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New Pc 8800 Series Games - Page 4

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Newest Most Popular Top Rated
  • Bomb Jack

    1985

    Bomb Jack

    1985

    Arcade
    PC-8800 Series
    In Bomb Jack, the player controls Jack, who must collect all the bombs in order to complete the current round and go onto the next one. This sounds easy, right? Wrong! Making Jack's task difficult are numerous enemies such as birds, mummies, turtles, and orbs. In each round, collecting a number of bombs results in a bonus coin appearing, and collecting this coin will make the player's score increase 2 to 4 times. More often than not, the "power ball" appears, and when you collect this, you can defeat enemies and have more time to collect all the bombs. There is also the "E" coin, which gives Jack one additional life, but rarely does this coin appear. The more you progress through the game, the more difficult it becomes, as enemies travel more quickly to get you.
  • Lunar Ball

    1985

    Lunar Ball

    1985

    Arcade
    PC-8800 Series
  • Minky Momo no Panic Ball

    1984

    Minky Momo no Panic Ball

    1984

    Arcade
    PC-8800 Series
  • Kuroneko-sou Souzoku Satsujin Jiken

    1984

    Kuroneko-sou Souzoku Satsujin Jiken

    1984

    Visual Novel
    PC-8800 Series
    The owner of Kuronekoso “Oonogi Yoshizou” was killed. There are 8 suspects related to him. The player becomes a detective and searches with his partner.
  • Mugen no Shinzou

    1984

    Mugen no Shinzou

    1984

    Role-playing (RPG)
    PC-8800 Series
    Cursed by the gods, on the verge of death, the protagonist of the game is transferred to a different realm - a fantasy land ruled by sword and sorcery, in which humans are threatened by rampaging goblins, orcs, and a mysterious dragon. The hero must find a powerful artifact known as the Heart of Phantasm in order to return home. Mugen no Shinzō is a role-playing game similar to early Ultima games. The player controls a lone character with basic attributes who roams the vast land, visiting towns and dungeons. Overworld navigation is done by scrolling with arrow keys, without an icon to represent the player character. Town locations have little to no graphics; along with the dungeons, they are displayed in small windows. The maze-like dungeons are represented by abstract pseudo-3D vector graphics. Combat is random; the protagonist fights enemies one-on-one in simple turn-based fashion.
  • Shin Taketori Monogatari

    1984

    Shin Taketori Monogatari

    1984

    Adventure
    PC-8800 Series
    Adventure game developed by Cross Media Soft in 1984.
  • Emmy: The Funny Game

    1984

    Emmy: The Funny Game

    1984

    PC-8800 Series
    Emmy: The Funny Game is an early eroge where the player is challenged to persuade the titular girl strip off her clothes.
  • Hokkaido Rensa Satsujin: Okhotsk ni Kiyu

    1984

    Hokkaido Rensa Satsujin: Okhotsk ni Kiyu

    1984

    Adventure
    PC-8800 Series
  • Boulder Dash

    1984

    Boulder Dash

    1984

    Puzzle Arcade
    PC-8800 Series
    PC-8800 port of Boulder Dash.
  • Karakuri Ninpou

    1984

    Karakuri Ninpou

    1984

    Arcade
    PC-8800 Series
    Arcade ninja game.
  • Nausicaä of the Valley of the Wind

    1984

    Nausicaä of the Valley of the Wind

    1984

    Adventure
    PC-8800 Series
    An adventure game developed by Technopolis Soft for the NEC PC-8801.
  • Choro Q Holiday Puzzle

    1984

    Choro Q Holiday Puzzle

    1984

    Puzzle
    PC-8800 Series
  • Miner 2049er

    1984

    Miner 2049er

    1984

    Platform Arcade
    PC-8800 Series
  • Mario Bros.

    1984

    Mario Bros.

    1984

    Platform Arcade
    PC-8800 Series
    Mario Bros. is the NEC PC-8001 port of the homonymous arcade game.
  • Dragon Lair

    1983

    Dragon Lair

    1983

    PC-8800 Series
  • Poibos Part 1: Dasshutsu

    1983

    Poibos Part 1: Dasshutsu

    1983

    PC-8800 Series
    Poibos (a misspelling of Phoebus) is a Japanese-made role-playing game. The small paying window displays a rather abstract map on which the player can navigate the characters. The game begins with Jorg only, but up to six characters may join the party and participate in combat afterwards. The characters' stamina bar is depleted depending on the terrain they walk on, and they need to rest regularly. Turn-based battles require balancing offensive and defensive manoeuvres, as well as actively protecting weaker party members. The game has a fairly complex weapon system, with several weapon types, all of which (due to the protagonist's outlaw status) can only be acquired by stealing or as battle trophies. Weapon energy deteriorates over time, having major impact on battle performance.
  • Genma Taisen

    1983

    Genma Taisen

    1983

    PC-8800 Series
  • Ken to Mahou

    1983

    Ken to Mahou

    1983

    PC-8800 Series
    Set in a medieval world called Border Land, an evil wizard has besieged the kingdom, killing its benevolent ruler and taking the princess captive. With the land swept in chaos, the player must brave numerous challenges to defeat the wizard and restore peace. Nine character archetypes may be chosen as the player's avatar; each one is given a unique set of attributes, affecting their battle performance. Explore towns and castles for various recovery spots, while engage in one-on-one battles with varying physical attacks and magic effectiveness, based on the player's chosen class.
  • Seiken Densetsu

    1983

    Seiken Densetsu

    1983

    PC-8800 Series
    The protagonist of Seiken Densetsu must explore dangerous wilderness in a fantasy land in order to locate and obtain four sacred swords, which allegedly grant immortality to whoever manages to possess them. This Japanese-made role-playing game is heavily influenced by early Ultima installments, having a nearly identical visual style, interface, and gameplay system. The protagonist explores an overhead world map, visiting towns where weapons, armor, items and food can be bought. Food rations are necessary to have for preventing the hero from starving. Experience points and gold are obtained from defeating enemies. Interaction is performed by pressing keys corresponding to commands, such as Move, Question, Enter, etc.
  • Horror House

    1983

    Horror House

    1983

    Adventure
    PC-8800 Series
    Horror House is the very first graphical adventure game published by Nihon Falcom in 1983. The title was created by a student of Kindai University named Fujio Fujimori who had previously had several games published inside the pages of Japanese computer magazines like I/O Magazine, RAM and others at the time. Horror House would be the first in a trilogy of games released by Falcom that were classified as "occultic mystery adventure" games with Horror House Part II releasing in December and Monster House releasing the next year in 1984.
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