Daibouken

    1994

    Puzzle
    Super Famicom
    A young knight and priestess is on a mission to explore all the magic caves located underneath the kingdom's castle. Their first task is to retrieve all the candies stolen by some grey little devils.
  • ClockWerx

    1995

    ClockWerx

    1995

    Puzzle
    Satellaview Sega Saturn Super Famicom
    ClockWerx is a Puzzle game, developed by Axes Art Amuse and published by Tokuma Shoten, which was released in Japan in 1995. The object of the game is to solve a series of increasingly difficult levels by swinging a rotating wand from dot to dot until the player reaches the "goal" dot. Enemy wands that kill the player if touched march in predetermined patterns around each level's grid. The design is such that, with careful timing, the player can swing through seemingly impassable groups of enemies. Players can also swing from the same dot as an enemy by staying on the opposite side of it, since most enemy wands rotate at the same speed. At higher levels, more enemies are introduced, such as doors that open and close when the player's wand passes over a switch, hyperdots that send players to a different dot, and drops of acid that follow the player around.
  • Jammes

    1995

    Jammes

    1995

    Puzzle
    Super Famicom
    Jammes is a puzzle game for the Super Famicom that is a variant of the "falling blocks" sub-genre popularized by games such as Tetris and Columns. It was exclusive to the Super Famicom. The game features a story mode with increasingly difficult opponents - it also has a tutorial for its obtuse mechanics - as well as a free mode where the player tries to survive as long as possible and a versus mode for multiple human players. In the single-player modes, the player can choose between a male or female avatar. The goal of the game is take a pair of falling dice, each with a specific color and number attached to them, and drop them into a grid with other fallen dice. If a die is on a line horizontally, vertically or diagonally with another die of the same color, both those dice and every die in-between will drop by one in value. Once a die has reached "1" and is involved in another combo, it disappears. Dice on top fall in the gaps left behind, potentially creating chain reactions. There are also power-ups that will
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