Grid Pix is a Picross/nonogram puzzle game for the Commodore 64, playable on real hardware or an emulator.
Reveal the picture hidden within each grid by using number clues to work out which pixels should be painted.
This is a Commodore 64 port of a Game and Watch classic.
The player controls Mario working in a cement factory, where one has to make sure the cement carried from the top of the screen reaches one of the two concrete mixers on the lower corners of the screen safely. The cement can't go directly into the mixers though. It must first go through four tanks which Mario can open by activating levers. His task is to go back and forth between all four spots and release the concrete before anything is spilled. Failure to do so will result in dumping of said concrete on the truckers waiting to make their delivery. To reach the different levers Mario must travel between floors via elevators, which must be taken carefully to avoid Mario falling off. Game B is a harder version of the game.
Tarnobol is ye long forgotten game wherein demonstrates the roots of invention towards the game that we know today as... PINBALL. Coinciding with and conceived with the birth of the Polish-Lithuanian Commonwealth and the mighty fortress city of Tarnopol.
It is a FREEZE-ing Chrismas Eve and Santa has presents to deliver. See how many parcels you can drop into chimneys before the moon sets, but watch out for Chinese lanterns, bats and burglars who are on the prowl to try to spoil Christmas!
A collection of 100 Nonograms (Picross puzzles) originally created for the RGCD 2019 16kb C64 cartridge game jam with additional content (manual, etc.)
The puzzles can be played in any order and can be filtered by theme or played in random order.
Two player cooperative colour match-3 where two players tackle each side of the threat and can transfer orbs between each other to solve the puzzle. There is no time pressure but for each move there may be more orbs filling the screen.
As the levels progress various blockers and bombs will complicate the solution, when no more matches remain on screen a level is completed.
Four Player Competitive Strategy Game
Taking inspiration from M.U.L.E., a classic strategy game from 1983, Space Moguls pits four competitors (the computer handles any competitors not being controlled by humans) in an off-world production/trading strategy challenge. Whoever ends the game with the most cash and assets is declared the winner!
The game is played on a fixed screen hex grid of land cells with a central town in the middle. There is a river meandering through the land that changes the properties of the land cells. There are various types of land which each produce different amounts of items such as food, energy, ore, materials or rare material. The items are necessary to expand and survive!
Portal is an adaptation of the 2010 Valve puzzle-platform game of the same name. It was changed from first-person into a fixed-screen side view, but the main concept is identical. It consists of twenty chambers in the Aperture Science Enrichment Center the character Chell needs to complete by using blue and orange portals to solve puzzles. She is controlled through the keyboard while a mouse or a joystick is used to aim the portals and launch them. Portals allow her to get past hazards or to trick turrets. Next to launching portals and movement Chell is able to jump, and carry and drop objects such as the companion cube. Between chambers the A.I. construct called GlaDOS often appears.
LuftrauserZ is an official Commodore demake of the 2014 game Luftrausers with gameplay and features similar to the original game. It is a 2D air combat game played from a side view where the plane can fly in any direction using rotation as the screen scrolls along. Control of the plane is often based on short bursts of thrusts and it can only shoot in the direction it is facing with an unlimited number of bullets. The game consists of several levels that are won by achieving one of three win conditions, for instance killing a certain number of fighters, boats, general enemies or reaching a certain score. Combat encourages risks to build up combos. Health is represented through the border surrounding the game's screen. When it is black the plane is in good health, but when the plane is hit the border flashes, turns red and the colour then changes back to black gradually. When hit with a red border already present the plane blows up.
Between missions it is possible to unlock upgrades for the body, engine and weapons
Argus is a role playing adventure. Your aim is to find the captured Starchild. The game has 1500 locations to explore and you will fight many monsters on your journey. Extra weapons, keys and other items can be found to help you. An animated introduction and end sequences have been created and there is a game save and loading function. The graphics and overall presentation are heavily inspired by the 1991 Psygnosis game "Obitus".
Poor old Bear!
He's just spent the summer being incredibly lazy, and ignoring all of his chores. Mrs. Bear has finally caught up with him though, and is demanding that he finds enough fruit (326 apples should do it!) for them to last the approaching Winter.
He won't be allowed home until his task is complete. To add to his troubles, all of the other animals are looking for food too, so best steer clear of them!
Venture out into the wild to find all of the fruit from the areas around Bear's home. Yes, even the strange glowing fruit from the abandoned mine that Bear has been itching to explore lately.
Rumour has it that the mine was sealed up back in the 80's after a whole SPECTRUM of problems...
What could be down there?!
Day of Eevee is a Commodore 64 game about Eevee's birthday. Play three separate mini-games to earn medals. Each mini-game has a secret alternate solution!
A one-button arcade game. Players guide Splorf, a sanitation engineer stranded on Planet Doom, using a jetpack to dodge asteroids and hazards while aiming for the highest score.
No-one was prepared for the Draxx onslaught on Arcturus 7. Thousands of lives were lost in the initial attack, and hundreds more in the chaotic aftermath. The remaining human colonists rallied and began to strategize a retaliation, but it was too late. The Draxx had called back their forces to the far side of the planet's only moon - taking with them the control orbs from the now rapidly cooling thermal-boosters, halting the terraforming process and reverting the planet back to an inhabitable and desolate ice world.
YOU are mankind's only hope. Infiltrate the Draxx Moonspire, cause as much devastation as possible and reclaim the stolen orbs!
Moonspire is a sprawling flip-screen exploratory sci-fi shmup developed for the 1983 Commodore 64 home computer by Dušan Milivojević. Initially created as a short one-level demo back in 2014, this final six-level commercial release of the game features over 260 screens to fight through, enhanced firing mechanics and audio by Ari "agemixer" Yliaho.