In the single-player game, the player controls Mickey Mouse as the Sorcerer's Apprentice through various side-scrolling levels in an attempt to collect musical notes that somehow went missing whilst he was asleep. Each of the four levels were based on amalgamations of the segments of Fantasia, each one around the elements: water (The Sorcerer's Apprentice, Dance of the Reed Flutes and Arabian Dance), earth (The Rite of Spring), air (Russian Dance, Pastoral Symphony and Dance of the Hours) and fire (Night on Bald Mountain, Toccata and Fugue in D Minor). The player defeats various enemies by jumping on them or by collecting magical bubbles that could be used to shoot at enemies as projectiles. In each level, the player collects a certain number of hidden magical notes in order for the song to play once again.
There lived a wealthy family whose heirs were two daughters: Regine and Dahna. These two sisters were born with a strange magic that could enable them to summon the elements and other impossible things; it was this magic that many within the spiritual underworld lusted after, particularly Regine whose powers grew stronger with age. On Dahna's seventh birthday, the sisters' parents were murdered in a violent kidnapping attempt, but the wreckage separated the sisters and Dahna escaped.
Dahna hid in secrecy, but eventually took shelter in a nearby village where she honed her magic and combat abilities under the guidance of the village sorcerer Magh. Ten years later, a mysterious invasion force led by an evil sorceress attacked her village and kidnapped Magh, prompting Dahna on her first battle.
Nakajima Satoru Kanshuu F1 Grand Prix is a 1991 game by Varie for the Sega Mega Drive in their Nakajima Satoru Kanshuu series of Formula One racing games released exclusively in Japan.
The game is a typical overhead 2D racing game. A accelerates, B brakes, Left and Right seers, and Up and Down change gears.
Taiheiki is a turn-based strategy game, based on the television drama of the same name, which in turn is based on a famous 14th-century historical epic which chronicles the fall of the Hōjō clan during the Kamakura period of Japanese history.
The game is a grid-based strategy game in the tradition of Fire Emblem or Langrisser. Each side has multiple units, which can move depending upon the terrain. Conflicts between units are shown as animated sequences, and the player can determine formations, as well as issue and change orders to different troops at any time. Battles between enemy commanders take the form of a side-scrolling 1-on-1 action sword battle.
There are two scenarios available. The first casts the player as Takauji Ashikaga as he attempts to oust Godaigo and establish a new government, while the second follows Masashige Kusunoki and Yoshisada Nitta, who must try to protect Emperor Godaigo and his imperial rule. The two scenarios intertwine at various points, and graphical story sequences between each
A Giant Red Sun will go Nova within hours... 12 Star systems will be destroyed... One contest will decide who, or what, survives... Climb into the interstellar ring! Go One-on-One with another player, or battle for the survival of your civilization! 12 different Alien champions to select! From the snapping, tearing claws of Zygrunt to the bludgeoning ecto-clubs of Rotundo, each warrior has a deadly force all their own!
Dragon's Eye Plus: Shanghai III (ドラゴンズアイ プラス 上海III) is a 1991 game by Home Data for the Sega Mega Drive released exclusively in Japan. It is a member of Activision's Shanghai series of mahjong solitaire games — to be precise, it is a port of the Japanese version of what the Western market got as Shanghai II: Dragon's Eye; the numbering discrepancy was because of a Japanese Shanghai II that had already been made.
Activision were not happy with this version of the game, and instead produced their own Shanghai II: Dragon's Eye for the Western market.
The Mega Drive/Genesis remake exhibits a gameplay system more similar to later games in the Valis series, particularly Valis III. It has the same story and basic genre as the original first game in the series; however, it is a different game with different locations, enemies, bosses and new cutscenes.
Shogi no Hoshi is a 1991 game for the Sega Mega Drive by Home Data released only in Japan (probably to advoid censorship or because Activision hated this game and decide do not publish this outside Japan). The game is an implementation of the Japanese board game Shogi with bad language (like Kinta´s mommy showing your middle finger for your son).
Surprise yourself and impress your friends with astonishing graphics you can make in minutes. Animate them and your TV screen becomes a lively work of art. All with just your television and the 16-bit Genesis system. It's simply the easiest way to be an artist. Create masterpieces that run, jump, and dance! You can even record them on your VCR. It's better than a game... it's ART ALIVE! Turn your imagination loose with the gallery of tools: A rainbow of colors to paint with; 3 different pencil tips for freehand drawing; Circles, rectangles and squares in 3 different outline widths; Spray cans for shading patterns; An eraser and clear feature to make mistakes vanish; Over 50 supplied graphics and animations, including Sonic the Hedgehog and ToeJam & Earl, or create your own; Predrawn backdrops you can color with the fill bucket.
Genesis port of Taito's arcade beat'em up Growl.
Main diference, is that the Geneis version of Growl is single player only game, instead of up to four simultenous players.
The game was ported to the Sega Mega Drive/Genesis and retitled Dragon's Fury (Devil Crash MD in Japan) by developer Technosoft.
The controls are identical, and other than some minor cosmetic alterations there have been no changes to the main table. The higher resolution of this port allows for a status bar to be displayed on the right side of the screen and the visuals are a bit brighter and more washed out due to the limited colors of the hardware.
Complete all the hidden stages to beat the game.
War of the Manmade Monsters!
Life Science industries of the future have created the world's greatest sports warriors. Averaging 25 feet tall and weighing several tons each, these gigantic wrestlers grapple for the ultimate championship!
Control your own titanic beast and master the various deathblow techniques. Use prize money to beef up your giant or enroll him in battle training events. Work with a Life Science team to create the most powerful fighter ever built by man!
-Choose from a variety of bizarre and mighty Super Beasts!
-Defeat the domestic champion to take on World-ranked players.
-1 or 2 player earth-shaking, blockbusting action!
After a prince is taken hostage by Blackball, a mutant weapons genius, Madison (the blonde on the right) and Crystal (the brunette on the left) fight through Blackball's domain on hoverpacks to rescue him. Madison will always shoot to the right. Crystal has more firepower, and she can shoot either left or right, left in order to take care of enemies approaching from behind, or right in order to deal more damage. At the beginning of each stage, you can also choose between four different special weapons. Lightning Storm shoots electricity at random, Tidal Wave is a line of vertical energy that you can control, Blizzard sends circles of energy spiraling outward from you, and Avalanche is a wall of missiles.
When King Frederick's only son and heir to the throne is kidnapped by Blackball, the mutant military weapons genius, an international disaster seems imminent. Colonel Patch quickly contacts the "Trouble Shooter" team to find Prince Eldon and destroy Blackball and his treacherous robotic underworld. Madison and her