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Most Popular Puzzle Games - Page 395

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  • Pro Yakyuu Nettou Puzzle Stadium

    1997

    Pro Yakyuu Nettou Puzzle Stadium

    1997

    Puzzle
    Super Famicom
    Pro Yakyuu Nettou Puzzle Stadium is a Puzzle game, published by Coconuts Japan, which was released in Japan in 1997.
  • Puzzle Nintama Rantarou

    1996

    Puzzle Nintama Rantarou

    1996

    Puzzle
    Super Famicom
    Puzzle Nintama Rantarou is a Puzzle game, published by Culture Brain, which was released in Japan in 1996.
  • Sanrio Shanghai

    1994

    Sanrio Shanghai

    1994

    Puzzle
    Super Famicom
    Sanrio Shanghai is a Puzzle game, developed by SAS Sakata and published by Character Soft, which was released in Japan in 1994.
  • Spark World

    1995

    Spark World

    1995

    Puzzle
    Super Famicom
    Spark World is an Action game, published by Den'Z, which was released in Japan in 1995.
  • Super Bombliss

    1995

    Super Bombliss

    1995

    Puzzle
    Super Famicom
    Super Bombliss is a Puzzle game, developed by TOSE and published by Bullet Proof Software, which was released in Japan in 1995.
  • Super Nazo Puyo: Rulue no Roux

    1995

    Super Nazo Puyo: Rulue no Roux

    1995

    Puzzle
    Satellaview Super Famicom
    Super Nazo Puyo: Rulue no Roux is the sequel to Nazo Puyo: Arle no Roux. It was succeeded by Super Nazo Puyo Tsu: Rulue no Tetsuwan Hanjouki. A Nuisance Puyo variation known as Iron Puyo was introduced in this game. Super Nazo Puyo: Rulue no Roux uses the basic rules of Puyo Puyo. The game controls like a normal Puyo Puyo game with all five colors available and the ability to roate clockwise and counter clockwise, except the ability to double rotate and climb is not possible. Each puzzle gives the player different objectives to clear. The objectives range from clearing all of a specific color of Puyo, clearing all Nuisance Puyo, creating a specific chain length, clearing a certain amount of Puyo simultaneously, or simply clear the whole board. Every time the player fails to complete a puzzle, the player's health will deplete, as indicated by Arle or Rulue's expression gradually getting more distressed. If the player's health depletes completely, they'll receive a Game Over and can either choose to continue from th
  • Super Nazo Puyo Tsuu: Rulue no Tetsuwan Hanjyouki

    1996

    Super Nazo Puyo Tsuu: Rulue no Tetsuwan Hanjyouki

    1996

    Puzzle
    Satellaview Super Famicom
    Super Nazo Puyo Tsuu: Rulue no Tetsuwan Hanjyouki is a Puzzle game, developed and published by Compile, which was released in Japan in 1996.
  • Tsuyoshi Shikkari Shinasai Taisen Puzzle-dama

    1994

    Tsuyoshi Shikkari Shinasai Taisen Puzzle-dama

    1994

    Puzzle
    Super Famicom
    Tsuyoshi Shikkari Shinasai: Taisen Puzzle-dama is a Taisen Puzzle-Dama video game based on the manga Tsuyoshi Shikkari Shinasai. It features the cast of the manga and anime Tsuyoshi Shikkari Shinasai and Konami's own spin on Puyo Puyo: Taisen Puzzle-Dama. The goal of the game is to compete with a series of characters from Tsuyoshi Shikkari Shinasai depending on who the player selected.
  • Wally wo Sagase! Ehon no Kuni no Daibouken!

    1993

    Wally wo Sagase! Ehon no Kuni no Daibouken!

    1993

    Puzzle
    Super Famicom
    Wally wo Sagase! Ehon no Kuni no Daibouken! is a Puzzle game, developed by Natsu System and published by Tomy Corporation, which was released in Japan in 1993.
  • Yoshi no Cookie: Kuruppon Oven de Cookie

    1994

    Yoshi no Cookie: Kuruppon Oven de Cookie

    1994

    Puzzle
    Super Famicom
    Yoshi no Cookie: Kuruppon Oven de Cookie is a cuisine focused re-release of the original Yoshi's Cookie, exclusively for the Super Famicom. While the gameplay is identical, the game also adds cooking advice and recipes concerning the Kuruppon Oven from Panasonic. Only 500 copies were released in Japan, and the game was not available in other territories. It currently fetches a very high price on the Japanese retro game market.
  • Kyuukyoku Mahjong

    1992

    Kyuukyoku Mahjong

    1992

    Puzzle
    TurboGrafx-16/PC Engine
    An adult Mahjong game.
  • Kyuukyoku Mahjong II

    1993

    Kyuukyoku Mahjong II

    1993

    Puzzle
    TurboGrafx-16/PC Engine
    An adult mahjong game and the sequel to the original Kyuukyoku Mahjong.
  • Mahjong Gakuen Touma Soushirou Toujou Mild

    1990

    Mahjong Gakuen Touma Soushirou Toujou Mild

    1990

    Puzzle
    TurboGrafx-16/PC Engine
    AKA: 麻雀学園 MILD 東間宗四郎登場. A port from the arcade version of Mahjong Gakuen. This is the mild (no nudity) version.
  • Mahjong Gakuen

    1988

    Mahjong Gakuen

    1988

    Puzzle
    Arcade
    AKA: 麻雀学園 東間宗四郎登場. This is a port of the arcade version adult Mahjong game. Losing gals strip their clothes.
  • Idol Hanafuda Fan Club

    1991

    Idol Hanafuda Fan Club

    1991

    Puzzle
    TurboGrafx-16/PC Engine
    In this game you play Hanafuda against girls and make them strip.
  • Quiz: Toukou Shashin

    1994

    Quiz: Toukou Shashin

    1994

    Puzzle
    TurboGrafx-16/PC Engine
    Select a anime girl then answer questions to remove panels that cover girls' pictures.
  • Ryu Kyu

    1990

    Ryu Kyu

    1990

    Puzzle
    TurboGrafx-16/PC Engine
    AKA: 琉球. The goal is to make valid poker lines to see girls pictures behind.
  • Magical Drop for WonderSwan

    1999

    Magical Drop for WonderSwan

    1999

    Puzzle
    WonderSwan
    Magical Drop for WonderSwan is a Puzzle game, developed by Gaibrain and published by Data East, which was released in Japan in 1999.
  • Mingle Magnet

    1999

    Mingle Magnet

    1999

    Puzzle
    WonderSwan
    Mingle Magnet is a simple puzzle game of the falling block variety. The player oversees a 10 x 10 square field where the first four rows (three on easy) have been filled by blocks. Each block shows one of three symbols, a dark gray circle, a light gray circle, and a white circle. When ever any of blocks with matching symbols touch they will form a link. By moving the cursor over a chain and clicking on it the player will be given points based on its size on the chain will be removed. The goal is to get a large score while making sure that new pieces can still enter the field. Once no more pieces can enter the game ends. Blocks fall at the same time one square apart, when the next set of blocks fall they will occupy the space given by the previous drop. The "magnet" aspect of Mingle Magnet come into play in how the player can control the placement of the blocks. All the blocks are attracted to a magnet which, although not seen, can be placed on any side of the field. All blocks will be drawn to the magnet. For exam
  • O-chan no Oekaki Logic

    2000

    O-chan no Oekaki Logic

    2000

    Puzzle
    WonderSwan
    O-chan no Oekaki Logic is a Puzzle game, developed by Santaclaus and published by SunSoft, which was released in Japan in 2000.
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