Billed as an "interactive cyber event," this interactive hypercard stack is said to have been found by by creator Amendant Hardiker among some Babelian ruins dated back to 9999 BC, then deciphered from a since forgotten machine language. It is thought that Zaum Gadget was a subliminal event-structure capable of subtly manipulating the beliefs of any participant.
Inspired by Russian futurism, Zaum is a unique digital experience.
Explore the mazes of the Great Pyramid of Ra! Each level is a new, larger, random maze to solve. Find tools and supplies abandoned by earlier, failed expeditions, try to avoid the traps, and encounter dangerous animals and the fearsome Guardians as you seek the three sacred Talismans of Ra the Sun-God.
Commercial re-release of the popular shareware roguelike, The Dungeon of Doom. Along with a new look to the interface, this version adds secret "vault" areas and a "Gate Keeper" boss on every fifth level. To escape the dungeon, you must descend to the 40th level and return with the Orb of Carnos.
Innovative if overlooked game which utilizes the fledgling Inverse Parser system, which anticipates communication choices. Crawford later further developed this design after this game was released.
Beyond Dark Castle is a classic platformer for the Macintosh. The game puts the player in the role of Prince Duncan who, once again, must defeat the evil Black Knight through a series of challenges leading up to the final showdown with the Black Knight himself.
A colorized Mac version was planned by Delta Tao Software but was cancelled.
A shooting gallery style game, except instead of aiming with a cursor, players must line their shots up with the scope at the bottom of the screen. Also includes a small puzzle element.
Zero Gravity is an early B&W arcade game for Macintosh, in which you try to center your floating character in the center of the gravity chamber. A white dot appears to indicate where the gravity force is currently applied and you move accordingly to stay away from the chamber's sides.
You control a submarine in hostile waters. Sharing the deep sea with you are several dangerous creatures such as jellyfish, eels, sharks and the mysterious X-Sub. Destroy everything to reach the next level. This game has intermissions as well.
Early interactive erotica program developed using MacroMind VideoWorks, featuring a pixellated woman named 'Maxie' and a selection of sex toys which can be used on her. One of the first games to include a 'panic button,' hiding the game behind a fake spreadsheet.