Puzzles Under The Hill features Pamela Possum taking a stroll to visit her best friend Sammy Squirrel. Along the way, Pamela collects shiny jewels unveiling wonderful jigsaw challenges, featuring beautiful imagery from the National Gallery of Art.
"The Wire" is a casual puzzle game with plenty of levels, which is designed to suit the needs and abilities of players of all ages. Play with the electronic background music, you just need to move the controller to go forward. The most import thing is making sure it is going on the track. To win a level, you just need to reach the end point before time up. That's it. We hope you guys enjoy it as much as we do!
Wild elements appear only when some requirements met. For example - play at night(real night) and wait for Wild Moon appear. Or place Grass sticker somewhere on the game screen to Wild Sheep appear. After that type of elements appear you need to tame them by combining them with Stickerizer. This will create normal sticker and of course increase you discovered elements number. But not all Wild elements are so easy to find.
The much anticipated sequel to the #1 casual game of 2005, LUXOR 2 HD has been re-imagined and sets the new standard for action-puzzlers with dazzling new HD graphics & effects.
Luxor 2 HD still offers the addictive and easy-to-learn, yet difficult to master game play which made the award-winning Luxor franchise such a smash hit, while taking the game to a completely new level.
Luxor 2 HD takes you on a beautiful voyage through the land of ancient Egypt. Play 88, gorgeously rendered levels in brilliant, widescreen HD graphics set amongst the pyramids and temples of ancient Egypt. Use your mystical winged scarab to shoot and destroy the approaching magical spheres before they reach the pyramids at the end of their path. And to help you shoot down those enemy spheres, Luxor 2 HD features more explosive power-ups than ever before.
Key Game Features
88 explosively challenging levels with 26 re-mastered HD Widescreen Backgrounds
Spectacular new Visual Effects throughout
Four invigorating levels of difficulty, includ
Glory and adventure await as you return to save Ancient Egypt from certain doom in Luxor: Amun Rising. As chains of colored spheres rapidly approach the gateway of the pyramids, it’s up to you to stop them with your magical winged-scarab shooter. Fire colored orbs to make matches of three or more and eliminate oncoming chains.
Filled with excitement, adventure, tons of explosive action and stunning HD graphics – can you drive back the rebellious invading forces to once again save Egypt?
Key Features:
88 levels of marble-shooting puzzles
Thrilling music and sound effects
Catch falling gems to earn bonus points
All-new Scorpion power-up, Wild and others to help along the way
Stunning HD graphics
What's in Santa's sack? It's a Holiday Bonus that the whole family will love. Chill out with this cool winter-themed puzzle game - it's slicker than Santa on an icy roof!
Eliss is a puzzle video game developed and published by Steph Thirion. It was released for the iPhone OS on March 6, 2009.
Eliss' gameplay revolves around filling "squeesars" with planets of like color and size. Planets can be combined, split, and moved around using the multi-touch interface. Further complication is added by passing red stars and vortices.
Digidrive (also known as Art Style: Intersect) is a puzzle game for the Nintendo DSi's DSiWare service. It is the last game of the Art Style line of video games, and was originally released for the Game Boy Advance in the bit Generations series. It is currently the only game in the Art Style series to not have been developed by skip Ltd. The objective of the game is to propel the disc-shaped core as many meters as possible before the piston collides into the core and ends the game.
Trism is a puzzle game for the Apple iPhone developed by Demiforce LLC. The game and developer made the news for being a rags to riches story. The game makes use of the iPhone's built in accelerometer, and involves the sliding of colored triangular tiles called "trisms" in order to make matches of three or more. As soon as a match is made, the tiles disappear and, depending on the direction in which the iPhone is tilted, the gaps left behind will be filled.
Cursor*10 is a puzzle game where the player controls a cursor and the goal is to reach the sixteenth floor of a level in a race against time. During the course of the game, events will loop when time runs out and the player is able to cooperate with a past version of himself, as all the previous actions of the cursor can still be seen and influence the current session.
As such, eventually up to ten cursors will cooperate to reach the sixteenth floor, clicking boxes to open them, mounting stairs and pressing buttons simultaneously. There is no sound and the graphics are drawn as outlines in black and white, shown from an isometric perspective.
Wordsplash! is a game for all ages! It's a simple timed word game currently with two modes (more to come).
Classic mode gives the player 16 random letters to play with. The timer starts at 15 seconds, and counts down to zero. Every word played adds to the player's score, and adds precious seconds to the clock!
Discover mode also starts with 16 random letters, but the player is tasked to guess the words the game has preselected. The start time here is a little more generous. Every word played adds to the score and timer. Every valid word that fits within the clues given is also rewarded!
Polarity: Ultimate Edition is a first person puzzle game in which you play a notorious hacker involved in breaking into heavily guarded secure systems across the world.
In Mermaid Madness the player takes the role of the weighty mermaid Myrtle who finally, after 112 years, found the man of her dreams: the diver Gordon. Unfortunately he is not very enthusiastic, flees into the water and jams himself under a ship. Myrtle's first priority is to save Gordon.
The player navigates Myrtle through an underwater labyrinth (although there a few screens above ground) and collects items. Those items have to be used in another location to proceed. It is also important to avoid enemies because touching them reduces her life energy, which can be refilled by finding beer bottles. There is no scrolling and Gordon's air supply acts as time limit.
Devil Dice is a unique puzzle game, where the player controls a small devil that runs around a grid covered in large dice. The player can both stand atop dice, and stand on the ground (with the dice towering above). When standing on the dice, the player can move from die to die, or can roll a die in the direction he or she runs, revealing a different face as the die rotates. Creating a group of adjacent dice with identical pips—the size of which must be at least the number of pips—causes those dice to slowly sink into the field before disappearing. Chain reactions are possible by adding additional dice to a sinking set. Different types of dice are available in some modes, with different properties to make the game more challenging.
It was originally created by developer Shift on the "homebrew" Yaroze platform, and later turned into a commercial game. Released in 1998, it is one of only a handful of games to make the leap from the Yaroze to commercial release. The game is a million-seller and a demo version was