You are an adventurer who has recently arrived in a once-bustling medieval city whose streets are strangely deserted. The people are here, but they no longer gather in the cobbled streets and the public squares. Instead, they cower in the safety of their houses. Few shops are open, and it is difficult to find out the cause of this eerie quiet.
All that you can find out from the few frightened, gabbling citizens you come across is that a great and significant treasure has gone missing from the city. It seems that this is no ordinary treasure, but one that guarantees the safety of the city and its inhabitants. With it missing, everyone is expecting a great calamity to fall upon them.
You will have to consult the city’s ruler to find out exactly what has gone missing, and what reward there is to the hero who retrieves it. All you can gather from those you have spoken to so far is that there exists a network of underground passages and chambers with unsavoury inhabitants, and everyone believes the treasure has been
Part of the DOS Games June 2023 Jam.
Play as long as you can and try to beat your own score.
Collect clothes dryers (to prevent them from eventually falling on cities below) without missing any, and don't crash into the cities yourself!
The ship has very little fuel on-board, and every action (thrust, shots) use some fuel. Make more fuel by shooting asteroids, with your asteroid-to-fuel converter beam.
Match blocks as fast as you can in this PC port of a console classic.
This 2021 game for the original 1981 IBM PC runs in full color (all 16 of them) and high resolution (320x200) thanks to intense abuse of the Color Graphics Adapter's 40-column text mode. Responsive gameplay, even at 4.77 MHz. Music and sound effects, even with a simple buzzer. The only PCs this won't kick ass on did not have graphics.
The Abort/Retry/Fail team is proud to present the famously lost INFINITE ADVENTURE. This game is a visionary pioneer in procedural text generation, randomly generating rooms, maps, items, descriptions, and puzzles for a text adventure set in a Victorian mansion. INFINITE ADVENTURE was available for sale for only one month through a Spring 1987 shareware catalog published in Cleveland, Ohio.
An "interactive feelie" accompaniment to B.J. Best's game And Then You Come to a House Not Unlike the Previous One.
The basic concept is simple. You're given a Bumper in the bottom-right. Click on one of the Launchers surrounding the field to launch the Bumper into it. It'll first move in the direction launched, then bump into a wall or another Bumper and start moving in the direction on the Bumper itself. Match three of the same colour horizontally or vertically to clear them off.
The Sunnylands is a Keen 4 levelpack, though, it has a new story and a little bit of new graphics. Join Commander Keen, as he travels through Sunnylands, which has as many levels as the original Keen 4 (it even has a secret level) and the creatures he has previously encountered on Shadowlands!
MagiDuck is a simple platform-game designed to work on 8088/8086 class computers (the first IBM PC:s) with a CGA-compatible display adapter. It runs in a tweaked 40x25 text mode, giving the game a pseudo-pixel resolution of 80x50 with 16 colours and text combined from 2 half height Ascii-characters.
The game plays in a postapocalyptic world, it is designed to be a 1st/3rd Person Shooter. The player is sent to a small city to discover the mysteries and research what happened to the citizens.
The game will support Coop-Gameplay through local area network. There will be a level system and weapon customization.
X-Piratez is a total conversion mod designed for OpenXcom, a free open-source re-implementation of X-Com: Enemy Unknown (1994) and Terror From The Deep. There are major gameplay differences, as well as many additions to research, manufacture, base facilities, and so on. Piratez is designed for the veteran X-Com player seeking a much longer and challenging campaign.
The story involves Keen awakening in a prison cell on the planet Grund-Bief after he got a stomachache due to too much fast food during his sister's birthday party. Keen has been snatched by an Abduct-o-Beam of the organization known as McZargalds, MZ for short, which is led by the Mad Butcher, serves tenderized children and has lax hygiene standards. Not only that, the food on Grund-Bief is so putrid that it has gained sentience.
The protagonist is initially unarmed, but soon finds a weapon called Ultra-Spicy Arcturian Megameatballs that allows him to reduce enemies to piles of ashes. However, to defeat the Mad Butcher, he has to obtain an even more powerful weapon, namely thousand-year old Bloog Eggs. Keen must explore Grund-Bief to find the necessary Bloog Eggs so that he can confront the Mad Butcher and rewire the Abduct-O-Beam to save the Earth once again.
Peter wants to pee! But that's not all of it! Trying to find the toilet, he realizes that something is wrong and all the toilets are broken so he has to pee into stuff he finds on his way and keep looking for a working toilet! Can you find a working toilet? Maybe there wasn't one in the first place!
Battle of the Brains, also known as Keen 9, is the third and final episode of the unofficial "The Universe is Toast" trilogy by Ceilick, with the bulk of the modding done by Ceilick, Mink and Tulip, with extensive patching by Levellass and Lemm. Work on the mod began shortly after the release of Dead in the Desert in 2009. It was released in February 2011.
Ferret is a retro-style puzzle-solving game.
The game was born during the 80's in the world of mini-computers.
It will test your ability to solve problems, not your hand-eye coordination.
Unlike similar games, you have all the information you need, there are no secret instructions and definitely no cheats.
Can you rise to the challenge?
Dead in the Desert is the first complete Keen 6 mod, produced by Ceilick with music composed by Mr.M and ZidaneA. It is the second episode of the unofficial "The Universe is Toast" trilogy, and is often referred to as Keen 8. It was released on July 21, 2009, and a second version on Sept. 14, 2009.