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New Mac Games - Page 17

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Newest Most Popular Top Rated
  • Operation: Desert Storm

    1991

    Operation: Desert Storm

    1991

    Shooter
    Mac
    This top-down tank shooter was Bungie's second game.
  • Virtual Valerie

    1990

    Virtual Valerie

    1990

    Point-and-click
    Mac
    She's your cybernetic fantasy! You've got a hot date with Valerie! Explore Val's "virtual world" and learn the true meaning of the term cybererotica! An intuitive point-and-click interface makes Virtual Valerie virtually yours to play with. She's your cybernetic fantasy and you control the action! Hilarious rip-roaring entertainment in a sexploration adventure!
  • Gnop!

    1990

    Gnop!

    1990

    Arcade
    Mac
    A pong clone, the first game released by Alexander Seropian before the official incorporation of Bungie Software.
  • Grand Prix Circuit

    1989

    Grand Prix Circuit

    1989

    Racing Simulator Sport
    Mac
    This port features re-arranged music, different sound, and slightly altered graphics.
  • Murder on Mainstreet

    1989

    Murder on Mainstreet

    1989

    Point-and-click Adventure Indie
    Mac
    A commercially released port of Caper in the Castro with all LGBT content removed
  • The Lawn Zapper

    1989

    The Lawn Zapper

    1989

    Arcade
    Mac
    A game about mowing the lawn.
  • Robot Planet

    1989

    Robot Planet

    1989

    Adventure
    Mac
    A World Builder adventure set in the far future, where humans have been replaced by robots.
  • Leprechaun

    1989

    Leprechaun

    1989

    Mac
    Push a pot of gold around single-screen mazes until it's resting on a rainbow.
  • Cannon Fodder

    1989

    Cannon Fodder

    1989

    Simulator
    Mac
    Side-view artillery game for classic mac by John Barnett
  • Halloween Night II

    1989

    Halloween Night II

    1989

    Point-and-click
    Mac
    Halloween Night II is a 1989-1991 children's game by BugByte Inc. for Macintosh. On Halloween night, monsters knock at your door looking for candy. You hand them candy, cheer them up, and wait for the next monster to come by. While you're waiting, you can pet your cat or look out the window.
  • Theldrow

    1989

    Theldrow

    1989

    Role-playing (RPG) Turn-based strategy (TBS)
    Mac
    Theldrow is a turn-based computer role-playing game, written in 1989 by Glenn Andreas. The game featured a turn-based first person perspective interface similar to early Might and Magic games, pixel art (originally black-and-white), and a very original fantasy setting. It is a very difficult game.
  • 3 In Three

    1989

    3 In Three

    1989

    Quiz/Trivia
    Mac
    In this metapuzzle game, created by puzzle designer Cliff Johnson, the player is the letter 3, which, during a power surge, has been zapped from a spreadsheet report into the bowels of the computer. 3 needs to repair the system, avoiding a virus detector and outwitting the taunting pi symbol, and ultimately get back home. There's over 80 puzzles including: Geometric lift puzzles – 3 needs get from one side to the other by walking on lifts moving up and down in certain patterns. Mesh puzzles – a mesh (of 3x3 to 9x9 sizes) must be changed to match the pattern shown. Missing vowels – missing vowels must be added to common proverbs or homophones. Trapdoor puzzles – 3 must open or close doors, which will in turn trigger other doors, in order to get the whole set of doors in the same state. Reordered word puzzles – 3 rearranges a word by clicking three letters which will each time switch two letters and form another word. Logic puzzles – a grid of items needs to be rearranged in a specific order to m
  • MacNinja

    1989

    MacNinja

    1989

    Fighting
    Mac
    MacNinja is a 1989 shareware game "written and drawn" in Forth by Ron Minor, the developer of Shuttle 88.
  • Caper in the Castro

    1989

    Caper in the Castro

    1989

    Point-and-click Adventure Indie
    Mac
    Caper in the Castro is the first known LGBT video game. The player assumes the role of a lesbian detective investigating the disappearance of a drag queen in the Castro neighborhood of San Francisco. The game was distributed by BBS, with donations requested "to an AIDS-related charity of your choice for whatever amount you feel is appropriate". It was eventually commercially released as Murder on Mainstreet with all LGBT content removed.
  • TaskMaker

    1989

    TaskMaker

    1989

    Mac
  • MacGolf Classic

    1988

    MacGolf Classic

    1988

    Simulator Sport
    Mac
    MacGolf Classic is a 3D golf simulator adding more golf courses than it's original MacGolf. Also color is added to benefit from the Macintosh Classic Color computer.
  • Death Mall 3000

    1988

    Death Mall 3000

    1988

    Point-and-click
    Mac
    A freeware game distributed in the late 80s via Macintosh's HyperCard system. It is a point-and-click adventure game where, after spending time in cryostasis a lone astronaut crash lands on earth. Seeking shelter in an abandoned mall the player must find a way out and figure out what happened to the Earth.
  • Arkanoid

    1988

    Arkanoid

    1988

    Arcade
    Mac
    Mac port of Arkanoid.
  • Mormonoids From The Deep

    1988

    Mormonoids From The Deep

    1988

    Adventure
    Mac
    "Mormonoids From the Deep is a satirical adventure game loosely based on the writings of Hunter S. Thompson, H.P. Lovecraft, and the Book of Mormon. The object of the games is to destroy the evil Yogsoggsmith and escape from the town of Mormonville without sobering up. Armed only with a Colt .45, a Hertz rent-a-car, and your last six-pack, can you save the day and rescue "Unwholesome Olson"?
  • NumberMaze

    1988

    NumberMaze

    1988

    Quiz/Trivia
    Mac
    NumberMaze is an educational game where players get to practice their math skills. The game consists of a number of mazes that the player has to navigate his way through to get to a castle. Viewed from a top down perspective the player moves his character by clicking with the mouse. The mazes have many doorways that the player has to go through. To pass through these the player has to solve math problems. There are also doors that are locked and for these the player first have to locate a key to open. Scattered through the mazes are also books which the player has to collect before he gets access to the castle.
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