This modern sequel to the classic chasing game by Taito carries a similar formula with modern graphics. You are a cop that can pick between three different indestructible cars to chase criminals down, smashing their vehicles until they can't budge another inch, gaining points in the process. As such, this is not a racing game, the timer only exists to provide a level of challenge to the game.
Vivid Dolls is an arcade game where you have to draw shapes while avoiding enemies in order to reveal pictures of girls. It was made for the Aleck 64 arcade cabinet, bult using a Nintendo 64.
Hit The Beat is a drum-style rhythm game that features bright & colorful graphics with a premise that is easy to approach, Unlike other drumming games, the player is not presented with drum-pads – instead there is a multi-color lit dome with a cartoon enemy drawn on it. Hit any part of the dome to coincide with the approaching notes and your character on screen will slash them away. Also instead of standard drumsticks, either of the players uses a set of sponge sticks to dish out the beats. Complete the song for the boss battle at the end of the level!
"Cobra The Arcade" is a gun shooting game released by Namco (later Bandai Namco Games) in November 2005.
It is based on Buichi Terasawa's manga "Cobra" and the TV series "Space Cobra."
The gameplay is enhanced by a controller that resembles the Psycho Gun, and cards that allow data saving and strengthening the Psycho Gun.
It uses the system from Time Crisis 3, but a unique feature is the Psycho Shot, which locks on to enemies and takes down multiple enemies at once.
Touhou Scarlet Diabolique Fantastica brings the popular Japanese Touhou series back to arcades worldwide in a remake of Embodiment of Scarlet Devil (Touhou Episode 6).
Enter an ancient, alien world where gravity is not as it seems.
This is the fun, puzzling virtual reality walking journey that'll leave you questioning your own reality!
Enter an immersive, science fiction shooter on a station stranded in the depths of space. Fight to the death against killer robots as you explore narrow corridors, treacherous lifts and zero-gravity environments. You will need to work together with your squad to get out alive, and find the answers you're looking for.
Zombies. Sabotage. A stolen cure. Do you have what it takes to outwit – and outlast – hordes of enemies as you fight for survival? Get ready for Outbreak, the newest adrenaline-packed adventure from Zero Latency VR.
From the Warhammer 40,000 universe, the hotly anticipated Space Marine VR: Defenders of Avarax is coming to Zero Latency VR venues globally. Available in October 2024.
Calorie-kun vs. Moguranian is a 1986 arcade game by Graphic Techno EW (a partnership between VIC Tokai and Seibu Lease) and released by Sega in Japan.
You play as an egg-shaped being (presumably Calorie-kun) who must navigate through a maze, eating everything on screen. The first button causes the character to attack by blowing or spitting(?) something out of its mouth; this can be used to knock enemies back, set of bombs, destroy enemies by knocking them into bombs, etc. The only mode of vertical movement is with ladders. You can also drop bombs with the second button; exactly when is unknown.
A similarly designed mole creature would later appear as the boss of Level 5 in Decap Attack.
Complex X is a platform arcade game, released by P.G.D. (Progressive Game Distributors) in April 1985; it was the last game to run on the altered version of Taito's Qix hardware first used for Space Dungeon, The Electric Yo-Yo, Kram, and Zoo Keeper (two Motorola M6809s run at 1.25 MHz and a Motorola M6802 run at 921.6 KHz, with an added Motorola M68705 run at 1 MHz). The game was originally going to be released by Taito America, but the company never released it because they closed down their manufacturing plant in September 1984. However, the game still credits Taito America and has a 1984 copyright date on the title screen. The player must use two eight-way joysticks (one for moving and one for firing) to take control of a nuclear scientist whose objective is to escape from a flooding reactor as the water's level rises below him before running out of air (which is indicated by the "AIR LEFT" meter at the top of the screen) - and every blue-and-magenta square he collects shall add ten shots to his reserve (indicat