You are an adventurer who has recently arrived in a once-bustling medieval city whose streets are strangely deserted. The people are here, but they no longer gather in the cobbled streets and the public squares. Instead, they cower in the safety of their houses. Few shops are open, and it is difficult to find out the cause of this eerie quiet.
All that you can find out from the few frightened, gabbling citizens you come across is that a great and significant treasure has gone missing from the city. It seems that this is no ordinary treasure, but one that guarantees the safety of the city and its inhabitants. With it missing, everyone is expecting a great calamity to fall upon them.
You will have to consult the city’s ruler to find out exactly what has gone missing, and what reward there is to the hero who retrieves it. All you can gather from those you have spoken to so far is that there exists a network of underground passages and chambers with unsavoury inhabitants, and everyone believes the treasure has been
Players navigate through a series of screens. Possible directions to travel and objects are listed on the screen. Players are able to die. The graphic have a resolution of 320 × 200 pixels. Each location is described with words, while accompanied by an image.
Bubu Chuǎng Tōngguān is a Bomberman variant. Players control an octopus character that deploys black octopi functioning as bombs. These are used to destroy breakable blocks and eliminate enemies. The primary objective in each level is to locate a hidden key beneath destructible terrain. Once obtained, a skull icon appears on the field; detonating it reveals the exit door.
In addition to enemy threats, the game introduces environmental challenges such as conveyor belts and switches. Each level contains upgrades hidden under rocks that enhance the octopus's abilities, including bomb capacity, blast radius, and movement speed. These upgrades persist across levels. The game is structured into themed worlds - such as forests or bathrooms - each comprising multiple levels and culminating in a boss battle.
Fort Boyard: The Challenge is an adventure, action/reflex, puzzle video game for MS-DOS, created and published by Microïds in 1995. This game will transport you into the heart of a foreboding island fortress and one of the world's most celebrated TV game shows. 1 to 6 players per team meet the challenge of the Fortress and its inhabitants. Each puzzle is prefaced by a required skill, allowing a team of players to select the most skilled from the ranks. These skills are Clever, Tough, Agile, Sharp, Strong, and Captain. Puzzles are chosen randomly so no game plays exactly the same twice.
Peter wants to pee! But that's not all of it! Trying to find the toilet, he realizes that something is wrong and all the toilets are broken so he has to pee into stuff he finds on his way and keep looking for a working toilet! Can you find a working toilet? Maybe there wasn't one in the first place!
Match blocks as fast as you can in this PC port of a console classic.
This 2021 game for the original 1981 IBM PC runs in full color (all 16 of them) and high resolution (320x200) thanks to intense abuse of the Color Graphics Adapter's 40-column text mode. Responsive gameplay, even at 4.77 MHz. Music and sound effects, even with a simple buzzer. The only PCs this won't kick ass on did not have graphics.
Our heroes, having been pulled from their own world now face a harsh and brutal reality as they are hunted by forces of the enemy. Can they reach the safety of the Gargath Outpost in time? This mod is a sequel to the author's "Dark Alliances".
A powerful magical spell binds the party as slaves in the service of a secret society. Can the party break free before the organization takes control of Westgate?