A text adventure written by Linda Wright.
The player takes the role of someone who has just become the proud owner of a country cottage. It's not been live in for ages, because the previous owner disappeared - vanished without a trace, so it's in a bit of a state. Your own furniture isn't due to arrive for a while so you take a camp bed and set off to Bluebell Cottage to take stock and make a start on the cleaning. Luckily you also bought some furniture with the house so the place isn't that empty.
The cottage isn't the only thing you bought, along with the house comes some grounds containing a small lake and a derelict mill which is the 'folly referred to in the title.
Celtic Carnage is a text adventure game centered on the forces of the Primal Darkness led by "The Abomination" and their war with "Time Crusaders of Chronos".
Firebirds is based on the the arcade game Phoenix. Your goal is to repel an invasion of an alien species related to birds. You command an armed spaceship which you can manoeuvre with right and left directions. In each level you have to destroy an entire set of a specific type of monster bird which increasingly has more backup forces supporting it. The final showdown is to confront a grotesque aviary mother ship with a very devilish appearance.
A text adventure that was later re-released with some added graphics.
The game was created using Gilsoft's Quill. You tell the game what you want to do by typing instructions via keyboard and the parser is based on verb / noun input.
The player controls a robot with a bat attempting to hit a ball at a circular target on the opposing wall. Alternatively the player may try to kill his opponent by hitting him with the ball or bat. The computer-controlled opposing player is trying to do the same.
As the game progresses more balls are brought into play, up to a limit of four. A round is won when one player scores three goals or kills his opponent.
There are 26 levels of varying difficulty. Later levels feature movable barriers and various other obstacles to complicate play.