Virtua Fighter 3 is the third fighting game in the Virtua Fighter series. Two new Japanese characters were added to the roster of fighters: Aoi Umenokoji, a beautiful Japanese woman and a childhood friend of Akira Yuki who used a nimble form of Aiki-jujutsu as her fighting style of choice, and Taka-Arashi, a Sumo wrestler from Japan. Taka Arashi would not make another appearance in the Virtua Fighter series until Virtua Fighter 5 R; the series' current producer, Hiroshi Kataoka explained that the removal of Taka in subsequent installments was due to the technical implications of having a substantially larger character.
Psychic Force EX is an enhanced revision of the original Psychic Force. It introduces gameplay improvements, including balance adjustments and new mechanics, and makes the previously hidden character Keith Evans playable from the start. The game serves as a bridge to its sequel, Psychic Force 2012.
Bal Cube is a ball and paddle type arcade game that gives two players control over their own bouncing ball shaped like a cube or "bal cube." Unlike Arkanoid, instead of controlling horizontal movement of a paddle at the bottom of the board, players horizontally control their bal cube destroying blocks in the level and making use of stationary paddles on the floor that temporarily disappear when used. Players can interfere with their opponent by making combos and sending ghost blocks.
Only one of many Korean games titled Goindol, this one is a Puzzle Bobble clone with a prehistoric theme and graphics ripped straight from Prehistorik 2 and Joe and Mac.
It's a disaster: Doctor Light's lab has been attacked by Doctor Wily, and stolen some crucial parts for robots. And, if it weren't bad enough already, he has taken Roll as a hostage! Mega Man and Proto Man go to stop Wily and stumble upon Duo, the big alien robot, who is willing to help. And Bass, still angry that Wily has revived more Robot Masters, again teams up with the good side to destroy the enemies...
It is the late 21st century, and the world has come under the control of a single federal government. One day a new threat known as Abdullah the Slaver appears, causing widespread terror and panic. The fear in men's hearts incites the abandonment of all economic activity. The federal government, which is the foundation of capitalism and modern civilization, has become nothing less than an insidious idea that corrupts the foundations of society itself. It destroys the idiosyncrasies and variations among national viewpoints, stifling them in the name of "freedom" and its own internal ideals.
Judicial Affairs Director Jack Layzon alone grasps the situation, fearing the worst. He summons the lone assassin who had mastered the 'secret style'...
Wally wo Sagase! is a 1992 arcade game by Sega for the Sega System 18 tying into the Where's Wally? (Where's Waldo? in the US) media franchise. You use a trackball to find Wally in a number of different ways (catching him in an animation, finding him in a door, finding him with only a small portion of the screen visible at a time, etc.). It is only known to have been released in Japan, however most people use the translated name Where's Wally!; whether or not there was an overseas release is unknown (TODO find proof).
You pilot a winged bicycle and try to earn points by popping the hot-air balloons you see ahead of you. You have to reach the minimum quota of points in order to advance.
The player ships fly through a total of seven stages fighting many enemies and multiple end-level bosses. Each player ship had a semi-automatic Normal shot and Bomb Stock, appearing as a large Phoenix. Players has a total of four different weapon pick-up items to choose from. Weapon 1 is the standard Vulcan weapon, Weapon 2 is a Rapid-Fire shot, Weapon 3 is an area-effect weapon that fires in five directions, two behind the ship and Weapon 4 is a Rocket weapon. Collecting four of the same weapon pick-up allows the selected weapon to flare-out. The player ship only had one hit though and there were no Extend Bonuses.
Toppy & Rappy can be seen as a sucessor in spirit to Metal Saver, although it seems inferior to the two years older game in many ways. Not only does it run in a lower resolution, but the art style is very inconsistent between sprites and backgrounds as well.
Once again one male and one female character are used as protagonists, but this time they have equal abilities and only differ in their looks. Instead of grabbing powerups directly, the two gather money by defeating enemies, which is used to buy weapons and ammunition in a shop between stages.