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New Commodore C64 128 Max Games - Page 25

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  • Motocross

    1985

    Motocross

    1985

    Racing Sport
    Commodore C64/128/MAX
    Motocross is a motorcycle racing game. Try not to crash and collect the flags before your fuel runs out.
  • Dragonskulle

    1985

    Dragonskulle

    1985

    Puzzle Adventure
    Commodore C64/128/MAX
    Dragon Skulle is an action-adventure game for the Commodore 64 developed and published by Ultimate Play the Game in late 1985. It is a sequel to The Staff of Karnath, Entombed and Blackwyche, and the final title to feature the aristocrat adventurer, Sir Arthur Pendragon. The game was created by brothers Dave and Bob Thomas.
  • Quake Minus One

    1985

    Quake Minus One

    1985

    Shooter Strategy Tactical
    Commodore C64/128/MAX
    Quake Minus One is an old school C64 tank game.
  • Wild West

    1985

    Wild West

    1985

    Adventure
    Commodore C64/128/MAX
    You try to get your Fort back from Big Nose Bill.
  • Crazy Comets

    1985

    Crazy Comets

    1985

    Shooter Arcade
    Commodore C64/128/MAX
    A fast and frantic space shooter for the C64/128
  • Heart of Africa

    1985

    Heart of Africa

    1985

    Strategy Tactical Adventure
    Commodore C64/128/MAX
    In Heart of Africa, the unofficial follow-up to The Seven Cities of Gold, you play the part of an adventurer who is to continue a quest started by another explorer, Hiram Primm whose expedition has been reported missing while looking for the lost tomb of Pharaoh Ahnk Ahnk. Find the tomb and you will stand to be the sole beneficiary to Primm’s estate. The only information that you have to go by is Primm’s unpublished paper on the legend of Ahnk-Ahnk and his African diary. The quest begins near a large port town and here you can find stores which will allow you to purchase items which are necessary like ropes and shovels. You start the quest with only $250. Use the map provided to find important landmarks and locations which the natives may name when giving you directions. The natives hold the key to your success. Not all natives behave the same to strangers. Offer them gold, copper, or other gifts to win their friendship. But be careful, not all natives see your offering as a sign of friendship. They each have
  • Batalyx

    1985

    Batalyx

    1985

    Shooter Puzzle
    Commodore C64/128/MAX
    Five different games and an interactive pause mode form this psychedelic, multi-part experience created by Jeff Minter.
  • Stunt Flyer

    1985

    Stunt Flyer

    1985

    Simulator
    Commodore C64/128/MAX
    A precision aerobatics flight simulator.
  • Spell of Destruction

    1985

    Spell of Destruction

    1985

    Puzzle Adventure
    Commodore C64/128/MAX
    A isometric action-adventure game with puzzle elements written by Steven Chapman that was originally released as Wizardry in Europe and Australia.
  • Se-Kaa of Assiah

    1985

    Se-Kaa of Assiah

    1985

    Adventure
    Commodore C64/128/MAX
    This is a tale of good vs evil. The Wise Ones maintained order and peace for many , many years until the coming of the Dark Hordes. These evil creatures had one aim, to create havoc and mayhem wherever they went. They stole the Wise One's three artifacts of power, the Rod of Light, The Hammer of Vib-Ra, and the Casket of Vib-Ra. Robbed of their powers the Wise Ones were unable to hold the Dark Hordes at bay. Legend tells of a warrior who will enter the Dark Hordes fortress, the Castle of the Dead, and who will not only retrieve these artifacts but who will also relocate them to their rightful homes thus restoring the power of the Wise Ones and ridding the land of their evil. This game is a two part adventure. Episode One is the exploration of the Dark Hordes' fortress and escape with the artifacts. Episode two, which can only be accessed once episode on has been completed, concerns the restoration of the artifacts to their rightful homes. The text parser allows simple sentences and multiple commands to be entered
  • Tour De France

    1985

    Tour De France

    1985

    Racing Sport Arcade
    Commodore C64/128/MAX
    You take part in the Tour de France.
  • The Secret of St. Brides

    1985

    The Secret of St. Brides

    1985

    Adventure
    Commodore C64/128/MAX
    You play Trixie Trinian and muist find out why everybody at St. Brides Boarding School thinks she is living in the 1920s and must restore normality.
  • Hyper Sports

    1985

    Hyper Sports

    1985

    Sport
    Commodore C64/128/MAX
    Six tough events await in this joystick-waggling successor to Track &Field. The full sequence of events is - swimming, skeet shooting, gymnastics, archery, triple jumping and weightlifting. You must complete each event in order to be allowed onto the next one. Swimming involves moving left and right as fast as possible, while pressing fire when a breath is required. Skeet shooting and archery both come down to timing - though elevation and wind factors affect the latter. Gymnastics involves timing a succession of presses to ensure that the jump is long and the landing graceful. The triple jump involves one press for each part of the jump, whereas the weightlifting involves merely brute strength. If the player wants to go to the next event or round, they will have to qualify by beating increasingly difficult maximum times or minimum targets.
  • Wimbledon 64

    1985

    Wimbledon 64

    1985

    Sport
    Commodore C64/128/MAX
    Play "Wimbledon 64" in the ultimate tennis Simulation. Feel like you are really playing in Wimbledon! As you smash tennis balls across the court!
  • Entombed

    1985

    Entombed

    1985

    Puzzle Adventure
    Commodore C64/128/MAX
    You and your team of archeologists have fallen into the "catacombs of the zombies." There's no time to look around; these guys are after you, and they mean business! Your only salvation is that you have discovered the secret to the "make-break." Grab them, and you can break through walls when you get stuck, or create a wall behind you - if you are being chased. The longer you survive, the faster you have to move. Explore alone, or two archeologists can work together or compete in a frenzied trek through the catacombs.
  • Web Dimension

    1985

    Web Dimension

    1985

    Music Arcade
    Commodore C64/128/MAX
    This game, according to the manual is Darwin's Theory of Evolution turned into a fabulous musical fantasy. There are eight levels of evolution, each having three phases: Phase 1: Freeze all organisms into energy clusters. To freeze them you have to arrive at an intersection of web strands before an organism gets there. As it approaches hold down the fire button. Do not touch a painted path the organism leaves behind or touch an organism before it reaches the intersection or you will be sent back to the start of this phase. Phase 2: Stabilize all energy clusters. Go over them with the fire button. You don't have to be at an intersection for this. Their don't leave a painted path but you do. Touching this sends you back to the start of this phase. Phase 3: The transitional phase that moves you to the next level with a musical reward. Music, lights and color. A new epoch is about to begin. The game is viewed in a 3D perspective with the web stretching into the back of the screen. You appear as a note starting righ
  • Blagger Goes to Hollywood

    1985

    Blagger Goes to Hollywood

    1985

    Arcade
    Commodore C64/128/MAX
    Blagger goes to Hollywood to steal the latest movie of famed director Speilbum. But his attempts are thwarted by a wide variety of movie characters, like Tarzan, James Bond or several comics book characters.
  • Number Builder

    1985

    Number Builder

    1985

    Platform
    Commodore C64/128/MAX
    Number Builder is an single screen educational platformer to help you improve your maths over twelve levels. You play the role of a builder who must move around a building site, climbing ladders, looking for sums to make a target number. You are given a starting number and you must pick up sums to add or subtract from that number to make the target number. Each level is split into three different target numbers and each must be completed before a bucket is lifted to the top of the screen. Once a level is completed you get paid money before attempting the next level. Before you play the game you can select your starting level as well as your builder who vary in different speeds. There is also a Self Test where you choose a level of difficulty and attempt to give the correct answers to ten sums before receiving a score.
  • Piracy

    1985

    Piracy

    1985

    Strategy
    Commodore C64/128/MAX
    Brilliant logic game about piracy of vessels battle well done. The task regards 15 pirates on any of the two ship who must infiltrate into the enemy’s ship as they must do in your. The playing field is a 6×5 grid Series, which has a 4 “field”. Each pirate reaches level 3, so wisely, they need to run it in a battle. One of these is the 17th Century naval setting, with the opposing galleons of Black Pete the pirate, versus Captain Carlos of the Spanish Armada. Each opposing ship has 15 troops (checkers) laying in wait in the cannon bays, ready to pounce out onto the “game board”. Each of the five cannons bays has three troops. You have the option to play as Captain Carlos or Black Pete.
  • Monster Trivia

    1985

    Monster Trivia

    1985

    Quiz/Trivia
    Commodore C64/128/MAX
    Monster Trivia Released in 1985 on Commodore 64. It's an educational game, set in a board / party game, game show and horror themes.
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