Dunkle Schatten 2: Im Netzwerk gefangen. (Dark Shadows 2: Trapped in the network) is the sequel to the adventure Dunkle Schatten. Like the first game it was published by the German Federal Ministry of Interior as part of the FAIRSTÄNDNIS campaign against racism and violence.
The story sets two years after the first. Kartsen attends a vocational school. He gets the assignment to design the new school homepage. Taking place in the mid 1990's the internet is a fairly new medium for him. During his researchs he discovers that a local group of Neonazis uses the internet to organize themself. Can Karsten prevent the planned assault on a home for asylum seekers?
Bud Tucker in Double Trouble is a point & click adventure where the player explores and uncovers clues in a town called Barryville. The game play consists of picking up items and using it when necessary. The player can perform various actions (pick up, use, etc) which can be displayed in words as well as icons, The game is divided into three parts beginning with Bud Tucker locked up in a crumbly hotel in Seedy Street.
In this game the player controls Werner Mueller, working as a Sysop at the GIC Headqurters in Futura City. One night, heavy explosions wake him unpleasantly from his sleep. He steps outside to see what happened, only to find himself in the middle of a deadly fight...
Angst: Rhaz's Revenge is a traditional first-person-shooter in the legacy of DOOM: the player walks through the levels and uses ranged weapons to shoot at enemies. The game has a steampunk setting in the style of Jules Verne.
A puzzle game in which the player must manipulate and destroy an environment to allow as many pixelated droplets of water to flow to a given point as possible.
Once the inhabitants of Planet Earth finally got it together enough space travel-wise to explore outside the solar system, they discovered that there were three other races doing exactly the same: the sneaky, reptilian Saurians, the understandably uptight, nasally gifted Schnozzoids, and the curiously laid-back Bohemians. Each of these races being just as self-important, aggressive (except for the Bohemians) and intolerant as the Earthlings, it wasn't long before an intergalactic pagga of quite exceptional proportions kicked off.
Advanced technologies previously used in the fast-food, mail-order gizmo and executive leisure industries were swiftly adapted into weaponry of astoundingly destructive properties, and the suzerainty of many hundred previously quiet, green planets was disputed in a most antisocial manner.
Conquest of the new world is a turn-based strategy game that lets you control one of 6 different nations in their attempt to colonize the new continent. The gameworld is represented in an isometric point of view. Combat is a mini-game taking place on a battlefield where victory can be achieved by killing enemy troops or capturing the enemy's flag. This deluxe edition added new elements of diplomacy, including trade options, as well as specific bonuses based on which nation is played.
Counter Action is a World War II real-time tactics game, developed by the Russian company Nashi Igry, and released in 1996 in Russia and 1997 in the UK and Europe outside of Russia.
In Synnergist the player takes the role of Tim Machin, an ambitious young journalist forced by cruel circumstances to work for a trashy tabloid newspaper. Set in the year 2010, the game puts the player on the streets of New Arhus—a city of extremes, crammed with both cutting edge technology and the decaying remnants of a once proud past. Very soon, Tim finds himself on the trail of a sinister force that appears to be connected to the crime and killing...
The game begins in 1866 Arizona when the game's hero, a cowboy named Fenimore Fillmore, tries to rescue an old peddler from a band of attacking rustlers. The dying peddler gives Fenimore a golden skull and tells him the legend of a fabulous treasure that can be found by collecting two other golden skulls. To reach his goal, Fenimore Fillmore must battle the evil Friar Anselmo and the perfidious Colonel Leconte (who also seek the treasure), fight fierce Apaches (whose Chief's son's tepee boasts a sheepskin from Harvard), engage sleepy Mexican revolutionaries (whose leader is amnesic), outwit witty French soldiers (federated with Emperor Maximilian of México), and suffer the insufferable alcohol-prohibition-ladies league. Solving the puzzles involves fabricating bootleg whiskey, blowing up a bank's safe, escaping from prison, rescuing a pianist from a well, locating and flying a balloon, and turning a devout monk into a gallant rebel general. The game elements emulate Spaghetti Westerns and caricature American Wild
One rather typical Halloween eve, Benjamin is witnessing his uncle's attempt to activate the Worm Hole Spawner, his latest invention. The experiment works, and a hole in the sky rips open. Meanwhile in a galaxy far, far away, an entity, chased by a spaceship, accidentally dive into the worm hole which suddenly appears before them. The spaceship hits the brakes and starts to orbit around earth. The commander of the spaceship, Boss, orders a group of aliens to land on earth and bring back the one that's responsible for getting them where they are.
The alien shuttle lands next to the mansion and four white little aliens emerge from inside. They enter the mansion and grab Benjamin's uncle, while Ben himself is hiding behind the Worm Hole Spawner. Unnoticed, Benjamin is left behind with a task to solve the alien mystery and rescue his uncle... and possibly the galaxy as well.