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Most Popular Dos Games - Page 25

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  • Darkness

    1996

    Darkness

    1996

    Role-playing (RPG) Hack and slash/Beat 'em up
    DOS
    Darkness is a Korean action RPG released in 1996 by DOT&BIT for PC DOS. The game requires information from the manual to play past the initial zone as it uses a code at the bottom of the first screen to tell the player which order to hit a set of statues in order to move on. It has English button prompt instructions and UI elements but all the story and character text is in Korean.
  • Toxic Bunny

    1996

    Toxic Bunny

    1996

    Platform
    DOS
    Toxic Bunny is a side-scrolling action platform game for MS-DOS computers released in 1996 by Celestial Games. The game covers four large levels in which Toxic hunts the person (or animal) responsible for interrupting his coffee break, brainwashing all his friends, and covering the planet with a decaffeinated goo. Within the game you can use any number of incredibly large weapons including a Nitric Hamster Launcher, while squashing aliens with rusty nautical equipment. The game has been called a psychedelic parody of Epic Games character, Jazz Jackrabbit.
  • Noddy's Playtime

    1992

    Noddy's Playtime

    1992

    Adventure
    DOS
    Noddy's Playtime is an edutainment game aimed at children between 3 to 8 years old. The game is based around Enid Blyton's Noddy books, and the accompanying TV series. It consists of several mini-games, accessed by a driving section where the player drives Noddy's car between different places in Toytown. The games are: Railway Station (memory game), Post Office (maths), Market Place (reading), Chimney House (music), Noah's Ark (jigsaw puzzle), Farm Yard (matching), N & B Works (odd-one-out) and Noddy's Paint Pot (art). The different ages that the game is aimed at are catered for by having three different difficulty levels which make the games harder for older children.
  • Wind in the Willows

    1992

    Wind in the Willows

    1992

    Adventure
    DOS
    A text adventure game with static images, based on the children's story of Wind in the Willows
  • Trucks

    1997

    Trucks

    1997

    Arcade
    DOS
    Trucks is an action, racing and arcade game developed by Microfolie's. It is set on the planet Cooroocoocoo, where you are an aspiring businessman/driver who has to buy one of 8 trucks available and takes on various missions. Once you finish buying your truck, fitting it with parts and crew, and accepting your first mission, you will leave from a service station driving your truck from a first-person view.
  • Scrabble: Deluxe Edition

    1990

    Scrabble: Deluxe Edition

    1990

    Strategy Tactical Card & Board Game
    DOS
    Scrabble: Deluxe Edition is the first Scrabble game to hit the computer. Pick 7 tiles and form words for points! Play against a friend or the computer (with 9 levels of play).
  • Batalia

    1986

    Batalia

    1986

    Shooter Arcade
    DOS
    This two-player, ASCII-based arena combat game has a backstory: you and your co-pilot have been busted by Galactic police for smuggling illegal goods. As it turns out, Galactic justice doesn't screw around, and in a touch of Imperial Roman flair, you've both been tossed into a labyrinth to duke it out with each other gladiator-style. Only one will emerge alive. Each player is given a ship, which can shoot in four directions at once. The arena's layout changes on every round, but the premise remains the same - maneuver your combat ship around the playing field, use the walls for cover, and kill your opponent. The first player to win ten rounds will emerge victorious.
  • Bass Class

    1992

    Bass Class

    1992

    Simulator Sport
    DOS
    Learn the secrets of bass fishing by casting off with Bass Class. In this simulation you will select all the small details that will determine whether you catch the big one or go home empty handed. Six different rods and 2300 different lure combinations are how specific the details get. You can even choose whether you want to use an outboard motor, trolling motor or paddling to get to where you want on one of the six different lakes in this game. Once in your location of choice via keyboard controls make your lure/rod selections and cast off using the mouse or keyboard watching out for hazards. Control your line and reel in and maybe you'll catch one of the dozens of different kinds of fish in each lake. LCD Depthfinders and other accessories will help you locate the best place to cast off. After fishing in the given time you must make it back to the weighing station and get your catch weighed against the AI players' catch. Only then will you know if you've learned anything about bass fishing.
  • Anti-Ballistic-Missile

    1982

    Anti-Ballistic-Missile

    1982

    Shooter Arcade
    DOS
    Anti-Ballistic-Missile is a Missile Command variant. The object of the game is to protect six cities along the IBM east coast. The enemy has 12 missiles it will fire which need to be destroyed before they reach the cities. The player controls a cursor indicating where to fire anti-ballistic missiles. If the missile detonates within range of an enemy missile, the enemy missile is destroyed. If all of the cities are destroyed, the player loses the game; if any cities survive, the player wins (better scores are earned for more remaining cities). Several skill levels are available which control the speed of the enemy missiles and the accuracy required for destroying missiles.
  • Annihilator Tank

    1995

    Annihilator Tank

    1995

    Shooter Arcade
    DOS
    Annihilator Tank is a shareware game for DOS in which the player commands a tank and must destroy greater and greater numbers of enemy tanks in more complex situations. This culminates in the 'Combat Unlimited' level where the number of enemy tanks is unlimited and the player must destroy as many as possible before losing their only tank. The tank controls include the standard left/right forward/reverse and fire in addition to turret right, turret left and turret centre. The game screen features a small radar which shows the location of enemy targets, a compass for orientation, and a status bar. The actual game screen contains features such as trees which can be destroyed, so neither the player nor the enemy can hide behind them. The game has four save slots. The full game consists of four levels Country Carnage Wasteland Warriors Desert Destruction Combat Unlimited Only the Country Carnage level was included in the shareware release.
  • ANIMAC

    1991

    ANIMAC

    1991

    Shooter Arcade
    DOS
    23rd-century Earth is a good place to be: after an atypically friendly first contact with an alien species, the planet's ills have been cured and peace reigns supreme. But some will always resist change, let alone utopian ideas. One such organization was the innocently-named American Neutral Investigators, and its leader Mapier was exiled off-planet for disturbing the peace. This decision did not prove far-sighted however; Mapier worked diligently, pirating and destroying, harvesting debris, alien technology and raw materials, and gradually built up a huge armed space fortress from which the ANI continue to terrorize known space. This is where the player comes in, piloting an infiltrator ship into the bowels of the ANI's Mapierian Anti-Complex (ANIMAC) to find and destroy the central command. The meandering tunnels burrowing through the planet-sized base consist of hundreds of different rooms, littered with automated defenses, mines and hostile drones, while the Infiltrator only packs a single forward-firing photo
  • WildLife Tetris

    WildLife Tetris

    Puzzle
    DOS
    Classic tetris type game in VGA 320x200 256 colours mode with WildLife pictures in the background.
  • The Field of Miracles

    1993

    The Field of Miracles

    1993

    Puzzle
    DOS
    Computer game for IBM-compatible personal computers running DOS, created by Russian programmer Vadim Bashurov in 1993. It was an unofficial computer adaptation of the famous TV show "Field of Miracles".
  • BabyType

    1993

    BabyType

    1993

    Arcade
    DOS
    BabyType is a multi-language typing training program by Alexey Silaev.
  • Inspecteur Banaan en de ontvoering van Mabella

    1992

    Inspecteur Banaan en de ontvoering van Mabella

    1992

    Point-and-click
    DOS
    A Dutch Point 'n click adventure created by Torpedo Software for Davilex. You play a cop named Govert Banaan and you have to investigate a kidnapping case of the fictional pop star MaBella. In the game you have will explore Amsterdam. The graphics style is a mix of real-life photographs and cartoon characters.
  • Star Wars Doom

    1994

    Star Wars Doom

    1994

    Shooter
    DOS
    A recompilation of older Star Wars themed Doom total conversions
  • Battle Chess 3

    Battle Chess 3

    Card & Board Game
    DOS
  • Bi-Fi Roll: Snackzone

    1993

    Bi-Fi Roll: Snackzone

    1993

    Point-and-click Adventure
    DOS
  • Humpty's Scramble

    1998

    Humpty's Scramble

    1998

    Platform
    DOS
    This game was made to promote the western-Canadian family restaurant chain "Humpty's" and their Kids' Club. In this 1998 DOS platformer, Humpty must rescue his little buddy Hammlet from an evil wizard by traversing various areas including a forest, a marine cave, a mountain, and a maze-like castle. The game was sold and distributed for free at certain locations. Despite having a rather limited release, it impressively touted pre-rendered 3D visuals and a first-person 3d maze in its final area.
  • PC Fútbol 3.0

    1994

    PC Fútbol 3.0

    1994

    Simulator Sport
    DOS
    Iteration of the PC Fútbol series. It includes an updating of each of the aspects of the game according to the 1994/95 season of the Spanish Primera División, including database, line-ups, team information and such. But not just that. This edition was specially "revolutionary" as it was the first of the series to allow you to buy players from other teams, and also to let you continue playing one season after another, to test if you can get a better position having different players from the start.
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