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New Commodore C64 128 Max Games - Page 6

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  • Assembloids

    2013

    Assembloids

    2013

    Puzzle
    Commodore C64/128/MAX
    Initially entered in the 2012 16KB Cartridge Development Competition (where it secured 2nd place), Assembloids has been further refined and enhanced for this final retail version. Based on Photon Storm's excellent Quartet game, Assembloids is a frantic reflex-based puzzle game in which you must assemble faces from four different sets as quickly as possible against an increasingly tight time limit. Featuring open border design, high-score codes so you can keep a record of your achievements and full (comparable speed) PAL/NTSC compatibility, Assembloids requires no keyboard input and is designed to work on the C64GS as well as regular commodore computers. Visit RGCD for more information on the game, screenshots, videos and downloads.
  • C64anabalt

    2012

    C64anabalt

    2012

    Commodore C64/128/MAX
    C64anabalt is an official conversion of Adam Atomic & Danny B.'s award winning single-button 2009 indie game Canabalt for the 8-Bit, 64KB RAM, 1Mhz Commodore 64 home computer developed by Paul Koller (Paulko64). This particular version was designed to run from a 16KB cartridge (although there are also tape and disk versions available to download as well). The game was developed as an entry for the RGCD C64 16KB Cartridge Game Development Competition (2011), and the name C64anabalt was suggested by Adam Atomic himself. The physics and procedural algorithms are based on those documented in the original game's open source code. There are two versions of C64anabalt available; one with a SID chip conversion of Danny B.'s original score by Mikkel Hastrup (Encore), and an alternative build featuring music from the PC indie game ThrustBurst by Andreas Slotte (Ghormak). Unfortunately it wasn't possible to fit them both into a single 16KB ROM, so we've made two versions available to order (more on that in a bit) or downloa
  • Fairy Well

    2012

    Fairy Well

    2012

    Platform Adventure
    Commodore C64/128/MAX
    The forest has lost its four Princesses to the Dark Wizard of the Underground. Each Princess has been locked in with three magic crystals. Find the first three crystals scattered in the cave and then head for the Well! Fairy Well is a unique and ambitious flick-screen collect-em-up arcade adventure of epic proportions squeezed into a tiny 16KB of ROM space. With its multiple game modes (via a character selection at the beginning of your quest), huge randomly generated level maps, varied enemies and items, boss-battles and timeless adventure gameplay, Fairy Well is a modern C64 classic. Guide your fairy through the labyrinthine underworld on your quest to rescue the captured princess and restore peace to the forest!
  • Jars' Revenge

    2011

    Jars' Revenge

    2011

    Shooter
    Commodore C64/128/MAX
    The C64 scene has waited almost 30 years for a decent conversion of Atari's 2600 classic "Yars' Revenge". Thanks to Peiselulli and Linus from Tristar & Red Sector Incorporated, that wait is now over. Jars' Revenge is a full-screen (using all border space), PAL and NTSC compatible 2012 update of a timeless console shoot 'em up developed as an entry for the RGCD C64 16KB Cartridge Game Development Competition (2011).
  • Mollusk Redux

    2011

    Mollusk Redux

    2011

    Commodore C64/128/MAX
    Dive into the ocean and guide the mollusk through 24 levels of excitement in this C64 exclusive underwater eat 'em up! Originally entered in RGCD's 16KB Cartridge Game Development Competition (2011), this special redux version features a number of enhancements over the competition release, including: * 4 stages each with 6 levels, * A limited amount of fishes to eat on each level. * Bonus fish, * Improved controls, * Hi-score table, * Optional disk hi-score saver/loader (and hi-score reset), * Game map wraps horizontally, * PAL/NTSC compatibility, * Other minor bugfixes. The game is set across four oceans (Atlantic, Pacific, Indian and Antarctic) each made up of six levels. The goal on each level is to eat a set quota of fish whilst avoiding enemy eels, piranhas, sharks and falling anchors. Your mollusk isn't defenseless though - you have a reserve of ink at your disposal! The fish stock of each ocean is rapidly depleting - much like in real life - so you'll have to move quick. The stock level r
  • Bloodwheels

    2011

    Bloodwheels

    2011

    Shooter
    Commodore C64/128/MAX
    Originally intended to be released in 1994 during the commercial decline of the Commodore 64, Bloodwheels was unreleased until 2011 when it was included in the 'Shoot 'Em Up Destruction Set 2' package by Psytronik. In this game you control an armoured vehicle on a mission that takes you through an arid desert-scape, a war-torn town, over bridges, through an army base, through dense jungle and an evacuated city, and more. The game features some nicely detailed sprites, destructible scenery and can be played by one or two players. War has never been so much fun!
  • Fort Apocalypse II

    2010

    Fort Apocalypse II

    2010

    Shooter Simulator
    Commodore C64/128/MAX
    Public Domain sequel to Fort Apocalypse
  • Manky

    2009

    Manky

    2009

    Commodore C64/128/MAX
    Manky is a single-screen platformer inspired by early 1980s games like Chuckie Egg and Manic Miner. The game follows Manky, who urgently needs the toilet, but it has been walled up. To reach it, he must collect keys and a set number of eggs laid by a roaming bird, while avoiding piles of grain that are fatal unless he eats an egg first. A timer adds pressure, and failure results in an unfortunate accident.
  • Knight 'n' Grail

    2009

    Knight 'n' Grail

    2009

    Platform
    Commodore C64/128/MAX
    The game is a platformer with many action-adventure elements. The knight meets different moving (as snakes, dragons, birds, water drops) and rigid enemies (as gargoyles) and obstacles (as spears or moving pillars), that can be fought and destroyed. Some enemies spit e.g fire. Destroyed enemies leave behind coins which can be collected. The enemies can harm the knight, which at first costs energy and then leads to death. If rooms that have already been visited are reentered the enemies also reappear! Furthermore there are door opener in the shape of flashing steles which open different doors in the castle and objects (e.g.in the shape of jugs), that contain energy, water or weapons and can be collected. At the beginning, the energy supply only consists of three energy points, but in the course of the game the energy supply can be raised. If the knight passes a rune stone, there is an important hint to be read. Furthermore there is a map of the castle's labyrinth, which shows an overview of the rooms that you have
  • Armalyte: Competition Edition

    2009

    Armalyte: Competition Edition

    2009

    Shooter Arcade
    Commodore C64/128/MAX
    Armalyte: Competition Edition is available for the first time ever as a proper C64 commercial release! One of the best shoot 'em ups ever to be released on the C64 featuring eight levels of frantic shoot 'em up action, requiring nerves of steel and a sharp eye for the invading forces. With stunning and original graphics, animation and tracks of superlative music and sound FX. The Competition Edition features level-select, adjustable enemy bullet speeds, scrolling demo mode + more!
  • Chickhack

    2009

    Chickhack

    2009

    Role-playing (RPG) Adventure
    Commodore C64/128/MAX
    You are a young chick warrior from your village. A terrible drought has caused all your village's crops to dry up, and there is a risk of famine! So, your village elder asked you to search for the fabled Sacred Grove in the distant mountains, where the Seed of Life is rumored to lie. The ? key will display help for you in the game! This game was Purpleflayer's entry for the 2009 7DRL programming challenge
  • Sub Duel

    2008

    Sub Duel

    2008

    Commodore C64/128/MAX
    Sub Duel is a 2 player only submarine duel game.
  • GNU Sudoku 64

    2006

    GNU Sudoku 64

    2006

    Puzzle
    Commodore C64/128/MAX
    GNU Sudoku 64 is a public domain Commodore 64 version of the classic puzzle game Sudoku.
  • Boulder Dash UX

    2006

    Boulder Dash UX

    2006

    Commodore C64/128/MAX
    The game's protagonist is called "Rockford". He must dig through caves collecting gems and diamonds and reach the exit within a time limit, while avoiding various types of dangerous creatures as well as obstacles like falling rocks and the constant danger of being crushed or trapped by an avalanche, or killed by an underground explosion.
  • Surfing

    2004

    Surfing

    2004

    Commodore C64/128/MAX
  • Flying Disk

    2004

    Flying Disk

    2004

    Commodore C64/128/MAX
  • Sumo

    2004

    Sumo

    2004

    Commodore C64/128/MAX
  • Bull Riding

    2004

    Bull Riding

    2004

    Commodore C64/128/MAX
  • The Ark of Exodus

    2000

    The Ark of Exodus

    2000

    Commodore C64/128/MAX
    You are awakened on board the Ark of Exodus 18 months early because something is wrong.
  • Chess Quarto

    1997

    Chess Quarto

    1997

    Commodore C64/128/MAX
    Chess Quarto is a video game published in 1997 on Commodore 64 by Carl Bevington and Loadstar.
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