Combining a fantasy world scenario with the finest quality arcade style action yet seen on the ZX Spectrum, Halls of the Things brings you a new dimension in computer games - the animated adventure.
En esta nueva aventura controlaremos a Luisdel a lo largo de una semana de su vida, ayudándole a esquivar peligros cotidianos y visitando lugares populares de nuestra tierra (el Ensanche, la fábrica de harinas, los bosques de Caudete…) mientras recoge aquellos objetos que le sean útiles para lograr su ansiada meta: disfrutar del fin de semana con su chica en la Costa Blanca.
Basado en el mítico Jet Set Willy y con reminiscencias a otra leyenda como es Manic miner.
Into Magicland was a five-screen mini-adventure, which was given away with the January 1991 edition of Crash magazine in the UK. The player takes control of Dizzy's cousin Danny and it a prequel to the main game, ending with Dizzy teleporting to the first screen of Magicland Dizzy. This was the only time Danny appeared in the Dizzy series.
Babaliba es un videojuego del género videoaventura desarrollado y distribuido por Dinamic Software en 1984, para el Sinclair ZX Spectrum. Se vendió a un precio de 1.800 pesetas. Fue comercializado en Inglaterra por Silversoft
Ayuda a Stan Likenew en su gran búsqueda de los pergaminos de la sabiduría y el exterminio de los malvados testículos voladores, para así poder ser un verdadero "ser de luz" y dominar los conocimientos del videojuego clásico.
Divertido primer juego de Mauri "IMSAI8080" Fernández para Sinclair ZX
Video adventure where the protagonist, Johny Jones, has to recover four sack of coffee in a jungle full of perils.
We have to collect various items that will allow us to access new areas where one of these coffee sacks may be.
3-2-1 was a popular quiz show in the UK during the 1980’s. The game was only available via mail-order from a company called Micro Computer Incorporated, and gave you the chance to win lots of prizes just the like real thing. The star prize being a week’s holiday in Spain.
Spawn Of Evil is a ZX spectrum game released in 1983 on tape. There are two "parts" of the game : First the search of aliens to destroy on a map and then a first person view shooter.
The Quest for the Holy Grail falls into the genre of a text adventure game but in addition to the text there are simple pictures which help add to the descriptions of the locations you are in and add to the atmosphere as you move around the game world.
You take on the role of the knight Sir Tappin, who is on a mission to track down the Holy Grail. You must navigate your way around the villages and countryside of medieval England to track down the clues that will help you on your quest. You will need to find objects to help you negotiate your way past the characters dotted along the way, such as the White Rabbit and the Knight Who Says Nic. The Quest for the Holy Grail is a trip through a possible version of history, with a liberal sprinkling of humour thrown in too.
Guide a snake through increasingly difficult mazes in order to escape and reach the food... featuring:
Code and levels (converted and new) by myself
Awesome graphics by top artist BiNMaN
Awesome soundtrack by top composer MmcM
Original concept by Tommi Tuovinen
This game is based on a webgame called LIME RICK, although with a modified design. Many maze levels were "improved" from the original (hardest levels became even harder), and there are also 4 extra (extremely hard) new levels at the end. Can you solve them all???
Download it now from here and have fun!
NOTE: Play it on a ZX-Spectrum 128K model otherwise you will miss the AY music!
NOTE2: This game uses multicolor graphics powered by NIRVANA+ Engine, so it will work on all original ZX-Spectrum models without the need for additional hardware. It should also work on any accurate emulator, including the ZX Vega.
In a daring raid disreputable master criminal Crax Bloodfinger kidnapped six world leaders, demanding a thirty billion-dollar pay-off for their safe release. Unfortunately for Crax, Joe foiled his evil plans. During the rescue Joe Blade single handedly eradicated his private army of underworld henchmen, and in the process leveled Bloodfinger's fortified base. After the wholesale demolition of his jungle fortress, Crax went into hiding, Under the bizarre alias of Quentin Bloodfinger he created Crax Industries as a front organization for his flourishing narcotics empire. Bloodfinger himself moved into the top floor penthouse suite of his recently constructed thirty floor high rise The Crax Plaza. Soon after the completion of the building Crax had his happy band of Libyan electricians install a myriad of electronic counter measures and state of the art security systems. The ground floor was fortified and most of the upper level windows replaced with two meters of reinforced concrete.
A special edition of the first Dizzy game created especially for Crash Magazine which sees you as Dizzy creating the potion to defeat Zaks, but you can't reach him in this game.
In this prequel to Magicland Dizzy, our hero has to rescue his nephew then find out how to activate Granddizzy's teleport machine so he can go to Magicland to rescue his friends.
This game is a mini-adventure which serves as an introduction to "Magicland Dizzy" and was given away free on Crash Magazine's covertape in January 1991.
Full title Oriental Hero
Publisher Firebird Software Ltd (UK)
Author(s) Tron Software (Michel Nass, Tommy Gardh)
Original price £1.99
This game belongs in the following series:
1. Ninja Master
2. Oriental Hero
The game based on Jeff Wayne's musical play and the classic science fiction novel by H.G. Wells. it is the year 1898 and the Martian have escaped from their dying homeworld to conquer the Earth and take its resources - and the blood of its inhabitants.
Take either side in this epic real-time strategy game. You can play as the Martians with their superior technology and powerful but expensive war machines in their campaign to take over Great Britain and the rest of the world. Or play as the weaker but more numerous Humans to turn back the alien onslaught before their fiendish plans can be made reality.
Jeff Wayne's The War of the Worlds is a real-time strategy game. There aren't any set missions or a linear story-line, it's all up to you. You must use your time wisely to build up your forces and production facilities within your sectors before the enemy can launch their attack. Research new technologies, construct new buildings, and build new military units to win the game and save your race. The fate of your spec
Mutant bounty hunter Johnny Alpha joins a contest where murderers and other notorious criminals fight to the death to get a piece of the action - and the bounty.