You are on a quest to retrieve your dead Father's crown to help you destroy the evil Ice Queen and remove eternal darkness from your land. You must navigate around her Ice Palace to find the seven pieces of the crown over seven levels to succeed in your quest using objects to solve puzzles. The game is an arcade adventure and contains two screens, the Action Screen or the Adventure Screen.
The Action Screen is viewed from above showing a part of the level on the screen. Each level is made up of Hexagon shaped rooms with various objects inside to help or hinder you in your quest. There are six types of rooms and these are empty, a lake which cannot be crossed, a sword which contains various items, a fire which replenishes your firestick, ice which is difficult to cross and a black moline which cannot be entered. Each room has has various entrances and each room can be rotated to align entrances. As you explore the Palace there are various waves of creatures which when touched moves a gauge from good to evil and whe
Ghetto Blaster is a computer game that was released for the Commodore 64 in 1985. It was developed by two former employees of the software house Taskset.
The aim of the game is to find and collect ten cassette tapes of dance music, get people to dance to them by blasting them with notes from your ghetto blaster, then delivering them to your record company, Interdisc. These ten music tracks were played by the game throughout. A maze of streets, alleyways and cul-de-sacs are laid out, populated by bizarre characters, some helpful and some deadly.
The street names are named after famous songs ("Blackberry Way", "Desolation Row", etc.) - a map was provided in the cassette inlay - and some of the characters reference others (one to avoid is the Psycho Killer, while the Jumpin' Jack Flash It's A Gas Gas Gas takes you to a tape's location).
Life as a Pharoh for Zoser has been a prosperous and peaceful time in Egypt until in his tenth year a great famine has swept the land causing hardship and death for his loyal subjects. Years have passed with still no solution to the problem and now his subjects who worshipped him have lost patience and are now gathered outside his temple in Memphis. The Pharoh has turned to his wisest man, Imhotep for help but the only solution to be found is for the wise man to find a Princess with the sacred books called the Souls of Ra. Problem is her location is only known to the God of Wisdom, Throth and to reach him in to ask for directions in his land called Thebes, Imhotep must cross the lands of the Jawi Nomads which are hostile and heavily armed.
You play the role of Imhotep as you attempt to cross the hostile lands before finding the location of Throth and finally the Princess over a number of levels. You start the game on a bird flying over the landscape which is a horizontally side view scrolling shooter as you avoid
You are the pilot of a helicopter and your mission is to explore five levels to find parts to help build a supply base on each level. Trying to stop you are various vehicles that will bomb and shoot at you, but you have a gun to fight back with. Touch an enemy, get shot or bombed, or land too quickly on the ground and you lose one of five lives. Lose them all and it's game over.
All crackers are catched by the cruel software-firms, and your mission is to find 6 keys, and rescue the crackers. You may not touch the flowers and the mines. Press spacebar to die. You get the bonus every time you take a key.
Spy vs. Spy: Arctic Antics
Spy vs. Spy: Arctic Antics (also known as Spy vs. Spy III: Arctic Antics)[10] was the third game in the series, and switched the location from a tropical island to the frozen wastes of the Arctic. The spies fought by means of throwing snowballs at each other and setting traps, which decreased their body heat bar. Tools the spies used included a saw which allowed a hole to be cut in the ice for the second player to fall into and lose body heat. Lost body heat could be restored by moving into an igloo with a heater inside.
Spy vs. Spy: The Island Caper
Spy vs. Spy: The Island Caper (also known as Spy vs. Spy II: The Island Caper)[8] introduced a side scrolling play area, which effectively allowed for a small number of very wide "rooms" (the action actually takes place outside, on a tropical island).[7] It also introduced the idea of traps being built from the sticks and coconuts on the island, meaning that each spy no longer started with a fixed number of traps, but must compete to acquire the raw materials necessary to build their traps. The spies must gather the three segments of a rocket and then dive into a sea where a submarine awaits them. However, only connected segments can be carried at any one time. The second installment also included more complex scenery and continued the dual-screen interface present in the first.[7] The game starts with the two players parachuting onto an island in search of a buried missile. As they search, players are able to build traps to slow their enemy's progress.[7] This game was going to come
This is a German C64 game. Your mission is to hunt and kill teachers. While being banned in Germany it was still very popular among German teens in the 80s.
Poster Paster is an arcade game by Taskset from 1984. In the role of a laborious paster Bill Stickers the player tries in 12 images to paste poster advertisement to billboards under more and more difficult conditions. At the same time he is hindered by aggressive gnomes (halluncinations from breathing the vapours from the dissolver??).
"Gnurds", "Wazzocks" and "Brain Drains" try to get him with meanier and meanier methods and don't stop until the hero finally buys the farm or better the pasting brush.
Zulu is an action-maze game by Firebird Software. Players control Wyatt Hunter, sent back in time to collect 100 Golden Masks while avoiding Zulu warriors and maze hazards. Shields provide brief protection, but survival depends on quick navigation and strategy.
This is a fun game with little men, a wall and many trees. So-there are some men, the mark for yourself the player is constantly on his heels. Behind the wall - here the game begins, there is some protection. However, only hiding is not true-because in no time mull the player also run from tree to tree and Mark them as his property. How? Simply place under the tree and press the trigger button on the drill. The crown of the tree disappears. A total of 10 trees are to be created within one level before it goes to the next and more difficult level. And there are a total of ten - as well as a total of 4 players per game.